Player Matchup

Geb
Geb
Cruua
Geb
Level 29
God Stats
1W - 1L
1,465 SR
Queue Stats
38W - 30L
1,546 Elo+
Party 3
Anubis
Anubis
DeathPunch108
Anubis
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
39W - 39L
1,530 Elo+
Party 2
Cu Chulainn
Cu Chulainn
EasyCashgang
Cu Chulainn
Level 25
God Stats
1W - 1L
1,685 SR
Queue Stats
58W - 51L
1,538 Elo+
Solo
Thanatos
Thanatos
nagol777
Thanatos
Level 18
God Stats
27W - 12L
1,768 SR
Queue Stats
60W - 50L
1,536 Elo+
Party 2
Hachiman
Hachiman
ssjjolteon
Hachiman
Level 29
God Stats
0W - 1L
1,659 SR
Queue Stats
23W - 25L
1,501 Elo+
Party 3
Team Averages
Level 24
1,616 SR
1,530 Elo+

VS

Team Averages
Level 28
1,521 SR
1,611 Elo+
Cthulhu
Cthulhu
Copepan
Cthulhu
Level 11
God Stats
1W - 0L
1,253 SR
Queue Stats
3W - 3L
1,470 Elo+
Solo
Agni
Agni
CoralQuill96955
Agni
Level 87
God Stats
10W - 9L
1,778 SR
Queue Stats
1,225W - 1,187L
1,549 Elo+
Party 1
Xing Tian
Xing Tian
Fafnir Only
Xing Tian
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 21L
1,779 Elo+
Party 1
Arachne
Arachne
Jimi Ono
Arachne
Level 6
God Stats
3W - 0L
1,500 SR
Queue Stats
48W - 33L
1,670 Elo+
Party 1
Neith
Neith
toiditoidi
Neith
Level 27
God Stats
16W - 12L
1,576 SR
Queue Stats
239W - 239L
1,589 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
Cruua
Geb
12
0 / 7 / 11
9,205
438
4,513
21,712
18,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

12
1 / 11 / 3
8,496
405
6,063
15,747
6,062
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cu Chulainn
EasyCashgang
Cu Chulainn
15
0 / 8 / 0
9,786
466
6,378
19,851
11,929
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
nagol777
Thanatos
14
4 / 9 / 0
9,515
453
8,136
20,192
5,893
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hachiman
ssjjolteon
Hachiman
18
11 / 4 / 2
11,906
567
13,622
16,204
6,079
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Copepan
Cthulhu
12
0 / 7 / 3
8,568
408
1,556
13,581
11,667
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

20
16 / 0 / 12
13,135
625
21,485
11,206
5,135
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Xing Tian
Fafnir Only
Xing Tian
20
17 / 0 / 7
13,526
644
20,482
15,443
10,192
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Arachne
Jimi Ono
Arachne
19
5 / 2 / 12
11,973
570
13,174
17,247
7,559
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Neith
16
1 / 7 / 5
10,214
486
7,508
9,956
2,948
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
78
16
Kills
39
39
Deaths
16
16
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Copepan
Cthulhu
0
7
3
0.21
W
16
0
12
22
L
Geb
Cruua
Geb
0
7
11
0.79
L
1
11
3
0.23
L
Cu Chulainn
EasyCashgang
Cu Chulainn
0
8
0
0
W
Xing Tian
Fafnir Only
Xing Tian
17
0
7
20.5
W
Arachne
Jimi Ono
Arachne
5
2
12
5.5
L
Thanatos
nagol777
Thanatos
4
9
0
0.44
L
Hachiman
ssjjolteon
Hachiman
11
4
2
3
W
Neith
1
7
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,712
Damage
64,205
93,706
Taken
67,433
48,440
Mitigated
37,501
24,637
Healing
18,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Copepan
Cthulhu
1,556
322
0
0
13,581
11,667
93
1,774
11,807
26,927
0
W
21,485
2,018
124
5,931
11,206
5,135
288
1,961
9,245
85,518
0
L
Geb
Cruua
Geb
4,513
813
852
2,830
21,712
18,477
210
7,499
14,213
22,219
0
L
6,063
556
148
2,223
15,747
6,062
0
11,957
3,790
35,422
0
L
Cu Chulainn
EasyCashgang
Cu Chulainn
6,378
856
0
2,103
19,851
11,929
174
8,096
11,755
4,327
54,194
W
Xing Tian
Fafnir Only
Xing Tian
20,482
1,799
0
3,634
15,443
10,192
360
2,170
13,193
92,917
0
W
Arachne
Jimi Ono
Arachne
13,174
7,614
0
7,916
17,247
7,559
2,602
4,777
12,322
0
88,726
L
Thanatos
nagol777
Thanatos
8,136
2,063
241
10,183
20,192
5,893
251
12,061
8,131
0
54,701
L
Hachiman
ssjjolteon
Hachiman
13,622
7,829
0
6,057
16,204
6,079
1,233
3,974
12,230
0
107,896
W
Neith
7,508
2,853
0
604
9,956
2,948
23
664
9,292
0
51,718

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,908
Gold Earned
57,416
447
Minions Killed
546
0
Camps Cleared
0
1,814,625
Distance Traveled
2,048,481
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,568
408
33
2
0
394,013
0
W
Agni
13,135
625
142
7
0
434,049
2
L
Geb
9,205
438
26
1
0
392,260
8
L
Anubis
8,496
405
67
3
0
311,227
0
L
Cu Chulainn
9,786
466
111
5
0
340,335
1
W
Xing Tian
13,526
644
141
7
0
415,252
3
W
Arachne
11,973
570
134
6
0
445,795
3
L
Thanatos
9,515
453
90
4
0
387,490
1
L
Hachiman
11,906
567
153
7
0
383,313
3
W
Neith
10,214
486
96
5
0
359,372
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role