Player Matchup

Bastet
Bastet
GOREMINDEDMAN
Bastet
Level 22
God Stats
7W - 4L
1,591 SR
Queue Stats
45W - 41L
1,354 Elo+
Solo
Jormungandr
Jormungandr
Last_Bukavac
Jormungandr
Level 8
God Stats
5W - 8L
1,058 SR
Queue Stats
14W - 17L
1,130 Elo+
Solo
Chronos
Chronos
terptation
Chronos
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,340 Elo+
Solo
Loki
Loki
tutudoziriguidum
Loki
Level 26
God Stats
7W - 5L
1,510 SR
Queue Stats
62W - 74L
1,394 Elo+
Solo
Rama
Rama
xXGreenLotusXx
Rama
Level 27
God Stats
6W - 4L
1,585 SR
Queue Stats
91W - 92L
1,492 Elo+
Solo
Team Averages
Level 18
1,449 SR
1,342 Elo+

VS

Team Averages
Level 22
1,538 SR
1,460 Elo+
Ah Puch
Ah Puch
GalvanicBoar944
Ah Puch
Level 29
God Stats
21W - 33L
1,385 SR
Queue Stats
149W - 186L
1,387 Elo+
Solo
Danzaburou
Danzaburou
THE_BEAST_76
Danzaburou
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
TwiceDailey21
Sylvanus
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
104W - 110L
1,449 Elo+
Party 1
Cthulhu
Cthulhu
cliftoncamaro
Cthulhu
Level 25
God Stats
52W - 40L
1,608 SR
Queue Stats
75W - 76L
1,475 Elo+
Party 1
Chaac
Chaac
sdailey05
Chaac
Level 21
God Stats
5W - 1L
1,696 SR
Queue Stats
63W - 79L
1,489 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 4 / 5
14,080
1,083
21,307
18,583
7,462
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Jormungandr
Last_Bukavac
Jormungandr
19
0 / 11 / 10
11,787
907
11,773
29,269
31,572
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos
terptation
Chronos
18
1 / 12 / 6
11,485
883
5,963
24,099
9,916
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

19
6 / 8 / 5
13,519
1,040
13,366
22,585
9,908
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

19
4 / 7 / 6
12,447
957
17,616
21,042
8,547
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

167

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 6 / 11
11,550
888
9,496
11,069
3,773
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
THE_BEAST_76
Danzaburou
20
35 / 4 / 6
20,079
1,545
49,625
14,493
6,760
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Sylvanus
TwiceDailey21
Sylvanus
20
2 / 1 / 17
13,181
1,014
14,083
16,938
22,319
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
20
2 / 3 / 24
13,899
1,069
19,070
18,841
23,094
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chaac
sdailey05
Chaac
18
1 / 6 / 9
11,125
856
15,782
15,862
15,138
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
109
20
Kills
42
42
Deaths
20
32
Assists
67
Player
Kills
Deaths
Assists
KDA
L
9
4
5
2.88
W
2
6
11
1.25
L
Jormungandr
Last_Bukavac
Jormungandr
0
11
10
0.45
W
Danzaburou
THE_BEAST_76
Danzaburou
35
4
6
9.5
W
Sylvanus
TwiceDailey21
Sylvanus
2
1
17
10.5
W
Cthulhu
2
3
24
4.67
W
Chaac
sdailey05
Chaac
1
6
9
0.92
L
Chronos
terptation
Chronos
1
12
6
0.33
L
6
8
5
1.06
L
4
7
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,025
Damage
108,056
115,578
Taken
77,203
67,405
Mitigated
71,084
6,533
Healing
12,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
21,307
9,605
0
526
18,583
7,462
0
10,461
7,999
0
48,378
W
9,496
1,259
0
273
11,069
3,773
0
1,706
9,355
25,473
0
L
Jormungandr
Last_Bukavac
Jormungandr
11,773
3,317
0
0
29,269
31,572
0
10,305
18,689
24,608
0
W
Danzaburou
THE_BEAST_76
Danzaburou
49,625
36,405
0
2,083
14,493
6,760
0
3,699
10,775
0
69,843
W
Sylvanus
TwiceDailey21
Sylvanus
14,083
3,580
1,601
4,250
16,938
22,319
0
4,325
12,391
34,463
0
W
Cthulhu
19,070
2,272
1,233
439
18,841
23,094
0
5,372
13,278
46,880
0
W
Chaac
sdailey05
Chaac
15,782
4,328
0
2,698
15,862
15,138
0
2,076
13,668
0
27,207
L
Chronos
terptation
Chronos
5,963
2,705
264
889
24,099
9,916
0
10,186
13,585
22,117
0
L
13,366
6,567
0
3,023
22,585
9,908
0
6,834
15,471
0
35,125
L
17,616
16,939
0
1,831
21,042
8,547
0
4,863
15,981
0
36,443

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,318
Gold Earned
69,834
248
Minions Killed
224
4
Camps Cleared
11
1,151,445
Distance Traveled
1,084,379
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
14,080
1,083
55
4
0
288,476
0
W
Ah Puch
11,550
888
24
2
0
175,613
0
L
Jormungandr
11,787
907
49
4
0
211,411
1
W
Danzaburou
20,079
1,545
39
3
9
218,106
0
W
Sylvanus
13,181
1,014
45
3
1
193,836
0
W
Cthulhu
13,899
1,069
82
6
1
266,474
1
W
Chaac
11,125
856
34
3
0
230,350
0
L
Chronos
11,485
883
34
3
0
189,034
2
L
Loki
13,519
1,040
50
4
3
258,274
1
L
Rama
12,447
957
60
5
1
204,250
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role