Player Matchup

Jing Wei
Jing Wei
JungleHokage
Jing Wei
Level 17
God Stats
1W - 1L
1,274 SR
Queue Stats
78W - 61L
1,635 Elo+
Solo
Nike
Nike
Matacholas134
Nike
Level 28
God Stats
2W - 3L
1,336 SR
Queue Stats
121W - 100L
1,635 Elo+
Solo
Anubis
Anubis
Smurfing203
Anubis
Level 3
God Stats
8W - 5L
1,724 SR
Queue Stats
27W - 15L
1,668 Elo+
Solo
Hera
Hera
Th3Dawg
Hera
Level 13
God Stats
2W - 0L
1,799 SR
Queue Stats
38W - 6L
1,962 Elo+
Solo
Hercules
Hercules
xXDixieNormusXx
Hercules
Level 25
God Stats
11W - 13L
1,586 SR
Queue Stats
66W - 38L
1,760 Elo+
Solo
Team Averages
Level 17
1,544 SR
1,732 Elo+

VS

Team Averages
Level 22
1,677 SR
1,731 Elo+
Rama
Rama
ClinicallyFried
Rama
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 35L
1,661 Elo+
Solo
Sobek
Sobek
DirtyD0603
Sobek
Level 16
God Stats
4W - 7L
1,755 SR
Queue Stats
109W - 98L
1,768 Elo+
Solo
Pele
Pele
NotRalundr
Pele
Level 29
God Stats
3W - 1L
1,873 SR
Queue Stats
129W - 51L
1,845 Elo+
Solo
Sylvanus
Sylvanus
SmiteBot0000000
Sylvanus
Level 27
God Stats
7W - 9L
1,619 SR
Queue Stats
88W - 87L
1,704 Elo+
Solo
Apollo
Apollo
XCorruptRanger
Apollo
Level 25
God Stats
1W - 1L
1,641 SR
Queue Stats
77W - 54L
1,679 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
JungleHokage
Jing Wei
17
6 / 2 / 2
11,376
711
8,089
10,484
4,125
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
8 / 0 / 12
10,201
638
9,916
11,009
5,189
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Anubis
18
12 / 2 / 3
12,005
750
16,790
11,980
5,887
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Hera
Th3Dawg
Hera
14
5 / 3 / 11
9,723
608
11,885
8,269
2,456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hercules
14
6 / 1 / 6
9,627
602
9,020
9,661
4,278
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 8 / 0
6,521
408
2,787
9,695
2,194
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Sobek
10
0 / 9 / 3
6,299
394
2,858
16,265
9,560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
3 / 5 / 4
8,856
554
4,843
13,013
3,841
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
11
2 / 10 / 2
7,549
472
3,977
14,574
4,699
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
2 / 5 / 1
7,735
483
6,536
14,721
4,264
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
18
37
Kills
8
8
Deaths
37
34
Assists
10
Player
Kills
Deaths
Assists
KDA
L
1
8
0
0.13
L
Sobek
0
9
3
0.17
W
Jing Wei
JungleHokage
Jing Wei
6
2
2
3.5
W
8
0
12
14
L
3
5
4
1
L
Sylvanus
2
10
2
0.3
W
Anubis
12
2
3
6.75
W
Hera
Th3Dawg
Hera
5
3
11
3.5
L
2
5
1
0.5
W
Hercules
6
1
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,700
Damage
21,001
51,403
Taken
68,268
21,935
Mitigated
24,558
18,744
Healing
9,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,787
2,036
0
1,039
9,695
2,194
0
1,215
8,480
0
23,897
L
Sobek
2,858
257
0
2,201
16,265
9,560
0
6,661
9,604
12,735
0
W
Jing Wei
JungleHokage
Jing Wei
8,089
5,907
0
3,557
10,484
4,125
6,277
182
10,302
0
88,521
W
9,916
1,894
0
3,380
11,009
5,189
1,614
1,511
9,498
0
42,490
L
4,843
894
0
2,989
13,013
3,841
0
4,954
8,059
0
43,657
L
Sylvanus
3,977
1,325
117
1,905
14,574
4,699
0
11,645
2,929
20,589
6,362
W
Anubis
16,790
1,064
0
8,250
11,980
5,887
2,967
2,189
9,791
89,555
0
W
Hera
Th3Dawg
Hera
11,885
3,219
219
1,251
8,269
2,456
2,529
1,484
6,785
58,365
0
L
6,536
3,515
0
990
14,721
4,264
0
4,200
10,521
0
36,495
W
Hercules
9,020
2,299
0
2,087
9,661
4,278
1,848
995
8,666
0
54,688

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,932
Gold Earned
36,960
581
Minions Killed
279
0
Camps Cleared
0
1,496,119
Distance Traveled
1,378,226
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
6,521
408
51
3
0
259,990
0
L
Sobek
6,299
394
18
1
0
297,037
4
W
Jing Wei
11,376
711
155
10
0
268,709
1
W
Nike
10,201
638
63
4
0
366,968
3
L
Pele
8,856
554
93
6
0
313,873
2
L
Sylvanus
7,549
472
56
4
0
229,414
2
W
Anubis
12,005
750
170
11
0
252,676
2
W
Hera
9,723
608
115
7
0
277,038
1
L
Apollo
7,735
483
61
4
0
277,912
2
W
Hercules
9,627
602
78
5
0
330,728
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role