Player Matchup

Xbalanque
Xbalanque
BatNight_
Xbalanque
Level 88
God Stats
2W - 1L
1,462 SR
Queue Stats
178W - 188L
1,347 Elo+
Solo
Raijin
Raijin
Motw24
Raijin
Level 85
God Stats
2W - 3L
1,673 SR
Queue Stats
308W - 316L
1,485 Elo+
Party 2
Awilix
Awilix
OkayTitan932002
Awilix
Level 87
God Stats
19W - 18L
1,503 SR
Queue Stats
41W - 61L
1,399 Elo+
Solo
Set
Set
samir_yaujar
Set
Level 111
God Stats
18W - 8L
1,713 SR
Queue Stats
355W - 397L
1,523 Elo+
Party 2
Hel
Hel
thecozyboye
Hel
Level 105
God Stats
11W - 6L
1,500 SR
Queue Stats
14W - 17L
1,296 Elo+
Solo
Team Averages
Level 95
1,570 SR
1,410 Elo+

VS

Team Averages
Level 89
1,600 SR
1,458 Elo+
Hel
Hel
 
Hel
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
 
Athena
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
Cha0ticOrca
Thanatos
Level 58
God Stats
5W - 2L
1,674 SR
Queue Stats
7W - 10L
1,312 Elo+
Party 1
Cernunnos
Cernunnos
Necroscorpion9
Cernunnos
Level 64
God Stats
8W - 8L
1,551 SR
Queue Stats
29W - 30L
1,472 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Tu_Papu-Jr
Morgan Le Fay
Level 144
God Stats
0W - 1L
1,776 SR
Queue Stats
64W - 51L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
BatNight_
Xbalanque
15
4 / 3 / 10
9,802
516
10,491
15,751
6,234
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Raijin
Motw24
Raijin
16
1 / 4 / 2
10,241
539
9,100
12,586
4,742
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
8 / 0 / 5
10,912
574
8,533
17,406
6,855
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
8 / 0 / 3
12,096
637
17,471
21,658
9,287
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

15
4 / 2 / 5
9,250
487
9,919
10,427
7,508
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
15
0 / 4 / 1
8,784
462
13,158
14,079
19,087
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Athena
 
Athena
12
1 / 5 / 3
8,096
426
9,597
18,327
17,700
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thanatos
Cha0ticOrca
Thanatos
15
5 / 6 / 0
9,266
488
5,430
14,269
6,585
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cernunnos
Necroscorpion9
Cernunnos
13
2 / 6 / 1
7,673
404
8,923
12,923
4,847
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Morgan Le Fay
Tu_Papu-Jr
Morgan Le Fay
15
1 / 4 / 1
8,801
463
9,338
14,114
5,928
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
15
25
Kills
9
9
Deaths
25
25
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
0
4
1
0.13
L
Athena
 
Athena
1
5
3
0.5
W
Xbalanque
BatNight_
Xbalanque
4
3
10
3
L
Thanatos
Cha0ticOrca
Thanatos
5
6
0
0.83
W
Raijin
Motw24
Raijin
1
4
2
0.5
L
Cernunnos
Necroscorpion9
Cernunnos
2
6
1
0.42
W
8
0
5
10.5
L
Morgan Le Fay
Tu_Papu-Jr
Morgan Le Fay
1
4
1
0.38
W
8
0
3
9.5
W
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,514
Damage
46,446
77,828
Taken
73,712
34,626
Mitigated
54,147
38,920
Healing
25,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
13,158
1,333
624
7,157
14,079
19,087
0
0
14,079
59,671
0
L
Athena
 
Athena
9,597
3,043
0
2,366
18,327
17,700
0
4,885
13,442
27,596
0
W
Xbalanque
BatNight_
Xbalanque
10,491
5,886
0
6,889
15,751
6,234
1,138
2,875
12,735
0
60,833
L
Thanatos
Cha0ticOrca
Thanatos
5,430
1,681
0
6,882
14,269
6,585
0
2,278
11,991
0
57,571
W
Raijin
Motw24
Raijin
9,100
209
156
4,393
12,586
4,742
140
7,107
5,389
70,521
0
L
Cernunnos
Necroscorpion9
Cernunnos
8,923
3,405
0
3,370
12,923
4,847
0
4,818
8,105
0
43,115
W
8,533
4,138
166
9,029
17,406
6,855
575
5,490
11,748
0
85,051
L
Morgan Le Fay
Tu_Papu-Jr
Morgan Le Fay
9,338
844
101
5,203
14,114
5,928
126
7,333
6,781
59,264
0
W
17,471
10,010
0
10,047
21,658
9,287
1,381
12,986
8,672
0
89,093
W
9,919
1,377
3,172
5,068
10,427
7,508
1,224
3,521
6,900
37,237
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,301
Gold Earned
42,620
582
Minions Killed
429
0
Camps Cleared
0
1,773,749
Distance Traveled
1,692,791
24
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
8,784
462
107
6
0
324,308
1
L
Athena
8,096
426
47
2
0
367,965
11
W
Xbalanque
9,802
516
108
6
0
320,842
4
L
Thanatos
9,266
488
105
6
0
389,253
0
W
Raijin
10,241
539
144
8
0
305,423
4
L
Cernunnos
7,673
404
75
4
0
297,540
0
W
Awilix
10,912
574
119
6
0
396,264
3
L
Morgan Le Fay
8,801
463
95
5
0
313,725
6
W
Set
12,096
637
153
8
0
376,189
9
W
Hel
9,250
487
58
3
0
375,031
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role