Player Matchup

Sol
Sol
AkoDraco
Sol
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
259W - 238L
1,521 Elo+
Party 3
Cerberus
Cerberus
By Iker 19
Cerberus
Level 67
God Stats
4W - 2L
1,237 SR
Queue Stats
54W - 48L
1,505 Elo+
Party 4
Hercules
Hercules
SSFernando
Hercules
Level 43
God Stats
64W - 60L
1,551 SR
Queue Stats
379W - 354L
1,481 Elo+
Party 3
Nemesis
Nemesis
TERMINEITOR100y
Nemesis
Level 27
God Stats
1W - 0L
1,558 SR
Queue Stats
18W - 19L
1,449 Elo+
Party 4
Hachiman
Hachiman
VictorBelmont99
Hachiman
Level 104
God Stats
58W - 65L
1,510 SR
Queue Stats
608W - 566L
1,485 Elo+
Party 3
Team Averages
Level 66
1,471 SR
1,488 Elo+

VS

Team Averages
Level 51
1,535 SR
1,457 Elo+
Cabrakan
Cabrakan
ChiefMikah
Cabrakan
Level 29
God Stats
10W - 8L
1,676 SR
Queue Stats
267W - 310L
1,408 Elo+
Party 1
Bakasura
Bakasura
Pwn64g
Bakasura
Level 89
God Stats
8W - 8L
1,618 SR
Queue Stats
95W - 86L
1,507 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
TelekinTTM
Morgan Le Fay
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 7L
1,519 Elo+
Party 2
Chernobog
Chernobog
Theyloose
Chernobog
Level 68
God Stats
1W - 2L
1,509 SR
Queue Stats
267W - 267L
1,457 Elo+
Party 1
Nemesis
Nemesis
chrisreallydunno
Nemesis
Level 41
God Stats
9W - 9L
1,372 SR
Queue Stats
226W - 257L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 2 / 9
9,004
530
8,761
10,103
2,980
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cerberus
By Iker 19
Cerberus
16
4 / 3 / 1
9,099
535
5,667
11,920
8,692
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hercules
SSFernando
Hercules
12
3 / 2 / 10
8,175
481
3,543
12,498
10,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
7 / 5 / 7
9,312
548
8,247
13,809
4,329
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hachiman
16
12 / 2 / 6
10,693
629
18,048
13,955
4,754
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
ChiefMikah
Cabrakan
8
0 / 6 / 0
6,374
375
2,798
12,201
10,644
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bakasura
Pwn64g
Bakasura
18
9 / 3 / 2
11,311
665
17,385
12,490
5,689
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morgan Le Fay
TelekinTTM
Morgan Le Fay
15
3 / 3 / 0
9,201
541
10,611
14,221
5,154
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Chernobog
Theyloose
Chernobog
11
0 / 8 / 3
7,311
430
6,701
11,967
2,652
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

10
2 / 6 / 6
7,439
438
6,627
10,703
3,307
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
25
26
Kills
14
14
Deaths
26
33
Assists
11
Player
Kills
Deaths
Assists
KDA
W
0
2
9
2.25
W
Cerberus
By Iker 19
Cerberus
4
3
1
1.5
L
Cabrakan
ChiefMikah
Cabrakan
0
6
0
0
L
Bakasura
Pwn64g
Bakasura
9
3
2
3.33
W
Hercules
SSFernando
Hercules
3
2
10
4
W
7
5
7
2.1
L
Morgan Le Fay
TelekinTTM
Morgan Le Fay
3
3
0
1
L
Chernobog
Theyloose
Chernobog
0
8
3
0.19
W
Hachiman
12
2
6
7.5
L
2
6
6
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,266
Damage
44,122
62,285
Taken
61,582
31,228
Mitigated
27,446
20,028
Healing
13,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,761
1,542
0
2,876
10,103
2,980
1,998
1,349
8,144
52,685
0
W
Cerberus
By Iker 19
Cerberus
5,667
365
0
3,052
11,920
8,692
368
1,598
8,888
46,792
0
L
Cabrakan
ChiefMikah
Cabrakan
2,798
961
0
587
12,201
10,644
104
343
11,820
18,270
0
L
Bakasura
Pwn64g
Bakasura
17,385
10,890
0
4,124
12,490
5,689
987
5,347
6,987
0
69,080
W
Hercules
SSFernando
Hercules
3,543
1,046
0
4,308
12,498
10,473
236
2,687
9,289
0
19,540
W
8,247
4,542
0
3,334
13,809
4,329
0
3,474
10,079
0
58,110
L
Morgan Le Fay
TelekinTTM
Morgan Le Fay
10,611
1,015
15
4,891
14,221
5,154
1,364
3,395
10,632
64,251
0
L
Chernobog
Theyloose
Chernobog
6,701
3,243
0
1,217
11,967
2,652
0
1,074
10,838
0
36,541
W
Hachiman
18,048
12,378
0
6,458
13,955
4,754
1,606
4,462
8,930
0
76,160
L
6,627
2,493
146
2,644
10,703
3,307
556
3,556
6,877
0
26,049

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,283
Gold Earned
41,636
459
Minions Killed
396
0
Camps Cleared
0
1,557,132
Distance Traveled
1,653,759
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,004
530
115
7
0
332,539
4
W
Cerberus
9,099
535
120
7
0
285,386
3
L
Cabrakan
6,374
375
17
1
0
278,898
0
L
Bakasura
11,311
665
147
9
0
366,801
2
W
Hercules
8,175
481
27
2
0
334,281
5
W
Nemesis
9,312
548
80
5
0
307,847
0
L
Morgan Le Fay
9,201
541
145
9
0
320,167
1
L
Chernobog
7,311
430
52
3
0
336,434
0
W
Hachiman
10,693
629
117
7
0
297,079
1
L
Nemesis
7,439
438
35
2
0
351,459
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role