Player Matchup

Rama
Rama
BeToxicPls
Rama
Level 29
God Stats
0W - 1L
1,305 SR
Queue Stats
114W - 99L
1,555 Elo+
Solo
Gilgamesh
Gilgamesh
IplayHIGHHH2289
Gilgamesh
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 47L
1,775 Elo+
Solo
Ymir
Ymir
TheGerpyGamer
Ymir
Level 25
God Stats
4W - 1L
2,000 SR
Queue Stats
128W - 125L
1,493 Elo+
Solo
Ao Kuang
Ao Kuang
alexxx snake
Ao Kuang
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,694 Elo+
Solo
Cthulhu
Cthulhu
prgreat2
Cthulhu
Level 28
God Stats
7W - 9L
1,452 SR
Queue Stats
14W - 19L
1,560 Elo+
Solo
Team Averages
Level 18
1,551 SR
1,616 Elo+

VS

Team Averages
Level 18
1,565 SR
1,587 Elo+
Bacchus
Bacchus
KingGuut
Bacchus
Level 22
God Stats
2W - 1L
1,630 SR
Queue Stats
112W - 93L
1,581 Elo+
Solo
Pele
Pele
TheGoldenExo
Pele
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 26L
1,620 Elo+
Solo
Neith
Neith
TuTioTito_
Neith
Level 18
God Stats
2W - 1L
1,276 SR
Queue Stats
49W - 41L
1,589 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
hempking438
Morgan Le Fay
Level 29
God Stats
26W - 17L
1,683 SR
Queue Stats
168W - 147L
1,604 Elo+
Solo
Bellona
Bellona
sandyfer21
Bellona
Level 4
God Stats
3W - 2L
1,737 SR
Queue Stats
4W - 9L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 5 / 3
8,374
465
8,430
17,721
5,476
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
IplayHIGHHH2289
Gilgamesh
17
12 / 5 / 1
11,361
631
18,220
22,152
15,094
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

11
1 / 6 / 2
7,296
405
5,114
17,473
11,112
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ao Kuang
alexxx snake
Ao Kuang
7
0 / 17 / 1
5,579
310
2,775
16,024
4,473
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
prgreat2
Cthulhu
10
0 / 12 / 1
6,695
372
2,946
16,994
5,856
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
KingGuut
Bacchus
13
3 / 3 / 10
8,956
498
6,104
13,874
8,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
7 / 1 / 9
11,297
628
14,191
15,676
7,979
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Neith
16
12 / 3 / 7
9,974
554
22,358
11,215
4,358
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
hempking438
Morgan Le Fay
19
23 / 0 / 8
12,971
721
33,385
16,178
8,379
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bellona
sandyfer21
Bellona
14
0 / 10 / 0
8,330
463
1,376
13,611
9,854
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
79
16
Kills
45
45
Deaths
17
8
Assists
34
Player
Kills
Deaths
Assists
KDA
L
3
5
3
0.9
L
Gilgamesh
IplayHIGHHH2289
Gilgamesh
12
5
1
2.5
W
Bacchus
KingGuut
Bacchus
3
3
10
2.67
L
1
6
2
0.33
W
7
1
9
11.5
W
Neith
12
3
7
5.17
L
Ao Kuang
alexxx snake
Ao Kuang
0
17
1
0.03
W
Morgan Le Fay
hempking438
Morgan Le Fay
23
0
8
27
L
Cthulhu
prgreat2
Cthulhu
0
12
1
0.04
W
Bellona
sandyfer21
Bellona
0
10
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,485
Damage
77,414
90,364
Taken
70,554
42,011
Mitigated
39,115
13,434
Healing
26,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,430
6,594
0
5,010
17,721
5,476
23
8,282
9,439
0
43,841
L
Gilgamesh
IplayHIGHHH2289
Gilgamesh
18,220
6,485
0
5,019
22,152
15,094
220
5,760
16,392
473
68,961
W
Bacchus
KingGuut
Bacchus
6,104
549
263
4,398
13,874
8,545
790
2,536
11,338
25,536
0
L
5,114
969
0
1,045
17,473
11,112
0
7,735
9,738
16,084
0
W
14,191
4,974
0
8,509
15,676
7,979
160
1,471
14,205
0
100,894
W
Neith
22,358
8,736
0
3,779
11,215
4,358
825
2,706
8,509
0
81,415
L
Ao Kuang
alexxx snake
Ao Kuang
2,775
682
0
924
16,024
4,473
275
8,465
7,559
6,947
0
W
Morgan Le Fay
hempking438
Morgan Le Fay
33,385
2,197
175
7,784
16,178
8,379
3,382
4,210
11,968
100,436
0
L
Cthulhu
prgreat2
Cthulhu
2,946
0
134
1,302
16,994
5,856
536
9,247
7,747
23,373
0
W
Bellona
sandyfer21
Bellona
1,376
652
0
1,459
13,611
9,854
1,143
385
13,226
0
30,801

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,305
Gold Earned
51,528
283
Minions Killed
500
0
Camps Cleared
0
1,502,525
Distance Traveled
1,585,663
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
8,374
465
83
5
0
321,151
1
L
Gilgamesh
11,361
631
123
7
0
295,638
0
W
Bacchus
8,956
498
25
1
0
311,278
1
L
Ymir
7,296
405
22
1
0
306,496
5
W
Pele
11,297
628
147
8
0
375,581
0
W
Neith
9,974
554
115
6
0
271,381
1
L
Ao Kuang
5,579
310
8
0
0
266,775
2
W
Morgan Le Fay
12,971
721
145
8
0
357,364
0
L
Cthulhu
6,695
372
47
3
0
312,465
0
W
Bellona
8,330
463
68
4
0
270,059
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role