Player Matchup

Zeus
Zeus
ElGuachito
Zeus
Level 34
God Stats
2W - 2L
1,480 SR
Queue Stats
11W - 23L
1,216 Elo+
Party 1
Chaac
Chaac
iPhyack
Chaac
Level 23
God Stats
1W - 2L
1,530 SR
Queue Stats
14W - 27L
1,271 Elo+
Party 1
Jing Wei
Jing Wei
iYeet
Jing Wei
Level 17
God Stats
0W - 1L
1,215 SR
Queue Stats
8W - 17L
1,257 Elo+
Party 1
Team Averages
Level 25
1,408 SR
1,248 Elo+

VS

Team Averages
Level 70
1,442 SR
1,483 Elo+
Gilgamesh
Gilgamesh
Simpl0rd
Gilgamesh
Level 60
God Stats
36W - 28L
1,510 SR
Queue Stats
128W - 110L
1,495 Elo+
Party 2
Tiamat
Tiamat
TheBlackMoonCat
Tiamat
Level 88
God Stats
3W - 1L
1,411 SR
Queue Stats
14W - 10L
1,469 Elo+
Solo
Danzaburou
Danzaburou
n0madawhat
Danzaburou
Level 62
God Stats
12W - 15L
1,407 SR
Queue Stats
270W - 245L
1,486 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 5 / 2
11,074
692
18,238
10,667
3,254
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chaac
iPhyack
Chaac
14
2 / 5 / 5
10,259
641
11,978
22,724
16,228
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jing Wei
iYeet
Jing Wei
13
0 / 7 / 6
9,178
574
6,593
16,479
5,533
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Simpl0rd
Gilgamesh
16
4 / 2 / 12
11,257
704
11,457
19,447
13,768
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
8 / 3 / 7
11,846
740
17,572
17,302
13,484
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
n0madawhat
Danzaburou
16
5 / 3 / 8
12,239
765
15,821
11,956
4,912
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
44
8
Kills
17
17
Deaths
8
13
Assists
27
Player
Kills
Deaths
Assists
KDA
L
6
5
2
1.4
W
Gilgamesh
Simpl0rd
Gilgamesh
4
2
12
5
W
8
3
7
3.83
L
Chaac
iPhyack
Chaac
2
5
5
0.9
L
Jing Wei
iYeet
Jing Wei
0
7
6
0.43
W
Danzaburou
n0madawhat
Danzaburou
5
3
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,809
Damage
44,850
49,870
Taken
48,705
25,015
Mitigated
32,164
8,826
Healing
18,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,238
972
295
927
10,667
3,254
0
4,801
5,866
43,555
0
W
Gilgamesh
Simpl0rd
Gilgamesh
11,457
1,132
0
7,810
19,447
13,768
540
8,212
11,235
4,455
18,906
W
17,572
813
76
7,072
17,302
13,484
998
6,328
10,974
52,420
0
L
Chaac
iPhyack
Chaac
11,978
2,807
0
5,479
22,724
16,228
0
7,251
15,473
0
29,505
L
Jing Wei
iYeet
Jing Wei
6,593
4,985
0
2,125
16,479
5,533
225
7,413
9,066
0
29,705
W
Danzaburou
n0madawhat
Danzaburou
15,821
6,608
0
3,146
11,956
4,912
1,425
3,698
8,258
0
62,800

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,511
Gold Earned
35,342
156
Minions Killed
183
0
Camps Cleared
0
804,327
Distance Traveled
867,750
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
11,074
692
64
4
0
252,371
0
W
Gilgamesh
11,257
704
22
1
0
295,144
3
W
Tiamat
11,846
740
75
5
0
296,553
4
L
Chaac
10,259
641
40
3
0
290,532
0
L
Jing Wei
9,178
574
52
3
0
261,424
1
W
Danzaburou
12,239
765
86
5
0
276,053
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role