Player Matchup

Raijin
Raijin
Bigmac_stoopid
Raijin
Level 110
God Stats
2W - 2L
1,609 SR
Queue Stats
230W - 181L
1,632 Elo+
Party 1
Sobek
Sobek
deletus_my_fetus
Sobek
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 33L
1,688 Elo+
Party 1
Gilgamesh
Gilgamesh
heads-downn
Gilgamesh
Level 67
God Stats
7W - 3L
1,722 SR
Queue Stats
14W - 12L
1,729 Elo+
Party 1
Team Averages
Level 91
1,610 SR
1,683 Elo+

VS

Team Averages
Level 95
1,723 SR
1,645 Elo+
Freya
Freya
BigAppleCiderrr
Freya
Level 43
God Stats
56W - 12L
2,060 SR
Queue Stats
82W - 24L
1,822 Elo+
Solo
Amaterasu
Amaterasu
Essu Bon 7
Amaterasu
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,524 Elo+
Solo
Chiron
Chiron
MANUPACKMAN XD
Chiron
Level 117
God Stats
8W - 3L
1,609 SR
Queue Stats
291W - 328L
1,589 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 6 / 4
10,144
597
7,509
12,646
4,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 6 / 5
10,020
589
6,047
19,781
24,066
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gilgamesh
heads-downn
Gilgamesh
16
3 / 2 / 3
10,589
623
8,605
18,370
16,524
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 0 / 3
13,262
780
24,193
10,822
5,524
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Amaterasu
Essu Bon 7
Amaterasu
14
1 / 3 / 6
10,267
604
7,013
15,486
11,958
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
3 / 4 / 9
11,281
664
11,288
14,043
5,345
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
32
7
Kills
14
14
Deaths
7
12
Assists
18
Player
Kills
Deaths
Assists
KDA
W
10
0
3
11.5
L
2
6
4
0.67
W
Amaterasu
Essu Bon 7
Amaterasu
1
3
6
1.33
W
3
4
9
1.88
L
2
6
5
0.75
L
Gilgamesh
heads-downn
Gilgamesh
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,161
Damage
42,494
50,797
Taken
40,351
44,910
Mitigated
22,827
8,354
Healing
18,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
24,193
7,750
0
7,783
10,822
5,524
1,958
3,432
7,166
89,582
7,562
L
7,509
1,091
104
2,335
12,646
4,320
180
4,252
8,394
59,452
0
W
Amaterasu
Essu Bon 7
Amaterasu
7,013
2,125
272
5,544
15,486
11,958
353
5,526
9,535
0
21,063
W
11,288
3,753
1,124
3,302
14,043
5,345
1,061
5,280
8,327
0
52,275
L
6,047
146
0
3,259
19,781
24,066
0
9,755
10,026
14,905
0
L
Gilgamesh
heads-downn
Gilgamesh
8,605
874
0
2,656
18,370
16,524
0
8,369
10,001
9,232
24,577

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,753
Gold Earned
34,810
167
Minions Killed
234
0
Camps Cleared
0
909,774
Distance Traveled
993,445
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
13,262
780
116
7
0
346,300
2
L
Raijin
10,144
597
104
6
0
262,293
1
W
Amaterasu
10,267
604
34
2
0
336,317
4
W
Chiron
11,281
664
84
5
0
310,828
0
L
Sobek
10,020
589
14
1
0
305,617
1
L
Gilgamesh
10,589
623
49
3
0
341,864
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role