Player Matchup

Cupid
Cupid
CountPoob
Cupid
Level 143
God Stats
4W - 2L
1,826 SR
Queue Stats
468W - 461L
1,519 Elo+
Party 1
Chaac
Chaac
I_AM_SUPERMAN6
Chaac
Level 144
God Stats
0W - 2L
1,736 SR
Queue Stats
103W - 104L
1,549 Elo+
Solo
Tsukuyomi
Tsukuyomi
TheMuffinMan1919
Tsukuyomi
Level 133
God Stats
13W - 8L
1,556 SR
Queue Stats
458W - 450L
1,563 Elo+
Party 1
Yemoja
Yemoja
ThoseDirtyHoboS
Yemoja
Level 116
God Stats
3W - 6L
1,481 SR
Queue Stats
422W - 429L
1,502 Elo+
Party 1
Nu Wa
Nu Wa
scythlord
Nu Wa
Level 125
God Stats
2W - 2L
1,786 SR
Queue Stats
196W - 185L
1,524 Elo+
Party 1
Team Averages
Level 132
1,677 SR
1,531 Elo+

VS

Team Averages
Level 111
1,461 SR
1,517 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
SpaceNinjaYoshi
Merlin
Level 156
God Stats
4W - 5L
1,519 SR
Queue Stats
160W - 160L
1,493 Elo+
Solo
Cu Chulainn
Cu Chulainn
ValknotJustice
Cu Chulainn
Level 49
God Stats
1W - 1L
1,232 SR
Queue Stats
134W - 129L
1,543 Elo+
Solo
Hel
Hel
daniii232112
Hel
Level 121
God Stats
3W - 1L
1,555 SR
Queue Stats
360W - 349L
1,548 Elo+
Solo
Kuzenbo
Kuzenbo
ivangara
Kuzenbo
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
CountPoob
Cupid
18
4 / 2 / 5
10,620
664
15,611
15,623
8,903
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
0 / 3 / 7
10,182
636
14,753
28,544
37,894
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tsukuyomi
16
4 / 8 / 4
10,080
630
27,363
20,358
14,166
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
0 / 2 / 4
8,955
560
8,630
11,690
11,657
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nu Wa
scythlord
Nu Wa
16
1 / 3 / 4
9,437
590
19,951
13,840
7,481
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
20
7 / 1 / 9
11,789
737
19,471
29,115
29,127
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

19
4 / 2 / 11
11,291
706
18,096
15,445
8,272
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
ValknotJustice
Cu Chulainn
17
3 / 4 / 10
11,159
697
23,512
22,905
23,085
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

18
3 / 2 / 13
11,762
735
13,271
18,237
17,618
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
ivangara
Kuzenbo
18
1 / 0 / 14
10,610
663
8,949
22,901
26,844
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
75
9
Kills
18
18
Deaths
9
24
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
7
1
9
11.5
L
Cupid
CountPoob
Cupid
4
2
5
3.25
L
0
3
7
1.17
W
4
2
11
4.75
L
Tsukuyomi
4
8
4
0.75
L
0
2
4
1
W
Cu Chulainn
ValknotJustice
Cu Chulainn
3
4
10
2
W
3
2
13
4.75
W
Kuzenbo
ivangara
Kuzenbo
1
0
14
8
L
Nu Wa
scythlord
Nu Wa
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,308
Damage
83,299
90,055
Taken
108,603
80,101
Mitigated
104,946
41,620
Healing
55,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
19,471
649
2,696
11,790
29,115
29,127
449
5,932
23,183
48,707
0
L
Cupid
CountPoob
Cupid
15,611
5,835
4,336
4,295
15,623
8,903
25
12,830
2,793
0
39,943
L
14,753
2,422
1,030
11,096
28,544
37,894
0
17,652
10,892
0
28,994
W
18,096
1,055
1,595
3,209
15,445
8,272
1,879
3,729
11,716
50,474
0
L
Tsukuyomi
27,363
3,320
297
5,045
20,358
14,166
0
14,257
6,101
0
46,127
L
8,630
1,153
11,159
2,220
11,690
11,657
0
8,395
3,295
16,122
0
W
Cu Chulainn
ValknotJustice
Cu Chulainn
23,512
5,897
2,390
3,005
22,905
23,085
784
5,565
17,340
12,453
33,224
W
13,271
503
18,604
8,709
18,237
17,618
33
5,406
12,831
30,315
0
W
Kuzenbo
ivangara
Kuzenbo
8,949
4,098
1,597
1,814
22,901
26,844
719
7,949
14,952
16,123
0
L
Nu Wa
scythlord
Nu Wa
19,951
8,667
728
1,414
13,840
7,481
0
11,631
2,209
36,676
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,274
Gold Earned
56,611
178
Minions Killed
212
0
Camps Cleared
0
1,480,432
Distance Traveled
1,525,223
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,789
737
47
3
0
330,531
0
L
Cupid
10,620
664
74
5
0
318,430
1
L
Chaac
10,182
636
32
2
0
308,403
1
W
Merlin
11,291
706
79
5
0
287,130
0
L
Tsukuyomi
10,080
630
34
2
0
294,361
1
L
Yemoja
8,955
560
16
1
0
283,060
0
W
Cu Chulainn
11,159
697
43
3
0
282,023
0
W
Hel
11,762
735
32
2
0
303,622
0
W
Kuzenbo
10,610
663
11
1
0
321,917
0
L
Nu Wa
9,437
590
22
1
0
276,178
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role