Player Matchup

Sun Wukong
Sun Wukong
Agler124
Sun Wukong
Level 28
God Stats
10W - 13L
1,381 SR
Queue Stats
149W - 153L
1,347 Elo+
Solo
Kuzenbo
Kuzenbo
F1R3FLY205
Kuzenbo
Level 18
God Stats
7W - 6L
1,880 SR
Queue Stats
121W - 142L
1,304 Elo+
Party 2
Bakasura
Bakasura
Samurai493266
Bakasura
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 24L
1,320 Elo+
Solo
Loki
Loki
deedeeisme69
Loki
Level 15
God Stats
28W - 40L
1,315 SR
Queue Stats
78W - 70L
1,307 Elo+
Solo
Athena
Athena
rolltide71009
Athena
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
128W - 136L
1,323 Elo+
Party 2
Team Averages
Level 19
1,515 SR
1,320 Elo+

VS

Team Averages
Level 26
1,450 SR
1,353 Elo+
Cthulhu
Cthulhu
CactusLeader12
Cthulhu
Level 4
God Stats
4W - 4L
1,166 SR
Queue Stats
5W - 8L
1,196 Elo+
Party 1
Ratatoskr
Ratatoskr
Nate225
Ratatoskr
Level 7
God Stats
15W - 5L
1,583 SR
Queue Stats
15W - 6L
1,524 Elo+
Party 3
Tiamat
Tiamat
Xd Riley lol
Tiamat
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
65W - 64L
1,281 Elo+
Solo
Fenrir
Fenrir
lilandresito07
Fenrir
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 6L
1,524 Elo+
Party 3
Bacchus
Bacchus
paslogan
Bacchus
Level 10
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 27L
1,239 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Agler124
Sun Wukong
18
4 / 3 / 9
12,031
1,003
10,655
13,387
9,749
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
F1R3FLY205
Kuzenbo
18
1 / 10 / 11
11,326
944
17,122
24,716
33,531
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bakasura
Samurai493266
Bakasura
17
1 / 7 / 3
10,606
884
4,414
10,095
3,589
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

19
8 / 9 / 6
13,639
1,137
15,609
20,765
6,888
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

18
2 / 8 / 8
11,480
957
10,110
24,704
30,118
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Team 1 Tickets

0

VS

Team 2 Tickets

253

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 5 / 15
11,955
996
10,282
10,791
13,247
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ratatoskr
Nate225
Ratatoskr
20
7 / 3 / 26
13,443
1,120
21,487
15,122
8,035
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
20
5 / 4 / 20
12,766
1,064
21,229
15,621
6,334
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
22 / 2 / 8
16,516
1,376
28,335
14,461
9,874
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bacchus
paslogan
Bacchus
19
0 / 3 / 15
11,126
927
3,894
12,389
15,047
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
120
16
Kills
36
37
Deaths
17
37
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Agler124
Sun Wukong
4
3
9
2.83
W
2
5
15
1.9
L
Kuzenbo
F1R3FLY205
Kuzenbo
1
10
11
0.65
W
Ratatoskr
Nate225
Ratatoskr
7
3
26
6.67
L
Bakasura
Samurai493266
Bakasura
1
7
3
0.36
W
Tiamat
5
4
20
3.75
L
8
9
6
1.22
W
22
2
8
13
W
Bacchus
paslogan
Bacchus
0
3
15
2.5
L
2
8
8
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,910
Damage
85,227
93,667
Taken
68,384
83,875
Mitigated
52,537
1,660
Healing
13,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Agler124
Sun Wukong
10,655
1,650
0
329
13,387
9,749
0
4,907
8,274
0
17,774
W
10,282
1,238
183
0
10,791
13,247
0
4,953
5,827
32,314
0
L
Kuzenbo
F1R3FLY205
Kuzenbo
17,122
5,392
0
0
24,716
33,531
0
9,101
14,887
36,151
0
W
Ratatoskr
Nate225
Ratatoskr
21,487
7,442
0
4,730
15,122
8,035
0
6,357
8,710
0
46,182
L
Bakasura
Samurai493266
Bakasura
4,414
3,353
0
1,331
10,095
3,589
0
3,565
6,322
0
7,562
W
Tiamat
21,229
3,958
180
4,811
15,621
6,334
0
5,203
9,843
33,808
0
L
15,609
5,414
0
0
20,765
6,888
0
6,773
13,837
0
35,694
W
28,335
10,469
0
3,147
14,461
9,874
0
5,811
8,385
0
42,042
W
Bacchus
paslogan
Bacchus
3,894
534
0
385
12,389
15,047
0
4,908
7,481
20,779
0
L
10,110
2,407
0
0
24,704
30,118
0
9,756
14,305
16,783
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,082
Gold Earned
65,806
142
Minions Killed
211
2
Camps Cleared
7
1,063,156
Distance Traveled
1,134,917
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
12,031
1,003
21
2
0
216,757
1
W
Cthulhu
11,955
996
57
5
1
231,107
2
L
Kuzenbo
11,326
944
35
3
1
251,969
0
W
Ratatoskr
13,443
1,120
56
5
2
242,364
0
L
Bakasura
10,606
884
23
2
0
107,713
0
W
Tiamat
12,766
1,064
24
2
2
203,320
0
L
Loki
13,639
1,137
49
4
0
247,083
1
W
Fenrir
16,516
1,376
40
3
2
229,799
2
W
Bacchus
11,126
927
34
3
0
228,327
0
L
Athena
11,480
957
14
1
1
239,634
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role