Player Matchup

Persephone
Persephone
CrazyWitch00
Persephone
Level 28
God Stats
22W - 18L
1,504 SR
Queue Stats
37W - 31L
1,345 Elo+
Solo
Bellona
Bellona
J32p8
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Thor
Thor
wild-bark3
Thor
Level 2
God Stats
0W - 3L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Solo
Nemesis
Nemesis
かみアイドル
Nemesis
Level 4
God Stats
0W - 2L
1,309 SR
Queue Stats
1W - 8L
954 Elo+
Party 1
Set
Set
スケヤマ
Set
Level 8
God Stats
2W - 5L
1,371 SR
Queue Stats
3W - 16L
1,061 Elo+
Party 1
Team Averages
Level 9
1,437 SR
1,272 Elo+

VS

Team Averages
Level 12
1,507 SR
1,361 Elo+
Terra
Terra
Ayo-FBI-OpenUp
Terra
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
78W - 103L
1,259 Elo+
Solo
Cthulhu
Cthulhu
Candacedoll
Cthulhu
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
169W - 160L
1,172 Elo+
Solo
Bakasura
Bakasura
CrazzyWolf1
Bakasura
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Artemis
Artemis
XGlorious_QueenX
Artemis
Level 2
God Stats
1W - 3L
1,500 SR
Queue Stats
23W - 17L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
ĦØŲÐÍŅÌ
Baron Samedi
Level 17
God Stats
8W - 5L
1,536 SR
Queue Stats
23W - 17L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
CrazyWitch00
Persephone
8
3 / 3 / 2
6,123
437
2,371
4,298
945
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
J32p8
Bellona
5
1 / 7 / 2
4,880
349
1,155
6,511
3,362
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

5
1 / 3 / 1
5,011
358
721
2,902
748
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

4
0 / 6 / 2
4,590
328
880
5,085
1,383
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

4
0 / 8 / 2
4,577
327
793
5,882
1,459
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 3 / 0
7,433
531
1,847
9,063
3,440
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cthulhu
Candacedoll
Cthulhu
10
1 / 3 / 6
7,023
502
1,419
7,712
6,928
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bakasura
CrazzyWolf1
Bakasura
11
1 / 6 / 1
7,501
536
1,241
8,794
3,314
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

16
6 / 0 / 1
9,407
672
4,104
8,854
3,063
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Baron Samedi
ĦØŲÐÍŅÌ
Baron Samedi
12
13 / 2 / 1
8,790
628
8,001
5,373
2,394
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
33
5
Kills
24
27
Deaths
14
9
Assists
9
Player
Kills
Deaths
Assists
KDA
W
3
3
0
1
W
Cthulhu
Candacedoll
Cthulhu
1
3
6
1.33
L
Persephone
CrazyWitch00
Persephone
3
3
2
1.33
W
Bakasura
CrazzyWolf1
Bakasura
1
6
1
0.25
L
Bellona
J32p8
Bellona
1
7
2
0.29
W
6
0
1
6.5
L
1
3
1
0.5
W
Baron Samedi
ĦØŲÐÍŅÌ
Baron Samedi
13
2
1
6.75
L
0
6
2
0.17
L
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,920
Damage
16,612
24,678
Taken
39,796
7,897
Mitigated
19,139
531
Healing
10,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,847
1,231
0
1,213
9,063
3,440
1,045
0
9,063
14,644
0
W
Cthulhu
Candacedoll
Cthulhu
1,419
306
0
369
7,712
6,928
1,105
685
6,721
14,942
0
L
Persephone
CrazyWitch00
Persephone
2,371
290
0
95
4,298
945
342
1,094
3,201
16,184
0
W
Bakasura
CrazzyWolf1
Bakasura
1,241
1,125
0
2,120
8,794
3,314
721
273
8,521
0
34,502
L
Bellona
J32p8
Bellona
1,155
535
0
336
6,511
3,362
120
4,266
2,235
0
7,183
W
4,104
2,234
0
5,296
8,854
3,063
4,173
1,413
7,441
0
78,455
L
721
495
0
0
2,902
748
0
1,162
1,730
0
3,957
W
Baron Samedi
ĦØŲÐÍŅÌ
Baron Samedi
8,001
1,649
81
982
5,373
2,394
2,246
0
5,373
36,209
0
L
880
582
0
100
5,085
1,383
0
2,778
2,307
0
4,904
L
793
492
0
0
5,882
1,459
0
1,887
3,875
0
7,730

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,181
Gold Earned
40,154
60
Minions Killed
314
0
Camps Cleared
0
639,633
Distance Traveled
1,185,868
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
7,433
531
31
2
0
204,624
0
W
Cthulhu
7,023
502
22
2
0
226,457
0
L
Persephone
6,123
437
27
2
0
132,769
0
W
Bakasura
7,501
536
64
5
0
292,556
0
L
Bellona
4,880
349
8
1
0
150,506
0
W
Artemis
9,407
672
127
9
0
249,832
1
L
Thor
5,011
358
4
0
0
119,707
0
W
Baron Samedi
8,790
628
70
5
0
212,399
0
L
Nemesis
4,590
328
9
1
0
125,346
0
L
Set
4,577
327
12
1
0
111,305
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role