Player Matchup

Horus
Horus
Crivfam
Horus
Level 45
God Stats
16W - 33L
1,285 SR
Queue Stats
72W - 125L
1,243 Elo+
Party 4
Yemoja
Yemoja
GoodGuyJay
Yemoja
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
29W - 38L
1,108 Elo+
Party 3
Heimdallr
Heimdallr
JitterMon
Heimdallr
Level 20
God Stats
7W - 8L
1,280 SR
Queue Stats
32W - 39L
1,108 Elo+
Party 3
Skadi
Skadi
Warrisa
Skadi
Level 14
God Stats
2W - 11L
1,113 SR
Queue Stats
3W - 11L
1,148 Elo+
Party 4
Danzaburou
Danzaburou
scrappytea
Danzaburou
Level 28
God Stats
8W - 21L
1,239 SR
Queue Stats
47W - 102L
1,159 Elo+
Party 4
Team Averages
Level 25
1,283 SR
1,153 Elo+

VS

Team Averages
Level 12
1,504 SR
1,263 Elo+
Danzaburou
Danzaburou
Leucippe
Danzaburou
Level 18
God Stats
1W - 1L
1,519 SR
Queue Stats
2W - 3L
1,005 Elo+
Party 1
Olorun
Olorun
PapaSmurf98
Olorun
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Thor
Thor
Robin1Kenobi
Thor
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Erlang Shen
Erlang Shen
TrebleCleff
Erlang Shen
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
90W - 108L
1,303 Elo+
Solo
Yemoja
Yemoja
UsagiKunoishi
Yemoja
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 3L
1,005 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Crivfam
Horus
14
2 / 7 / 2
8,811
420
6,972
18,681
8,749
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Yemoja
GoodGuyJay
Yemoja
13
2 / 5 / 2
8,659
412
8,154
12,898
7,797
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heimdallr
JitterMon
Heimdallr
14
2 / 5 / 1
8,588
409
9,728
14,277
5,513
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Skadi
Warrisa
Skadi
15
1 / 12 / 0
8,990
428
5,226
14,870
4,381
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
scrappytea
Danzaburou
13
2 / 6 / 1
8,705
415
13,832
16,506
5,151
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Leucippe
Danzaburou
16
5 / 2 / 7
10,976
523
12,817
15,532
5,848
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mace

Mace

+10
Physical Power

Olorun
20
26 / 0 / 2
15,217
725
34,135
26,643
17,169
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

14
1 / 7 / 5
9,600
457
1,853
14,763
6,185
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Erlang Shen
TrebleCleff
Erlang Shen
18
3 / 1 / 3
11,587
552
8,303
15,175
10,532
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
0 / 2 / 6
8,980
428
3,175
6,677
5,524
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
58
9
Kills
35
35
Deaths
12
6
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Horus
Crivfam
Horus
2
7
2
0.43
L
Yemoja
GoodGuyJay
Yemoja
2
5
2
0.6
L
Heimdallr
JitterMon
Heimdallr
2
5
1
0.5
W
Danzaburou
Leucippe
Danzaburou
5
2
7
4.25
W
Olorun
26
0
2
27
W
1
7
5
0.5
W
Erlang Shen
TrebleCleff
Erlang Shen
3
1
3
4.5
W
0
2
6
1.5
L
Skadi
Warrisa
Skadi
1
12
0
0.08
L
Danzaburou
scrappytea
Danzaburou
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,912
Damage
60,283
77,232
Taken
78,790
31,591
Mitigated
45,258
13,260
Healing
43,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
Crivfam
Horus
6,972
3,253
637
3,484
18,681
8,749
0
5,956
12,725
0
40,890
L
Yemoja
GoodGuyJay
Yemoja
8,154
1,942
1,732
1,217
12,898
7,797
102
7,757
5,141
32,408
0
L
Heimdallr
JitterMon
Heimdallr
9,728
4,460
254
2,435
14,277
5,513
752
5,991
8,286
0
50,203
W
Danzaburou
Leucippe
Danzaburou
12,817
7,283
626
8,748
15,532
5,848
6,011
3,073
12,459
0
68,452
W
Olorun
34,135
21,224
131
20,022
26,643
17,169
7,536
1,841
24,802
125,474
0
W
1,853
627
0
1,770
14,763
6,185
566
330
14,433
0
39,519
W
Erlang Shen
TrebleCleff
Erlang Shen
8,303
4,520
0
9,153
15,175
10,532
1,317
0
15,175
0
59,331
W
3,175
608
1,643
1,166
6,677
5,524
878
3,253
3,424
20,707
0
L
Skadi
Warrisa
Skadi
5,226
3,263
0
236
14,870
4,381
141
9,764
5,093
0
43,156
L
Danzaburou
scrappytea
Danzaburou
13,832
8,209
0
3,265
16,506
5,151
1,010
8,103
8,403
167
49,057

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,753
Gold Earned
56,360
384
Minions Killed
515
0
Camps Cleared
0
1,528,507
Distance Traveled
1,892,393
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
8,811
420
65
3
0
367,759
1
L
Yemoja
8,659
412
36
2
0
309,505
4
L
Heimdallr
8,588
409
91
4
0
293,377
3
W
Danzaburou
10,976
523
126
6
0
336,304
4
W
Olorun
15,217
725
184
9
0
426,690
2
W
Thor
9,600
457
68
3
0
373,988
2
W
Erlang Shen
11,587
552
111
5
0
383,144
3
W
Yemoja
8,980
428
26
1
0
372,267
0
L
Skadi
8,990
428
102
5
0
249,827
0
L
Danzaburou
8,705
415
90
4
0
308,039
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role