Player Matchup

Chaac
Chaac
AdamWaddy
Chaac
Level 35
God Stats
3W - 2L
1,714 SR
Queue Stats
115W - 76L
1,614 Elo+
Party 2
Serqet
Serqet
FlintBeast
Serqet
Level 139
God Stats
0W - 5L
1,500 SR
Queue Stats
27W - 23L
1,586 Elo+
Party 1
Odin
Odin
MiniValar
Odin
Level 47
God Stats
5W - 5L
1,640 SR
Queue Stats
129W - 116L
1,557 Elo+
Party 1
Cernunnos
Cernunnos
Spacestronaut
Cernunnos
Level 72
God Stats
5W - 1L
1,970 SR
Queue Stats
103W - 74L
1,608 Elo+
Party 2
Hou Yi
Hou Yi
TheDJ1011
Hou Yi
Level 107
God Stats
1W - 1L
1,920 SR
Queue Stats
140W - 89L
1,623 Elo+
Party 2
Team Averages
Level 80
1,749 SR
1,598 Elo+

VS

Team Averages
Level 73
1,592 SR
1,558 Elo+
Achilles
Achilles
 
Achilles
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sol
Sol
EXEGGSKY
Sol
Level 109
God Stats
35W - 32L
1,610 SR
Queue Stats
224W - 218L
1,565 Elo+
Solo
Arachne
Arachne
Joke39
Arachne
Level 63
God Stats
15W - 10L
1,672 SR
Queue Stats
352W - 332L
1,510 Elo+
Solo
Chang'e
Chang'e
Nsoiaf
Chang'e
Level 128
God Stats
101W - 50L
1,639 SR
Queue Stats
472W - 461L
1,539 Elo+
Solo
Izanami
Izanami
imreformedman
Izanami
Level 29
God Stats
1W - 1L
1,539 SR
Queue Stats
98W - 44L
1,674 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
AdamWaddy
Chaac
8
2 / 6 / 2
6,009
501
3,284
14,567
8,871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Serqet
FlintBeast
Serqet
11
3 / 3 / 1
6,466
539
3,151
9,042
3,596
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odin
11
1 / 3 / 2
6,086
507
764
5,906
3,346
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cernunnos
Spacestronaut
Cernunnos
11
2 / 6 / 2
6,441
537
6,416
10,821
2,916
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Hou Yi
TheDJ1011
Hou Yi
10
2 / 7 / 0
6,100
508
4,934
10,095
3,520
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
13
5 / 0 / 8
7,299
608
8,474
8,506
8,685
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
3 / 2 / 3
7,213
601
5,487
6,242
2,176
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
Joke39
Arachne
14
7 / 2 / 2
8,411
701
6,443
7,763
3,385
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chang'e
Nsoiaf
Chang'e
13
2 / 3 / 2
7,435
620
4,677
6,631
2,001
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
14
8 / 3 / 4
8,178
682
13,806
7,124
2,055
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
44
10
Kills
25
25
Deaths
10
7
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
5
0
8
9
L
Chaac
AdamWaddy
Chaac
2
6
2
0.5
W
3
2
3
2.25
L
Serqet
FlintBeast
Serqet
3
3
1
1.17
W
Arachne
Joke39
Arachne
7
2
2
4
L
Odin
1
3
2
0.67
W
Chang'e
Nsoiaf
Chang'e
2
3
2
1
L
Cernunnos
Spacestronaut
Cernunnos
2
6
2
0.5
L
Hou Yi
TheDJ1011
Hou Yi
2
7
0
0.29
W
Izanami
8
3
4
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,549
Damage
38,887
50,431
Taken
36,266
22,249
Mitigated
18,302
11,030
Healing
12,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
8,474
1,826
0
2,060
8,506
8,685
42
0
8,506
6,659
17,940
L
Chaac
AdamWaddy
Chaac
3,284
1,203
0
3,791
14,567
8,871
0
1,328
12,604
0
15,840
W
5,487
1,217
0
2,114
6,242
2,176
824
0
6,092
31,329
2,350
L
Serqet
FlintBeast
Serqet
3,151
614
0
2,296
9,042
3,596
0
3,452
5,590
0
27,886
W
Arachne
Joke39
Arachne
6,443
3,205
0
4,365
7,763
3,385
0
0
7,487
0
51,793
L
Odin
764
552
0
1,299
5,906
3,346
0
3,024
2,882
0
29,611
W
Chang'e
Nsoiaf
Chang'e
4,677
225
45
2,658
6,631
2,001
502
0
6,457
43,216
0
L
Cernunnos
Spacestronaut
Cernunnos
6,416
2,980
0
3,504
10,821
2,916
0
770
9,760
0
36,007
L
Hou Yi
TheDJ1011
Hou Yi
4,934
1,397
0
140
10,095
3,520
0
3,491
6,604
0
33,124
W
Izanami
13,806
8,598
0
1,509
7,124
2,055
766
0
7,124
0
70,414

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,102
Gold Earned
38,536
290
Minions Killed
405
0
Camps Cleared
0
1,114,652
Distance Traveled
1,186,476
9
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
7,299
608
31
3
0
252,064
2
L
Chaac
6,009
501
23
2
0
220,141
3
W
Sol
7,213
601
66
6
0
222,587
4
L
Serqet
6,466
539
55
5
0
264,022
1
W
Arachne
8,411
701
99
8
0
263,622
4
L
Odin
6,086
507
64
5
0
242,739
3
W
Chang'e
7,435
620
87
7
0
231,864
6
L
Cernunnos
6,441
537
75
6
0
195,843
1
L
Hou Yi
6,100
508
73
6
0
191,907
1
W
Izanami
8,178
682
122
10
0
216,339
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role