Player Matchup

Ymir
Ymir
CarloForfi
Ymir
Level 110
God Stats
2W - 1L
1,386 SR
Queue Stats
152W - 132L
1,572 Elo+
Party 2
Zeus
Zeus
Devitalize
Zeus
Level 100
God Stats
1W - 0L
1,304 SR
Queue Stats
305W - 257L
1,615 Elo+
Party 2
Loki
Loki
Sanberg007
Loki
Level 84
God Stats
1W - 0L
1,300 SR
Queue Stats
128W - 111L
1,568 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
ZeMaD
Morgan Le Fay
Level 98
God Stats
8W - 8L
1,548 SR
Queue Stats
352W - 336L
1,532 Elo+
Solo
Ravana
Ravana
saltycharacter
Ravana
Level 132
God Stats
6W - 9L
1,513 SR
Queue Stats
410W - 422L
1,509 Elo+
Solo
Team Averages
Level 105
1,410 SR
1,559 Elo+

VS

Team Averages
Level 85
1,555 SR
1,535 Elo+
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
ChaiinZ
Thoth
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 36L
1,542 Elo+
Party 1
Nox
Nox
Sheeeeeeeeeeeshh
Nox
Level 18
God Stats
0W - 2L
1,290 SR
Queue Stats
5W - 4L
1,542 Elo+
Party 1
Mulan
Mulan
khaLi26
Mulan
Level 24
God Stats
2W - 1L
1,801 SR
Queue Stats
25W - 16L
1,542 Elo+
Party 1
Skadi
Skadi
xVeleon
Skadi
Level 128
God Stats
1W - 1L
1,685 SR
Queue Stats
117W - 103L
1,549 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 5 / 18
11,031
849
12,670
18,848
26,293
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
10 / 2 / 10
11,566
890
23,672
6,909
2,974
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

15
5 / 6 / 11
9,720
748
8,624
10,558
3,909
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Morgan Le Fay
ZeMaD
Morgan Le Fay
17
2 / 3 / 20
10,245
788
14,371
9,975
4,308
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
5 / 1 / 15
10,553
812
8,557
10,190
6,755
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
15
2 / 6 / 11
9,120
702
5,161
18,561
19,447
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Thoth
ChaiinZ
Thoth
19
6 / 4 / 4
10,475
806
8,899
9,346
3,139
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
2 / 8 / 9
9,181
706
5,399
11,843
4,093
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mulan
khaLi26
Mulan
16
2 / 7 / 10
9,350
719
10,352
23,521
15,170
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Skadi
xVeleon
Skadi
18
5 / 3 / 8
9,518
732
13,524
9,880
3,547
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
59
28
Kills
17
17
Deaths
28
74
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
 
Kumbhakarna
2
6
11
1.25
W
6
5
18
3
L
Thoth
ChaiinZ
Thoth
6
4
4
2
W
10
2
10
7.5
W
5
6
11
1.75
L
2
8
9
0.81
W
Morgan Le Fay
ZeMaD
Morgan Le Fay
2
3
20
4
L
Mulan
khaLi26
Mulan
2
7
10
1
W
5
1
15
12.5
L
Skadi
xVeleon
Skadi
5
3
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,894
Damage
43,335
56,480
Taken
73,151
44,239
Mitigated
45,396
18,392
Healing
17,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
 
Kumbhakarna
5,161
330
1,343
3,089
18,561
19,447
0
12,428
5,597
14,777
0
W
12,670
1,315
644
2,878
18,848
26,293
823
5,834
12,630
23,373
0
L
Thoth
ChaiinZ
Thoth
8,899
689
828
1,903
9,346
3,139
0
6,018
3,016
28,054
0
W
23,672
2,123
749
1,655
6,909
2,974
2,023
3,892
2,974
47,156
0
W
8,624
1,238
1,350
1,416
10,558
3,909
384
3,341
7,009
0
14,248
L
5,399
376
667
1,160
11,843
4,093
0
8,303
3,296
17,131
0
W
Morgan Le Fay
ZeMaD
Morgan Le Fay
14,371
1,171
1,595
2,438
9,975
4,308
1,079
2,519
7,280
31,683
0
L
Mulan
khaLi26
Mulan
10,352
1,681
0
5,297
23,521
15,170
0
17,188
5,794
0
12,755
W
8,557
894
1,386
4,281
10,190
6,755
523
3,873
6,023
0
20,286
L
Skadi
xVeleon
Skadi
13,524
7,106
1,694
1,942
9,880
3,547
8
4,949
4,735
0
24,952

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,115
Gold Earned
47,644
144
Minions Killed
118
0
Camps Cleared
0
1,207,855
Distance Traveled
1,160,749
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
9,120
702
21
2
0
233,578
0
W
Ymir
11,031
849
25
2
0
215,688
0
L
Thoth
10,475
806
51
4
0
243,142
1
W
Zeus
11,566
890
55
4
0
220,820
0
W
Loki
9,720
748
7
1
0
259,904
0
L
Nox
9,181
706
16
1
0
201,076
0
W
Morgan Le Fay
10,245
788
29
2
0
252,583
0
L
Mulan
9,350
719
6
0
0
222,165
1
W
Ravana
10,553
812
28
2
0
258,860
4
L
Skadi
9,518
732
24
2
0
260,788
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role