Player Matchup

Raijin
Raijin
 
Raijin
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
CCRolen
Jing Wei
Level 106
God Stats
13W - 3L
1,741 SR
Queue Stats
157W - 127L
1,551 Elo+
Party 2
Baron Samedi
Baron Samedi
RuhRohRaggie
Baron Samedi
Level 102
God Stats
14W - 9L
1,720 SR
Queue Stats
346W - 324L
1,508 Elo+
Party 2
Fenrir
Fenrir
TC XannyPhant0m
Fenrir
Level 126
God Stats
15W - 9L
1,634 SR
Queue Stats
192W - 160L
1,444 Elo+
Party 2
Sun Wukong
Sun Wukong
zachary1755
Sun Wukong
Level 86
God Stats
7W - 11L
1,477 SR
Queue Stats
53W - 62L
1,426 Elo+
Party 2
Team Averages
Level 109
1,614 SR
1,486 Elo+

VS

Team Averages
Level 84
1,511 SR
1,487 Elo+
Poseidon
Poseidon
Heeeres_Johnnny
Poseidon
Level 54
God Stats
44W - 45L
1,526 SR
Queue Stats
165W - 190L
1,453 Elo+
Party 1
Freya
Freya
IoKillaBeeoI
Freya
Level 141
God Stats
8W - 13L
1,525 SR
Queue Stats
93W - 88L
1,571 Elo+
Solo
Ymir
Ymir
MilkMan_McSniff
Ymir
Level 65
God Stats
26W - 33L
1,503 SR
Queue Stats
218W - 243L
1,480 Elo+
Party 1
Yemoja
Yemoja
YELLOWHITEBLACK
Yemoja
Level 98
God Stats
2W - 4L
1,532 SR
Queue Stats
160W - 179L
1,489 Elo+
Party 1
Cthulhu
Cthulhu
r1ot-st0rm
Cthulhu
Level 61
God Stats
29W - 42L
1,467 SR
Queue Stats
78W - 109L
1,441 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
13
8 / 0 / 3
8,199
631
6,839
5,840
2,452
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
CCRolen
Jing Wei
12
1 / 4 / 1
6,874
529
7,357
8,405
2,467
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
RuhRohRaggie
Baron Samedi
10
2 / 1 / 6
6,568
505
4,634
6,004
3,867
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

12
3 / 0 / 10
7,617
586
4,231
6,821
2,996
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Sun Wukong
zachary1755
Sun Wukong
13
2 / 1 / 0
7,514
578
3,909
6,771
2,982
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
12
0 / 5 / 0
6,473
498
2,449
6,477
1,862
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
3 / 2 / 2
6,819
525
5,834
9,491
3,855
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

9
0 / 3 / 0
5,839
449
1,783
8,539
4,814
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

9
2 / 4 / 1
5,709
439
2,806
10,210
4,245
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cthulhu
r1ot-st0rm
Cthulhu
10
1 / 2 / 0
5,782
445
2,764
5,857
6,556
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
9
16
Kills
6
6
Deaths
16
20
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
8
0
3
9.5
W
Jing Wei
CCRolen
Jing Wei
1
4
1
0.38
L
Poseidon
0
5
0
0
L
3
2
2
2
L
0
3
0
0
W
Baron Samedi
RuhRohRaggie
Baron Samedi
2
1
6
5
W
3
0
10
8
L
2
4
1
0.63
L
Cthulhu
r1ot-st0rm
Cthulhu
1
2
0
0.5
W
Sun Wukong
zachary1755
Sun Wukong
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,970
Damage
15,636
33,841
Taken
40,574
14,764
Mitigated
21,332
14,017
Healing
10,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
6,839
976
0
2,513
5,840
2,452
158
1,716
4,008
52,613
0
W
Jing Wei
CCRolen
Jing Wei
7,357
5,095
0
2,884
8,405
2,467
252
5,552
2,853
0
41,138
L
Poseidon
2,449
217
0
0
6,477
1,862
0
2,754
3,723
38,079
0
L
5,834
1,967
0
5,033
9,491
3,855
0
1,172
8,319
39,174
0
L
1,783
140
544
2,746
8,539
4,814
0
3,130
5,409
35,093
0
W
Baron Samedi
RuhRohRaggie
Baron Samedi
4,634
455
376
2,026
6,004
3,867
162
2,867
3,021
17,634
0
W
4,231
780
0
3,532
6,821
2,996
0
2,068
4,713
0
34,940
L
2,806
409
814
958
10,210
4,245
0
4,572
5,638
13,547
0
L
Cthulhu
r1ot-st0rm
Cthulhu
2,764
151
0
98
5,857
6,556
403
0
5,857
25,795
0
W
Sun Wukong
zachary1755
Sun Wukong
3,909
384
0
2,686
6,771
2,982
0
3,161
3,610
0
37,259

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,772
Gold Earned
30,622
336
Minions Killed
292
0
Camps Cleared
0
1,205,144
Distance Traveled
1,134,475
23
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
8,199
631
95
7
0
251,464
4
W
Jing Wei
6,874
529
73
6
0
232,200
3
L
Poseidon
6,473
498
95
7
0
241,394
5
L
Freya
6,819
525
66
5
0
228,471
2
L
Ymir
5,839
449
67
5
0
237,174
3
W
Baron Samedi
6,568
505
23
2
0
234,927
8
W
Fenrir
7,617
586
69
5
0
273,969
5
L
Yemoja
5,709
439
17
1
0
229,884
5
L
Cthulhu
5,782
445
47
4
0
197,552
5
W
Sun Wukong
7,514
578
76
6
0
212,584
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role