Player Matchup

Thor
Thor
Edding24
Thor
Level 21
God Stats
1W - 3L
1,097 SR
Queue Stats
167W - 187L
1,381 Elo+
Solo
Kukulkan
Kukulkan
GoudaLuck
Kukulkan
Level 23
God Stats
248W - 226L
1,508 SR
Queue Stats
257W - 242L
1,498 Elo+
Solo
Ullr
Ullr
MFisk
Ullr
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,478 Elo+
Solo
Ra
Ra
Prince_of_skulls
Ra
Level 7
God Stats
3W - 1L
1,813 SR
Queue Stats
8W - 14L
1,336 Elo+
Party 1
Da Ji
Da Ji
SenEto99
Da Ji
Level 15
God Stats
2W - 4L
1,327 SR
Queue Stats
28W - 32L
1,373 Elo+
Party 1
Team Averages
Level 14
1,449 SR
1,413 Elo+

VS

Team Averages
Level 19
1,467 SR
1,460 Elo+
King Arthur
King Arthur
Fudolok
King Arthur
Level 69
God Stats
4W - 1L
1,799 SR
Queue Stats
145W - 146L
1,613 Elo+
Party 2
Cerberus
Cerberus
Pxugg
Cerberus
Level 5
God Stats
8W - 14L
1,439 SR
Queue Stats
71W - 73L
1,607 Elo+
Party 2
Ravana
Ravana
gerson2m
Ravana
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 22L
1,500 Elo+
Solo
Hades
Hades
jrey899
Hades
Level 11
God Stats
9W - 9L
1,322 SR
Queue Stats
62W - 69L
1,337 Elo+
Solo
Persephone
Persephone
sasforty
Persephone
Level 3
God Stats
1W - 1L
1,275 SR
Queue Stats
3W - 5L
1,245 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
20
5 / 11 / 11
13,023
1,085
13,740
22,693
10,475
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kukulkan
GoudaLuck
Kukulkan
20
10 / 0 / 11
14,379
1,198
33,557
4,727
1,809
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ullr
MFisk
Ullr
19
0 / 16 / 12
10,766
897
10,361
27,306
8,985
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

19
3 / 12 / 14
12,496
1,041
16,543
21,096
6,710
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Da Ji
SenEto99
Da Ji
19
6 / 9 / 9
12,272
1,023
7,265
19,729
11,042
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Team 1 Tickets

0

VS

Team 2 Tickets

112

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Fudolok
King Arthur
20
15 / 0 / 26
14,942
1,245
23,711
18,111
23,468
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cerberus
Pxugg
Cerberus
20
9 / 4 / 32
13,418
1,118
15,775
20,843
29,297
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ravana
gerson2m
Ravana
20
4 / 10 / 31
12,027
1,002
10,558
15,971
7,496
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hades
jrey899
Hades
20
14 / 6 / 27
14,391
1,199
24,349
19,900
11,987
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Persephone
sasforty
Persephone
20
6 / 4 / 20
12,667
1,056
16,388
12,535
4,513
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
184
24
Kills
48
48
Deaths
24
57
Assists
136
Player
Kills
Deaths
Assists
KDA
L
Thor
5
11
11
0.95
W
King Arthur
Fudolok
King Arthur
15
0
26
28
L
Kukulkan
GoudaLuck
Kukulkan
10
0
11
15.5
L
Ullr
MFisk
Ullr
0
16
12
0.38
L
3
12
14
0.83
W
Cerberus
Pxugg
Cerberus
9
4
32
6.25
L
Da Ji
SenEto99
Da Ji
6
9
9
1.17
W
Ravana
gerson2m
Ravana
4
10
31
1.95
W
Hades
jrey899
Hades
14
6
27
4.58
W
Persephone
sasforty
Persephone
6
4
20
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,466
Damage
90,781
95,551
Taken
87,360
39,021
Mitigated
76,761
7,236
Healing
7,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
13,740
2,865
0
0
22,693
10,475
0
12,841
9,852
0
34,774
W
King Arthur
Fudolok
King Arthur
23,711
5,435
0
125
18,111
23,468
0
9,034
9,077
0
61,833
L
Kukulkan
GoudaLuck
Kukulkan
33,557
1,458
9
482
4,727
1,809
0
3,242
1,485
66,824
0
L
Ullr
MFisk
Ullr
10,361
5,567
0
1,044
27,306
8,985
0
14,374
12,932
0
20,511
L
16,543
1,990
3,079
2,557
21,096
6,710
0
15,033
6,063
54,888
0
W
Cerberus
Pxugg
Cerberus
15,775
2,459
0
917
20,843
29,297
0
11,051
9,792
33,628
0
L
Da Ji
SenEto99
Da Ji
7,265
1,551
0
65
19,729
11,042
0
11,022
8,707
0
14,111
W
Ravana
gerson2m
Ravana
10,558
3,167
0
770
15,971
7,496
0
10,689
5,282
0
20,332
W
Hades
jrey899
Hades
24,349
2,369
981
4,291
19,900
11,987
0
12,603
7,297
33,492
0
W
Persephone
sasforty
Persephone
16,388
683
0
309
12,535
4,513
0
6,723
5,808
43,629
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,936
Gold Earned
67,445
232
Minions Killed
223
3
Camps Cleared
7
1,101,266
Distance Traveled
1,072,144
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
13,023
1,085
37
3
1
215,237
0
W
King Arthur
14,942
1,245
84
7
6
264,076
0
L
Kukulkan
14,379
1,198
64
5
1
256,520
0
L
Ullr
10,766
897
20
2
0
188,855
1
L
Ra
12,496
1,041
93
8
0
213,745
0
W
Cerberus
13,418
1,118
28
2
0
209,331
0
L
Da Ji
12,272
1,023
18
2
1
226,909
0
W
Ravana
12,027
1,002
23
2
0
195,787
2
W
Hades
14,391
1,199
26
2
0
185,139
1
W
Persephone
12,667
1,056
62
5
1
217,811
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role