Player Matchup

Chaac
Chaac
CanineSpace5629
Chaac
Level 15
God Stats
19W - 14L
1,267 SR
Queue Stats
127W - 144L
1,408 Elo+
Party 1
Tyr
Tyr
Night Kard
Tyr
Level 25
God Stats
2W - 0L
1,708 SR
Queue Stats
8W - 12L
1,431 Elo+
Solo
Chang'e
Chang'e
SlyLonewolf47
Chang'e
Level 27
God Stats
11W - 8L
1,291 SR
Queue Stats
193W - 182L
1,512 Elo+
Party 1
Neith
Neith
elmaquito971
Neith
Level 4
God Stats
3W - 1L
1,719 SR
Queue Stats
8W - 9L
1,381 Elo+
Solo
Artemis
Artemis
tresaurus
Artemis
Level 8
God Stats
6W - 7L
1,400 SR
Queue Stats
16W - 16L
1,446 Elo+
Party 1
Team Averages
Level 16
1,477 SR
1,436 Elo+

VS

Team Averages
Level 15
1,605 SR
1,443 Elo+
Chernobog
Chernobog
TheSilentSteppa8
Chernobog
Level 24
God Stats
21W - 12L
1,607 SR
Queue Stats
179W - 192L
1,494 Elo+
Solo
Fafnir
Fafnir
hrtnstn281
Fafnir
Level 23
God Stats
26W - 17L
1,661 SR
Queue Stats
84W - 78L
1,465 Elo+
Solo
Bakasura
Bakasura
lelliitto
Bakasura
Level 9
God Stats
0W - 1L
1,699 SR
Queue Stats
4W - 8L
1,385 Elo+
Solo
Danzaburou
Danzaburou
mystic-pepper1
Danzaburou
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 18L
1,315 Elo+
Party 2
Olorun
Olorun
rising_diver
Olorun
Level 12
God Stats
3W - 3L
1,557 SR
Queue Stats
10W - 15L
1,556 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
2 / 2 / 2
5,189
432
1,410
2,330
884
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
7 / 1 / 1
7,533
628
7,020
7,785
4,478
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chang'e
12
3 / 0 / 5
7,368
614
6,129
7,676
3,249
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
1 / 1 / 2
6,987
582
3,846
6,012
1,767
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Artemis
tresaurus
Artemis
13
11 / 1 / 3
8,155
680
11,033
7,652
2,725
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
12
1 / 2 / 0
6,493
541
4,866
8,450
2,991
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Fafnir
hrtnstn281
Fafnir
8
0 / 4 / 0
5,535
461
2,639
11,252
6,756
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bakasura
lelliitto
Bakasura
4
0 / 2 / 0
4,330
361
204
3,041
661
Danzaburou
mystic-pepper1
Danzaburou
8
0 / 7 / 0
5,164
430
2,731
11,180
3,133
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Olorun
7
1 / 9 / 0
5,158
430
3,686
8,907
3,210
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
2
24
Kills
2
5
Deaths
24
13
Assists
0
Player
Kills
Deaths
Assists
KDA
W
2
2
2
1.5
W
7
1
1
7.5
W
Chang'e
3
0
5
5.5
L
Chernobog
1
2
0
0.5
W
1
1
2
2
L
Fafnir
hrtnstn281
Fafnir
0
4
0
0
L
Bakasura
lelliitto
Bakasura
0
2
0
0
L
Danzaburou
mystic-pepper1
Danzaburou
0
7
0
0
L
Olorun
1
9
0
0.11
W
Artemis
tresaurus
Artemis
11
1
3
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,438
Damage
14,126
31,455
Taken
42,830
13,103
Mitigated
16,751
12,496
Healing
4,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,410
208
0
228
2,330
884
0
462
1,868
0
7,564
W
7,020
2,714
0
2,904
7,785
4,478
8
1,546
6,239
0
48,018
W
Chang'e
6,129
1,391
655
4,673
7,676
3,249
1,830
1,543
6,133
39,980
0
L
Chernobog
4,866
2,983
0
1,737
8,450
2,991
261
391
8,059
0
38,829
W
3,846
1,143
0
644
6,012
1,767
1,445
0
6,012
0
29,837
L
Fafnir
hrtnstn281
Fafnir
2,639
516
0
658
11,252
6,756
546
2,226
9,026
16,210
0
L
Bakasura
lelliitto
Bakasura
204
117
0
993
3,041
661
0
498
2,543
0
5,804
L
Danzaburou
mystic-pepper1
Danzaburou
2,731
1,015
0
788
11,180
3,133
26
1,367
9,813
0
16,339
L
Olorun
3,686
926
65
678
8,907
3,210
1,155
1,647
7,260
17,580
1,360
W
Artemis
tresaurus
Artemis
11,033
8,213
0
3,392
7,652
2,725
3,354
2,539
5,113
0
42,208

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,232
Gold Earned
26,680
300
Minions Killed
181
0
Camps Cleared
0
925,427
Distance Traveled
893,327
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
5,189
432
9
1
0
84,927
1
W
Tyr
7,533
628
76
6
0
254,898
5
W
Chang'e
7,368
614
76
6
0
197,298
1
L
Chernobog
6,493
541
86
7
0
205,606
2
W
Neith
6,987
582
64
5
0
191,514
1
L
Fafnir
5,535
461
28
2
0
212,364
2
L
Bakasura
4,330
361
17
1
0
92,760
0
L
Danzaburou
5,164
430
25
2
0
187,355
0
L
Olorun
5,158
430
25
2
0
195,242
0
W
Artemis
8,155
680
75
6
0
196,790
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role