Player Matchup

He Bo
He Bo
BontheBlock
He Bo
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
145W - 147L
1,556 Elo+
Solo
Chernobog
Chernobog
OriginalGallis
Chernobog
Level 29
God Stats
5W - 5L
1,714 SR
Queue Stats
14W - 25L
1,569 Elo+
Solo
Gilgamesh
Gilgamesh
Wesadee
Gilgamesh
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 12L
1,538 Elo+
Party 1
Tsukuyomi
Tsukuyomi
jollywaffel
Tsukuyomi
Level 29
God Stats
38W - 23L
1,607 SR
Queue Stats
263W - 263L
1,497 Elo+
Solo
Athena
Athena
shipsmaster09
Athena
Level 18
God Stats
11W - 4L
1,654 SR
Queue Stats
284W - 272L
1,575 Elo+
Party 1
Team Averages
Level 22
1,595 SR
1,547 Elo+

VS

Team Averages
Level 19
1,431 SR
1,518 Elo+
Thor
Thor
BabyEscanor
Thor
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,478 Elo+
Solo
Terra
Terra
Lulapalooza328
Terra
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 89L
1,441 Elo+
Solo
Chronos
Chronos
SixDeafMonkeys
Chronos
Level 27
God Stats
1W - 4L
1,500 SR
Queue Stats
38W - 31L
1,647 Elo+
Solo
Set
Set
dkracer10
Set
Level 25
God Stats
1W - 1L
1,157 SR
Queue Stats
42W - 51L
1,459 Elo+
Solo
Kukulkan
Kukulkan
ぜったいかつ
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 0
5,908
591
1,955
4,626
966
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chernobog
OriginalGallis
Chernobog
9
1 / 1 / 1
5,403
540
1,376
3,460
964
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
Wesadee
Gilgamesh
10
4 / 3 / 0
6,424
642
6,404
8,174
2,850
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tsukuyomi
jollywaffel
Tsukuyomi
10
2 / 0 / 2
6,181
618
3,412
3,988
1,510
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

8
1 / 0 / 1
5,284
528
1,491
3,620
2,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 1 / 0
6,636
664
5,559
6,527
2,100
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

7
1 / 1 / 0
5,125
513
349
3,838
2,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
1 / 2 / 1
5,327
533
2,975
5,806
1,582
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

7
0 / 2 / 2
4,621
462
1,151
6,598
1,756
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

5
0 / 4 / 0
3,969
397
830
3,244
817
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
10
8
Kills
7
7
Deaths
10
4
Assists
3
Player
Kills
Deaths
Assists
KDA
L
5
1
0
5
W
0
3
0
0
L
1
1
0
1
W
Chernobog
OriginalGallis
Chernobog
1
1
1
1.5
L
1
2
1
0.75
W
Gilgamesh
Wesadee
Gilgamesh
4
3
0
1.33
L
0
2
2
0.5
W
Tsukuyomi
jollywaffel
Tsukuyomi
2
0
2
3
W
1
0
1
1.5
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,638
Damage
10,864
23,868
Taken
26,013
8,411
Mitigated
8,585
3,947
Healing
5,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,559
1,592
0
810
6,527
2,100
0
2,031
4,440
0
33,095
W
1,955
186
0
559
4,626
966
0
0
4,626
31,020
0
L
349
142
575
1,541
3,838
2,330
72
623
3,215
9,708
0
W
Chernobog
OriginalGallis
Chernobog
1,376
196
0
716
3,460
964
772
693
2,767
0
32,282
L
2,975
1,302
0
1,914
5,806
1,582
1,190
320
5,486
30,938
0
W
Gilgamesh
Wesadee
Gilgamesh
6,404
2,203
0
620
8,174
2,850
676
1,182
6,992
0
32,638
L
1,151
292
107
635
6,598
1,756
0
376
6,182
0
13,500
W
Tsukuyomi
jollywaffel
Tsukuyomi
3,412
1,020
0
1,650
3,988
1,510
0
101
3,887
0
30,627
W
1,491
274
0
402
3,620
2,121
150
2,178
1,442
11,831
0
L
830
37
0
0
3,244
817
0
0
3,244
13,586
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,200
Gold Earned
25,678
311
Minions Killed
206
0
Camps Cleared
0
987,880
Distance Traveled
888,738
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
6,636
664
63
6
0
200,852
1
W
He Bo
5,908
591
83
8
0
183,745
2
L
Terra
5,125
513
19
2
0
192,373
4
W
Chernobog
5,403
540
64
6
0
192,217
0
L
Chronos
5,327
533
66
7
0
177,206
1
W
Gilgamesh
6,424
642
76
8
0
186,710
1
L
Set
4,621
462
25
3
0
193,210
0
W
Tsukuyomi
6,181
618
60
6
0
221,959
4
W
Athena
5,284
528
28
3
0
203,249
0
L
Kukulkan
3,969
397
33
3
0
125,097
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role