Player Matchup

Cu Chulainn
Cu Chulainn
BigPower10
Cu Chulainn
Level 29
God Stats
2W - 1L
1,545 SR
Queue Stats
29W - 25L
1,487 Elo+
Solo
Odin
Odin
Daunfi
Odin
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Achilles
Achilles
Natedog727
Achilles
Level 17
God Stats
4W - 1L
1,690 SR
Queue Stats
14W - 12L
1,360 Elo+
Solo
Apollo
Apollo
PandaSmiteGod
Apollo
Level 6
God Stats
0W - 3L
1,500 SR
Queue Stats
312W - 316L
1,353 Elo+
Solo
Merlin
Merlin
ShinZev
Merlin
Level 3
God Stats
0W - 2L
1,273 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Team Averages
Level 12
1,502 SR
1,440 Elo+

VS

Team Averages
Level 16
1,590 SR
1,343 Elo+
Thanatos
Thanatos
Ararhiel
Thanatos
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 22L
1,431 Elo+
Solo
Cerberus
Cerberus
Zavarah
Cerberus
Level 7
God Stats
9W - 8L
1,535 SR
Queue Stats
52W - 56L
1,010 Elo+
Solo
Anubis
Anubis
ludarte
Anubis
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,193 Elo+
Solo
Cthulhu
Cthulhu
poet509
Cthulhu
Level 16
God Stats
10W - 5L
1,802 SR
Queue Stats
12W - 16L
1,558 Elo+
Solo
Izanami
Izanami
supbuhd
Izanami
Level 28
God Stats
44W - 38L
1,615 SR
Queue Stats
154W - 155L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
BigPower10
Cu Chulainn
20
5 / 3 / 15
14,576
1,041
22,074
25,273
26,024
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Odin
Daunfi
Odin
20
1 / 9 / 14
12,707
908
11,119
29,357
24,230
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Achilles
Natedog727
Achilles
20
9 / 9 / 10
14,828
1,059
21,741
26,634
22,853
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

20
3 / 12 / 16
13,445
960
15,216
24,174
6,888
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Merlin
ShinZev
Merlin
20
6 / 4 / 11
14,471
1,034
21,148
14,325
3,937
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

115

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Ararhiel
Thanatos
20
8 / 7 / 23
14,519
1,037
20,065
18,567
8,198
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cerberus
Zavarah
Cerberus
20
3 / 5 / 22
13,241
946
5,558
19,710
27,131
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
ludarte
Anubis
20
12 / 7 / 21
15,561
1,112
45,882
24,846
12,265
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
poet509
Cthulhu
20
6 / 2 / 26
14,689
1,049
20,224
22,418
26,012
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
supbuhd
Izanami
20
8 / 3 / 23
14,883
1,063
23,092
13,666
5,481
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
152
24
Kills
37
37
Deaths
24
66
Assists
115
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Ararhiel
Thanatos
8
7
23
2.79
L
Cu Chulainn
BigPower10
Cu Chulainn
5
3
15
4.17
L
Odin
Daunfi
Odin
1
9
14
0.89
L
Achilles
Natedog727
Achilles
9
9
10
1.56
L
3
12
16
0.92
L
Merlin
ShinZev
Merlin
6
4
11
2.88
W
Cerberus
Zavarah
Cerberus
3
5
22
2.8
W
Anubis
ludarte
Anubis
12
7
21
3.21
W
Cthulhu
poet509
Cthulhu
6
2
26
9.5
W
Izanami
supbuhd
Izanami
8
3
23
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,298
Damage
114,821
119,763
Taken
99,207
83,932
Mitigated
79,087
5,204
Healing
27,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Ararhiel
Thanatos
20,065
4,221
1,134
9,176
18,567
8,198
0
5,029
13,161
0
31,652
L
Cu Chulainn
BigPower10
Cu Chulainn
22,074
2,235
0
1,912
25,273
26,024
0
13,028
12,245
10,069
41,060
L
Odin
Daunfi
Odin
11,119
2,225
0
0
29,357
24,230
0
17,654
11,703
8,423
16,041
L
Achilles
Natedog727
Achilles
21,741
3,900
0
1,563
26,634
22,853
0
15,027
11,607
0
36,233
L
15,216
5,049
0
737
24,174
6,888
0
16,260
7,914
0
34,726
L
Merlin
ShinZev
Merlin
21,148
1,562
0
992
14,325
3,937
0
9,695
4,630
52,051
0
W
Cerberus
Zavarah
Cerberus
5,558
135
0
637
19,710
27,131
0
6,583
12,849
17,224
0
W
Anubis
ludarte
Anubis
45,882
2,342
230
12,511
24,846
12,265
0
7,383
17,060
75,691
0
W
Cthulhu
poet509
Cthulhu
20,224
1,613
2,069
2,075
22,418
26,012
0
6,872
15,194
44,387
0
W
Izanami
supbuhd
Izanami
23,092
14,293
0
29
13,666
5,481
0
3,384
10,228
0
57,602

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,027
Gold Earned
72,893
227
Minions Killed
269
7
Camps Cleared
4
1,388,893
Distance Traveled
1,289,770
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
14,519
1,037
22
2
1
269,957
0
L
Cu Chulainn
14,576
1,041
54
4
2
305,669
0
L
Odin
12,707
908
32
2
0
265,637
1
L
Achilles
14,828
1,059
21
2
3
280,245
1
L
Apollo
13,445
960
46
3
2
267,546
0
L
Merlin
14,471
1,034
74
5
0
269,796
1
W
Cerberus
13,241
946
25
2
1
278,008
2
W
Anubis
15,561
1,112
93
7
0
208,295
0
W
Cthulhu
14,689
1,049
56
4
0
292,214
0
W
Izanami
14,883
1,063
73
5
2
241,296
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role