Player Matchup

Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
 
Artemis
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
AriellaMoon
Nu Wa
Level 60
God Stats
19W - 13L
1,544 SR
Queue Stats
53W - 53L
1,494 Elo+
Party 1
Thanatos
Thanatos
Colosssos333
Thanatos
Level 109
God Stats
27W - 13L
1,620 SR
Queue Stats
85W - 70L
1,506 Elo+
Party 1
Eset
Eset
ImNamelesss
Eset
Level 106
God Stats
31W - 16L
1,676 SR
Queue Stats
64W - 43L
1,584 Elo+
Party 1
Team Averages
Level 92
1,568 SR
1,517 Elo+

VS

Team Averages
Level 102
1,777 SR
1,925 Elo+
King Arthur
King Arthur
DzarR
King Arthur
Level 63
God Stats
6W - 0L
1,500 SR
Queue Stats
245W - 48L
2,032 Elo+
Party 2
Anhur
Anhur
Mozαrt
Anhur
Level 159
God Stats
2W - 0L
1,801 SR
Queue Stats
130W - 58L
1,722 Elo+
Party 2
Thanatos
Thanatos
للل自自自ててて
Thanatos
Level 160
God Stats
13W - 5L
1,707 SR
Queue Stats
343W - 115L
1,800 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
サタンサタンサタン
Morgan Le Fay
Level 105
God Stats
33W - 4L
1,912 SR
Queue Stats
284W - 53L
1,914 Elo+
Party 2
Sobek
Sobek
犬犬犬犬犬犬犬犬犬
Sobek
Level 25
God Stats
5W - 1L
1,966 SR
Queue Stats
226W - 10L
2,159 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
8
2 / 3 / 1
5,796
527
3,450
6,113
3,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Artemis
 
Artemis
9
0 / 4 / 1
4,945
450
3,873
5,483
950
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

7
0 / 5 / 1
4,668
424
3,386
6,241
1,338
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
Colosssos333
Thanatos
10
2 / 3 / 2
6,300
573
3,055
7,478
2,088
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
1 / 5 / 1
5,101
464
2,618
5,143
1,162
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DzarR
King Arthur
12
5 / 1 / 4
6,928
630
6,511
6,214
2,436
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anhur
Mozαrt
Anhur
12
3 / 2 / 3
7,129
648
4,759
6,725
1,940
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
7 / 1 / 4
7,187
653
4,857
5,141
1,593
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
2 / 1 / 6
6,464
588
2,949
5,134
1,608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
3 / 0 / 8
6,060
551
3,478
6,667
3,218
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
45
5
Kills
20
20
Deaths
5
6
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
 
Kumbhakarna
2
3
1
0.83
L
Artemis
 
Artemis
0
4
1
0.13
L
0
5
1
0.1
L
Thanatos
Colosssos333
Thanatos
2
3
2
1
W
King Arthur
DzarR
King Arthur
5
1
4
7
L
1
5
1
0.3
W
Anhur
Mozαrt
Anhur
3
2
3
2.25
W
7
1
4
9
W
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,382
Damage
22,554
30,458
Taken
29,881
9,490
Mitigated
10,795
9,885
Healing
11,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
 
Kumbhakarna
3,450
579
0
1,333
6,113
3,952
0
1,807
4,306
12,556
0
L
Artemis
 
Artemis
3,873
2,216
0
1,132
5,483
950
600
1,320
4,163
0
22,028
L
3,386
465
42
449
6,241
1,338
255
310
5,931
14,776
0
L
Thanatos
Colosssos333
Thanatos
3,055
695
0
5,962
7,478
2,088
0
1,121
6,357
0
25,613
W
King Arthur
DzarR
King Arthur
6,511
680
0
2,739
6,214
2,436
0
3,173
2,755
0
41,085
L
2,618
123
0
967
5,143
1,162
0
1,869
3,274
18,419
0
W
Anhur
Mozαrt
Anhur
4,759
3,075
0
1,280
6,725
1,940
334
1,446
5,217
0
46,779
W
4,857
1,405
0
5,005
5,141
1,593
0
1,010
4,103
0
32,636
W
2,949
434
0
884
5,134
1,608
256
1,144
3,858
38,438
0
W
3,478
491
0
1,995
6,667
3,218
0
2,046
4,431
13,725
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,810
Gold Earned
33,768
191
Minions Killed
346
0
Camps Cleared
0
991,551
Distance Traveled
1,067,253
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
5,796
527
24
2
0
191,634
2
L
Artemis
4,945
450
36
3
0
178,244
3
L
Nu Wa
4,668
424
36
3
0
175,976
1
L
Thanatos
6,300
573
55
5
0
241,814
0
W
King Arthur
6,928
630
97
9
0
218,602
2
L
Eset
5,101
464
40
4
0
203,883
4
W
Anhur
7,129
648
86
8
0
178,618
2
W
Thanatos
7,187
653
59
5
0
225,372
2
W
Morgan Le Fay
6,464
588
76
7
0
215,228
2
W
Sobek
6,060
551
28
3
0
229,433
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role