Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Gold II
 
Ah Muzen Cab
Gold II
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Scylla
Scylla
Bronze III
IunchpaIe
Scylla
Bronze III
Level 115
God Stats
12W - 8L
1,809 SR
Queue Stats
19W - 19L
1,514 MMR
Solo
Khepri
Khepri
Gold II
karol 515
Khepri
Gold II
Level 141
God Stats
53W - 53L
1,460 SR
Queue Stats
405W - 384L
1,521 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 131
1,590 SR
1,512 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 54
1,505 SR
1,566 MMR
Cthulhu
Cthulhu
Gold V
Brain_Cells_
Cthulhu
Gold V
Level 48
God Stats
5W - 6L
1,365 SR
Queue Stats
17W - 11L
1,639 MMR
Party 2
Fenrir
Fenrir
Gold III
TaTTz211
Fenrir
Gold III
Level 70
God Stats
6W - 6L
1,362 SR
Queue Stats
243W - 303L
1,415 MMR
Solo
Discordia
Discordia
Gold V
obitobito_
Discordia
Gold V
Level 44
God Stats
10W - 2L
1,788 SR
Queue Stats
14W - 5L
1,643 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
17
4 / 5 / 1
11,886
626
12,043
16,818
7,344
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Scylla
IunchpaIe
Scylla
16
1 / 3 / 4
11,460
603
10,792
10,203
4,197
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Khepri
karol 515
Khepri
13
0 / 2 / 4
11,111
585
3,439
17,750
22,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bans
Morgan Le FayTiamatGilgameshAphroditeAthena

VS

Bans
SobekMedusaChaacHou YiAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Brain_Cells_
Cthulhu
18
6 / 0 / 3
12,848
676
16,730
15,386
14,191
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Fenrir
TaTTz211
Fenrir
17
3 / 5 / 3
12,130
638
9,573
12,271
5,062
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Discordia
obitobito_
Discordia
16
1 / 0 / 7
11,290
594
10,515
9,513
3,138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
23
5
Kills
10
10
Deaths
5
9
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
4
5
1
0.9
W
Cthulhu
Brain_Cells_
Cthulhu
6
0
3
7.5
L
Scylla
IunchpaIe
Scylla
1
3
4
1
W
Fenrir
TaTTz211
Fenrir
3
5
3
0.9
L
Khepri
karol 515
Khepri
0
2
4
1
W
Discordia
obitobito_
Discordia
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,274
Damage
36,818
44,771
Taken
37,170
34,385
Mitigated
22,391
14,170
Healing
8,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
12,043
7,227
0
8,096
16,818
7,344
1,363
10,782
6,036
0
68,924
W
Cthulhu
Brain_Cells_
Cthulhu
16,730
1,655
891
4,591
15,386
14,191
534
4,997
10,389
64,592
0
L
Scylla
IunchpaIe
Scylla
10,792
847
0
2,281
10,203
4,197
397
6,395
3,808
59,223
0
W
Fenrir
TaTTz211
Fenrir
9,573
2,367
0
1,084
12,271
5,062
1,529
4,348
7,923
0
54,304
L
Khepri
karol 515
Khepri
3,439
271
0
3,793
17,750
22,844
84
10,068
7,682
14,171
0
W
Discordia
obitobito_
Discordia
10,515
586
88
1,915
9,513
3,138
894
4,886
4,627
42,385
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,457
Gold Earned
36,268
234
Minions Killed
262
0
Camps Cleared
0
1,039,426
Distance Traveled
1,052,752
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
11,886
626
101
5
0
379,965
1
W
Cthulhu
12,848
676
129
7
0
354,393
3
L
Scylla
11,460
603
113
6
0
313,557
2
W
Fenrir
12,130
638
65
3
0
352,490
3
L
Khepri
11,111
585
20
1
0
345,904
5
W
Discordia
11,290
594
68
4
0
345,869
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role