Player Matchup

Ares
Ares
BiscuitBot
Ares
Level 154
God Stats
3W - 1L
1,601 SR
Queue Stats
128W - 93L
1,659 Elo+
Party 3
Baron Samedi
Baron Samedi
JoeyTwoHands69
Baron Samedi
Level 67
God Stats
8W - 3L
1,970 SR
Queue Stats
36W - 19L
1,590 Elo+
Party 1
Fenrir
Fenrir
ShowersWithSocks
Fenrir
Level 102
God Stats
4W - 2L
1,701 SR
Queue Stats
114W - 78L
1,668 Elo+
Party 3
Anhur
Anhur
Spaceinvader2212
Anhur
Level 32
God Stats
8W - 7L
1,620 SR
Queue Stats
34W - 19L
1,613 Elo+
Party 1
Eset
Eset
WiggityWeiks
Eset
Level 47
God Stats
16W - 10L
1,658 SR
Queue Stats
56W - 35L
1,663 Elo+
Party 3
Team Averages
Level 80
1,710 SR
1,639 Elo+

VS

Team Averages
Level 99
1,590 SR
1,661 Elo+
Nox
Nox
Brycesacc
Nox
Level 141
God Stats
1W - 1L
1,587 SR
Queue Stats
15W - 10L
1,627 Elo+
Party 2
Ah Puch
Ah Puch
Kourend
Ah Puch
Level 157
God Stats
0W - 1L
1,779 SR
Queue Stats
20W - 17L
1,665 Elo+
Party 2
Gilgamesh
Gilgamesh
Mycah
Gilgamesh
Level 18
God Stats
0W - 4L
1,495 SR
Queue Stats
7W - 21L
1,518 Elo+
Solo
Artemis
Artemis
chelsieeeee
Artemis
Level 20
God Stats
1W - 2L
1,369 SR
Queue Stats
11W - 10L
1,664 Elo+
Party 2
Ares
Ares
streeps15
Ares
Level 158
God Stats
0W - 1L
1,720 SR
Queue Stats
18W - 8L
1,833 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 14
9,491
730
11,628
14,232
15,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Baron Samedi
JoeyTwoHands69
Baron Samedi
16
2 / 1 / 10
9,010
693
7,413
8,921
8,530
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

15
6 / 2 / 8
9,982
768
8,532
12,400
12,443
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

18
9 / 1 / 5
11,527
887
15,774
7,846
4,264
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
2 / 2 / 14
9,314
716
8,199
8,316
3,850
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 5
9,592
738
7,292
9,257
4,444
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Puch
Kourend
Ah Puch
15
2 / 3 / 1
8,358
643
9,277
12,404
7,059
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
Mycah
Gilgamesh
12
0 / 9 / 4
7,043
542
3,647
13,268
7,893
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Artemis
chelsieeeee
Artemis
15
2 / 0 / 2
8,840
680
5,401
7,262
4,035
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ares
14
1 / 6 / 3
8,326
640
6,437
15,826
14,640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
23
21
Kills
8
8
Deaths
21
51
Assists
15
Player
Kills
Deaths
Assists
KDA
W
2
2
14
4.5
L
3
3
5
1.83
W
Baron Samedi
JoeyTwoHands69
Baron Samedi
2
1
10
7
L
Ah Puch
Kourend
Ah Puch
2
3
1
0.83
L
Gilgamesh
Mycah
Gilgamesh
0
9
4
0.22
W
6
2
8
5
W
9
1
5
11.5
W
2
2
14
4.5
L
Artemis
chelsieeeee
Artemis
2
0
2
3
L
Ares
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,546
Damage
32,054
51,715
Taken
58,017
44,352
Mitigated
38,071
16,279
Healing
7,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,628
380
0
1,945
14,232
15,265
221
4,563
9,185
18,832
0
L
7,292
903
84
1,327
9,257
4,444
0
4,063
5,194
21,050
0
W
Baron Samedi
JoeyTwoHands69
Baron Samedi
7,413
987
2,438
4,011
8,921
8,530
837
3,269
5,189
26,591
0
L
Ah Puch
Kourend
Ah Puch
9,277
580
0
4,028
12,404
7,059
0
4,921
7,483
27,328
0
L
Gilgamesh
Mycah
Gilgamesh
3,647
461
0
330
13,268
7,893
1
9,092
4,176
0
8,747
W
8,532
1,720
0
3,042
12,400
12,443
222
4,092
7,897
9,087
20,259
W
15,774
9,277
0
1,771
7,846
4,264
3,719
4,621
3,037
0
59,251
W
8,199
258
1,929
1,143
8,316
3,850
860
5,065
3,016
28,938
0
L
Artemis
chelsieeeee
Artemis
5,401
2,073
0
733
7,262
4,035
0
3,819
3,443
0
26,182
L
Ares
6,437
110
0
899
15,826
14,640
0
6,961
8,708
13,742
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,324
Gold Earned
42,159
271
Minions Killed
175
10
Camps Cleared
4
1,162,150
Distance Traveled
985,129
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
9,491
730
13
1
0
236,920
4
L
Nox
9,592
738
49
4
1
195,910
0
W
Baron Samedi
9,010
693
38
3
0
206,433
2
L
Ah Puch
8,358
643
51
4
2
174,176
3
L
Gilgamesh
7,043
542
12
1
0
172,214
1
W
Fenrir
9,982
768
50
4
2
254,558
2
W
Anhur
11,527
887
122
9
6
219,024
3
W
Eset
9,314
716
48
4
2
245,215
0
L
Artemis
8,840
680
48
4
0
244,901
0
L
Ares
8,326
640
15
1
1
197,928
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role