Player Matchup

Sol
Sol
AquariusHeart
Sol
Level 129
God Stats
8W - 10L
1,467 SR
Queue Stats
125W - 112L
1,475 Elo+
Party 1
Fenrir
Fenrir
Farley Manuel
Fenrir
Level 148
God Stats
5W - 4L
1,572 SR
Queue Stats
40W - 44L
1,507 Elo+
Party 1
Ganesha
Ganesha
GatoJerryGato
Ganesha
Level 27
God Stats
1W - 0L
1,725 SR
Queue Stats
4W - 3L
1,431 Elo+
Party 1
Arachne
Arachne
Profale
Arachne
Level 158
God Stats
16W - 14L
1,547 SR
Queue Stats
319W - 273L
1,505 Elo+
Party 1
Danzaburou
Danzaburou
srbilboboleiro
Danzaburou
Level 160
God Stats
6W - 2L
1,819 SR
Queue Stats
258W - 252L
1,550 Elo+
Party 1
Team Averages
Level 124
1,626 SR
1,493 Elo+

VS

Team Averages
Level 83
1,490 SR
1,451 Elo+
Aphrodite
Aphrodite
ItzStheno
Aphrodite
Level 143
God Stats
5W - 5L
1,720 SR
Queue Stats
353W - 320L
1,481 Elo+
Party 2
Cabrakan
Cabrakan
MaJesTiCgOtU
Cabrakan
Level 29
God Stats
0W - 1L
1,319 SR
Queue Stats
3W - 6L
1,384 Elo+
Party 2
Apollo
Apollo
Omega1018
Apollo
Level 104
God Stats
2W - 3L
1,586 SR
Queue Stats
134W - 116L
1,516 Elo+
Party 2
Cthulhu
Cthulhu
TheSilencer1104
Cthulhu
Level 43
God Stats
13W - 18L
1,441 SR
Queue Stats
140W - 163L
1,402 Elo+
Solo
Bakasura
Bakasura
Warsong1248
Bakasura
Level 95
God Stats
1W - 4L
1,384 SR
Queue Stats
196W - 181L
1,469 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 4
8,702
512
4,609
6,157
1,678
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
4 / 2 / 2
10,202
600
6,896
12,428
4,873
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ganesha
14
0 / 0 / 7
8,532
502
3,271
8,210
5,958
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Arachne
Profale
Arachne
16
2 / 2 / 2
9,823
578
10,893
15,492
9,138
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
srbilboboleiro
Danzaburou
16
8 / 0 / 3
10,709
630
12,631
10,574
4,337
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
ItzStheno
Aphrodite
16
1 / 2 / 1
9,038
532
6,216
10,037
3,011
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cabrakan
MaJesTiCgOtU
Cabrakan
10
0 / 5 / 3
6,256
368
1,880
12,663
14,346
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Apollo
Omega1018
Apollo
14
1 / 2 / 1
8,534
502
4,137
9,157
2,819
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

15
2 / 2 / 0
8,957
527
8,380
11,307
12,818
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Bakasura
Warsong1248
Bakasura
12
0 / 4 / 1
7,347
432
3,169
12,611
4,346
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
10
15
Kills
4
5
Deaths
15
18
Assists
6
Player
Kills
Deaths
Assists
KDA
W
1
1
4
3
W
4
2
2
2.5
W
Ganesha
0
0
7
3.5
L
Aphrodite
ItzStheno
Aphrodite
1
2
1
0.75
L
Cabrakan
MaJesTiCgOtU
Cabrakan
0
5
3
0.3
L
Apollo
Omega1018
Apollo
1
2
1
0.75
W
Arachne
Profale
Arachne
2
2
2
1.5
L
2
2
0
1
L
Bakasura
Warsong1248
Bakasura
0
4
1
0.13
W
Danzaburou
srbilboboleiro
Danzaburou
8
0
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,300
Damage
23,782
52,861
Taken
55,775
25,984
Mitigated
37,340
24,924
Healing
15,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,609
1,495
0
4,298
6,157
1,678
3,647
642
5,515
57,153
0
W
6,896
568
0
2,831
12,428
4,873
0
4,382
8,016
0
74,030
W
Ganesha
3,271
387
0
2,180
8,210
5,958
266
2,395
5,815
26,560
0
L
Aphrodite
ItzStheno
Aphrodite
6,216
148
0
6,547
10,037
3,011
364
689
9,348
77,886
0
L
Cabrakan
MaJesTiCgOtU
Cabrakan
1,880
250
0
742
12,663
14,346
0
3,205
9,458
9,996
0
L
Apollo
Omega1018
Apollo
4,137
2,186
0
3,550
9,157
2,819
570
2,904
6,253
0
59,812
W
Arachne
Profale
Arachne
10,893
6,932
0
9,346
15,492
9,138
644
7,475
7,872
0
64,098
L
8,380
972
0
3,729
11,307
12,818
0
817
10,490
55,331
0
L
Bakasura
Warsong1248
Bakasura
3,169
1,910
0
1,214
12,611
4,346
0
265
12,346
0
39,237
W
Danzaburou
srbilboboleiro
Danzaburou
12,631
5,110
0
6,269
10,574
4,337
3,675
1,743
8,646
0
73,413

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,968
Gold Earned
40,132
530
Minions Killed
511
0
Camps Cleared
0
1,662,398
Distance Traveled
1,618,686
21
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,702
512
124
7
0
336,685
3
W
Fenrir
10,202
600
135
8
0
345,128
3
W
Ganesha
8,532
502
23
1
0
329,723
9
L
Aphrodite
9,038
532
144
8
0
333,547
3
L
Cabrakan
6,256
368
10
1
0
308,222
3
L
Apollo
8,534
502
128
8
0
322,789
4
W
Arachne
9,823
578
121
7
0
317,500
1
L
Cthulhu
8,957
527
135
8
0
300,116
4
L
Bakasura
7,347
432
94
6
0
354,012
0
W
Danzaburou
10,709
630
127
7
0
333,362
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role