Player Matchup

Cu Chulainn
Cu Chulainn
BigPower10
Cu Chulainn
Level 29
God Stats
3W - 4L
1,651 SR
Queue Stats
78W - 92L
1,364 Elo+
Solo
Nu Wa
Nu Wa
Medb7
Nu Wa
Level 14
God Stats
0W - 2L
1,213 SR
Queue Stats
12W - 25L
1,347 Elo+
Solo
Rama
Rama
Naxos101
Rama
Level 10
God Stats
5W - 5L
1,702 SR
Queue Stats
5W - 7L
1,166 Elo+
Solo
Vulcan
Vulcan
Solis781
Vulcan
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,039 Elo+
Party 1
Thanatos
Thanatos
ThanatosAscended
Thanatos
Level 12
God Stats
1W - 3L
1,258 SR
Queue Stats
6W - 6L
1,444 Elo+
Party 1
Team Averages
Level 14
1,465 SR
1,272 Elo+

VS

Team Averages
Level 14
1,428 SR
1,275 Elo+
Ganesha
Ganesha
Azurrol
Ganesha
Level 17
God Stats
56W - 33L
1,609 SR
Queue Stats
151W - 136L
1,522 Elo+
Solo
Da Ji
Da Ji
JfkXperience
Da Ji
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 4L
1,152 Elo+
Solo
Guan Yu
Guan Yu
bloodspeell
Guan Yu
Level 13
God Stats
1W - 1L
1,275 SR
Queue Stats
9W - 14L
1,220 Elo+
Solo
Izanami
Izanami
enrique2199
Izanami
Level 30
God Stats
37W - 47L
1,482 SR
Queue Stats
186W - 235L
1,381 Elo+
Solo
Hera
Hera
rebujazo
Hera
Level 3
God Stats
1W - 1L
1,276 SR
Queue Stats
1W - 2L
1,103 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
BigPower10
Cu Chulainn
16
2 / 1 / 6
10,674
485
9,236
14,793
12,985
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Nu Wa
Medb7
Nu Wa
15
0 / 6 / 5
9,287
422
5,032
11,122
3,491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rama
16
2 / 5 / 3
10,150
461
8,199
14,379
3,800
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Vulcan
Solis781
Vulcan
14
2 / 8 / 4
9,300
423
8,380
10,370
3,011
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
9 / 6 / 4
11,515
523
17,028
19,714
7,400
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Azurrol
Ganesha
14
0 / 1 / 11
9,849
448
6,234
17,612
16,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

14
3 / 9 / 5
9,561
435
6,209
17,221
6,277
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Guan Yu
bloodspeell
Guan Yu
18
5 / 3 / 4
11,043
502
9,595
15,855
14,750
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Izanami
enrique2199
Izanami
16
10 / 2 / 5
11,484
522
12,189
12,924
4,761
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hera
17
7 / 5 / 2
11,594
527
10,166
12,925
4,286
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
52
15
Kills
25
26
Deaths
20
22
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Ganesha
Azurrol
Ganesha
0
1
11
5.5
L
Cu Chulainn
BigPower10
Cu Chulainn
2
1
6
5
W
3
9
5
0.61
L
Nu Wa
Medb7
Nu Wa
0
6
5
0.42
L
Rama
2
5
3
0.7
L
Vulcan
Solis781
Vulcan
2
8
4
0.5
L
9
6
4
1.83
W
Guan Yu
bloodspeell
Guan Yu
5
3
4
2.33
W
Izanami
enrique2199
Izanami
10
2
5
6.25
W
Hera
7
5
2
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,875
Damage
44,393
70,378
Taken
76,537
30,687
Mitigated
46,731
22,751
Healing
18,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
Azurrol
Ganesha
6,234
519
1,306
4,573
17,612
16,657
0
5,587
12,025
26,043
0
L
Cu Chulainn
BigPower10
Cu Chulainn
9,236
837
0
2,319
14,793
12,985
414
2,294
12,499
11,058
45,230
W
6,209
3,045
0
3,748
17,221
6,277
146
3,980
13,241
0
51,531
L
Nu Wa
Medb7
Nu Wa
5,032
1,569
0
2,194
11,122
3,491
556
3,534
7,588
49,338
0
L
Rama
8,199
4,671
0
2,476
14,379
3,800
517
2,249
12,130
0
61,859
L
Vulcan
Solis781
Vulcan
8,380
3,369
0
530
10,370
3,011
660
2,644
7,726
35,623
0
L
17,028
6,346
0
15,232
19,714
7,400
1,769
5,679
14,035
0
58,076
W
Guan Yu
bloodspeell
Guan Yu
9,595
1,357
766
3,081
15,855
14,750
267
5,366
10,489
0
64,228
W
Izanami
enrique2199
Izanami
12,189
7,067
0
2,189
12,924
4,761
395
3,377
9,547
0
82,618
W
Hera
10,166
1,421
99
2,335
12,925
4,286
622
3,462
9,463
67,272
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,926
Gold Earned
53,531
419
Minions Killed
494
0
Camps Cleared
0
1,885,587
Distance Traveled
1,952,320
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
9,849
448
8
0
0
391,455
6
L
Cu Chulainn
10,674
485
98
4
0
436,603
4
W
Da Ji
9,561
435
69
3
0
380,839
0
L
Nu Wa
9,287
422
76
3
0
318,348
0
L
Rama
10,150
461
110
5
0
356,636
0
L
Vulcan
9,300
423
44
2
0
378,711
5
L
Thanatos
11,515
523
91
4
0
395,289
3
W
Guan Yu
11,043
502
123
6
0
419,243
3
W
Izanami
11,484
522
174
8
0
419,042
7
W
Hera
11,594
527
120
5
0
341,741
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role