Player Matchup

Hades
Hades
BopReligions
Hades
Level 21
God Stats
4W - 4L
1,511 SR
Queue Stats
24W - 24L
1,385 Elo+
Solo
Thanatos
Thanatos
CbKRicanYT
Thanatos
Level 27
God Stats
9W - 9L
1,151 SR
Queue Stats
132W - 129L
1,414 Elo+
Party 2
Cthulhu
Cthulhu
J2XA_Crete
Cthulhu
Level 22
God Stats
8W - 7L
1,637 SR
Queue Stats
93W - 74L
1,477 Elo+
Party 2
Nemesis
Nemesis
Joystickeroo
Nemesis
Level 27
God Stats
39W - 26L
1,611 SR
Queue Stats
118W - 121L
1,408 Elo+
Solo
Gilgamesh
Gilgamesh
Murdoek95
Gilgamesh
Level 29
God Stats
20W - 17L
1,450 SR
Queue Stats
377W - 418L
1,391 Elo+
Solo
Team Averages
Level 25
1,472 SR
1,415 Elo+

VS

Team Averages
Level 17
1,622 SR
1,418 Elo+
Cthulhu
Cthulhu
AUS JEFE
Cthulhu
Level 6
God Stats
4W - 2L
1,500 SR
Queue Stats
457W - 461L
1,484 Elo+
Party 1
Artemis
Artemis
Hypnotoadx420
Artemis
Level 29
God Stats
13W - 7L
1,545 SR
Queue Stats
101W - 94L
1,419 Elo+
Solo
Eset
Eset
TSC Katakuri
Eset
Level 7
God Stats
4W - 0L
1,755 SR
Queue Stats
61W - 38L
1,324 Elo+
Party 1
Hel
Hel
aubie393
Hel
Level 28
God Stats
15W - 6L
1,812 SR
Queue Stats
39W - 41L
1,360 Elo+
Solo
Loki
Loki
korko3856
Loki
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 2L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 2 / 1
6,832
297
775
4,534
1,243
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thanatos
CbKRicanYT
Thanatos
17
7 / 8 / 3
11,545
502
8,048
15,891
5,216
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
J2XA_Crete
Cthulhu
15
3 / 7 / 6
9,426
410
14,948
30,602
15,076
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nemesis
Joystickeroo
Nemesis
16
3 / 6 / 5
10,162
442
10,310
22,756
7,794
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Gilgamesh
Murdoek95
Gilgamesh
16
5 / 11 / 6
10,896
474
13,641
22,490
10,006
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AUS JEFE
Cthulhu
15
3 / 5 / 15
9,958
433
5,859
17,699
13,675
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Artemis
17
11 / 4 / 10
12,439
541
18,373
13,326
5,862
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

19
11 / 4 / 7
13,392
582
25,949
18,649
7,438
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
6 / 3 / 18
11,943
519
19,530
19,046
9,349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
19
2 / 3 / 6
12,281
534
4,101
19,410
7,569
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
89
18
Kills
33
34
Deaths
19
21
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
AUS JEFE
Cthulhu
3
5
15
2.1
L
0
2
1
0.25
L
Thanatos
CbKRicanYT
Thanatos
7
8
3
1.06
W
Artemis
11
4
10
4
L
Cthulhu
J2XA_Crete
Cthulhu
3
7
6
0.86
L
Nemesis
Joystickeroo
Nemesis
3
6
5
0.92
L
Gilgamesh
Murdoek95
Gilgamesh
5
11
6
0.73
W
11
4
7
3.63
W
6
3
18
5
W
Loki
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,722
Damage
73,812
96,273
Taken
88,130
39,335
Mitigated
43,893
24,410
Healing
37,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
AUS JEFE
Cthulhu
5,859
575
320
2,768
17,699
13,675
385
1,216
16,183
22,603
0
L
775
316
0
921
4,534
1,243
0
1,469
2,951
8,127
0
L
Thanatos
CbKRicanYT
Thanatos
8,048
1,519
0
5,692
15,891
5,216
665
7,170
8,611
0
43,049
W
Artemis
18,373
12,591
0
745
13,326
5,862
3,462
2,858
10,132
0
61,628
L
Cthulhu
J2XA_Crete
Cthulhu
14,948
832
247
7,099
30,602
15,076
662
16,195
14,272
50,047
0
L
Nemesis
Joystickeroo
Nemesis
10,310
3,980
0
7,523
22,756
7,794
1,002
11,638
10,932
0
64,920
L
Gilgamesh
Murdoek95
Gilgamesh
13,641
5,771
0
2,928
22,490
10,006
772
14,079
8,169
0
60,477
W
25,949
3,703
1,968
3,740
18,649
7,438
4,657
4,092
14,273
103,560
0
W
19,530
1,049
10,085
10,876
19,046
9,349
1,930
4,761
14,022
62,300
0
W
Loki
4,101
1,023
0
7,200
19,410
7,569
1,563
1,561
15,890
0
87,943

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,861
Gold Earned
60,013
368
Minions Killed
512
0
Camps Cleared
0
1,632,493
Distance Traveled
2,058,891
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,958
433
19
1
0
421,032
1
L
Hades
6,832
297
19
1
0
70,398
0
L
Thanatos
11,545
502
77
3
0
387,606
2
W
Artemis
12,439
541
75
3
0
389,886
0
L
Cthulhu
9,426
410
61
3
0
405,131
4
L
Nemesis
10,162
442
98
4
0
413,463
2
L
Gilgamesh
10,896
474
113
5
0
355,895
0
W
Eset
13,392
582
200
9
0
376,520
0
W
Hel
11,943
519
80
3
0
420,753
4
W
Loki
12,281
534
138
6
0
450,700
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role