Player Matchup

Da Ji
Da Ji
D_Alvarado20
Da Ji
Level 148
God Stats
2W - 2L
1,805 SR
Queue Stats
397W - 370L
1,509 Elo+
Party 2
Ravana
Ravana
Its-alex10gs
Ravana
Level 156
God Stats
2W - 2L
1,478 SR
Queue Stats
234W - 235L
1,461 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Julio_ecs
Morgan Le Fay
Level 125
God Stats
4W - 2L
1,923 SR
Queue Stats
400W - 353L
1,510 Elo+
Party 2
Danzaburou
Danzaburou
OnmymommaBo
Danzaburou
Level 65
God Stats
74W - 82L
1,490 SR
Queue Stats
306W - 358L
1,396 Elo+
Solo
Izanami
Izanami
TheGodlyApple
Izanami
Level 89
God Stats
21W - 21L
1,519 SR
Queue Stats
285W - 250L
1,462 Elo+
Solo
Team Averages
Level 117
1,643 SR
1,468 Elo+

VS

Team Averages
Level 93
1,510 SR
1,381 Elo+
Cernunnos
Cernunnos
Bi11 nYe 69
Cernunnos
Level 106
God Stats
9W - 10L
1,553 SR
Queue Stats
156W - 208L
1,407 Elo+
Party 1
Arachne
Arachne
BootstrapAcorn
Arachne
Level 100
God Stats
4W - 1L
1,726 SR
Queue Stats
122W - 163L
1,373 Elo+
Party 1
Hades
Hades
GunsCadet3
Hades
Level 61
God Stats
6W - 8L
1,375 SR
Queue Stats
137W - 157L
1,403 Elo+
Party 1
Sylvanus
Sylvanus
LBKBanyai
Sylvanus
Level 123
God Stats
21W - 27L
1,468 SR
Queue Stats
76W - 111L
1,390 Elo+
Party 1
Nike
Nike
mattymo4487
Nike
Level 76
God Stats
7W - 5L
1,431 SR
Queue Stats
40W - 52L
1,332 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 9 / 2
9,638
386
4,634
17,631
7,931
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ravana
17
2 / 8 / 0
11,255
450
9,047
15,664
11,776
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morgan Le Fay
Julio_ecs
Morgan Le Fay
19
2 / 5 / 1
12,105
484
20,239
18,658
9,923
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
OnmymommaBo
Danzaburou
14
0 / 12 / 0
8,977
359
2,677
18,597
5,860
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Izanami
20
3 / 6 / 1
13,864
555
8,948
16,320
5,865
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Bi11 nYe 69
Cernunnos
20
10 / 0 / 14
16,317
653
23,411
19,489
9,326
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
17 / 1 / 5
17,667
707
21,078
26,118
15,532
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hades
20
0 / 2 / 6
13,688
548
5,743
17,191
11,983
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
LBKBanyai
Sylvanus
20
11 / 3 / 7
14,134
565
12,512
18,601
17,791
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

20
2 / 1 / 10
13,523
541
7,121
15,572
15,372
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
82
7
Kills
40
40
Deaths
7
4
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Bi11 nYe 69
Cernunnos
10
0
14
17
W
17
1
5
19.5
L
0
9
2
0.11
W
Hades
0
2
6
1.5
L
Ravana
2
8
0
0.25
L
Morgan Le Fay
Julio_ecs
Morgan Le Fay
2
5
1
0.5
W
Sylvanus
LBKBanyai
Sylvanus
11
3
7
4.83
L
Danzaburou
OnmymommaBo
Danzaburou
0
12
0
0
L
Izanami
3
6
1
0.58
W
2
1
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,545
Damage
69,865
86,870
Taken
96,971
41,355
Mitigated
70,004
11,506
Healing
55,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Bi11 nYe 69
Cernunnos
23,411
11,761
0
8,209
19,489
9,326
6,913
4,564
14,925
0
171,209
W
21,078
16,109
0
15,696
26,118
15,532
2,215
4,664
21,454
0
187,341
L
4,634
839
0
2,605
17,631
7,931
0
2,504
15,127
0
51,888
W
Hades
5,743
881
315
8,448
17,191
11,983
874
6,038
11,153
88,742
0
L
Ravana
9,047
2,128
0
2,211
15,664
11,776
0
2,419
13,245
0
76,741
L
Morgan Le Fay
Julio_ecs
Morgan Le Fay
20,239
905
20
5,364
18,658
9,923
0
5,736
12,922
97,797
0
W
Sylvanus
LBKBanyai
Sylvanus
12,512
2,623
5,819
11,111
18,601
17,791
1,555
5,829
12,772
66,891
12,575
L
Danzaburou
OnmymommaBo
Danzaburou
2,677
666
0
556
18,597
5,860
316
5,947
12,650
0
28,108
L
Izanami
8,948
6,349
0
750
16,320
5,865
3,666
2,185
14,135
0
112,289
W
7,121
1,015
307
5,800
15,572
15,372
581
3,846
11,726
10,622
56,257

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,839
Gold Earned
75,329
659
Minions Killed
859
0
Camps Cleared
0
2,101,192
Distance Traveled
2,438,975
18
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
16,317
653
238
10
0
481,386
7
W
Arachne
17,667
707
218
9
0
601,866
2
L
Da Ji
9,638
386
93
4
0
422,927
2
W
Hades
13,688
548
174
7
0
430,436
4
L
Ravana
11,255
450
140
6
0
424,305
4
L
Morgan Le Fay
12,105
484
155
6
0
450,058
8
W
Sylvanus
14,134
565
111
4
0
451,724
3
L
Danzaburou
8,977
359
46
2
0
385,966
0
L
Izanami
13,864
555
225
9
0
417,936
4
W
Nike
13,523
541
118
5
0
473,563
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role