Player Matchup

Scylla
Scylla
Noel_is_life
Scylla
Level 82
God Stats
1W - 0L
1,756 SR
Queue Stats
97W - 91L
1,513 Elo+
Party 1
Rama
Rama
OShulkO
Rama
Level 29
God Stats
7W - 3L
1,889 SR
Queue Stats
131W - 54L
1,673 Elo+
Party 1
Freya
Freya
Riko_is_life
Freya
Level 127
God Stats
23W - 18L
1,692 SR
Queue Stats
366W - 330L
1,553 Elo+
Party 1
Bastet
Bastet
TinTin7797
Bastet
Level 47
God Stats
15W - 17L
1,500 SR
Queue Stats
249W - 256L
1,460 Elo+
Solo
Artio
Artio
ZenEscanor
Artio
Level 103
God Stats
7W - 4L
1,573 SR
Queue Stats
456W - 379L
1,560 Elo+
Party 1
Team Averages
Level 78
1,682 SR
1,552 Elo+

VS

Team Averages
Level 58
1,483 SR
1,515 Elo+
Nemesis
Nemesis
D97A-KKNB-GR72
Nemesis
Level 119
God Stats
2W - 7L
1,355 SR
Queue Stats
531W - 427L
1,552 Elo+
Party 2
Chang'e
Chang'e
MamaPinGa_7
Chang'e
Level 17
God Stats
2W - 2L
1,638 SR
Queue Stats
26W - 26L
1,514 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Mazen1king
Cu Chulainn
Level 35
God Stats
15W - 15L
1,081 SR
Queue Stats
69W - 75L
1,424 Elo+
Solo
Artemis
Artemis
SneaKyLokiZz
Artemis
Level 83
God Stats
8W - 6L
1,654 SR
Queue Stats
271W - 199L
1,573 Elo+
Party 3
Cthulhu
Cthulhu
XRoastedKoreanX
Cthulhu
Level 36
God Stats
15W - 16L
1,689 SR
Queue Stats
189W - 156L
1,511 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
12
5 / 0 / 5
6,763
676
5,185
4,021
1,223
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rama
OShulkO
Rama
11
1 / 0 / 3
6,426
643
4,301
4,364
1,596
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
6 / 0 / 2
6,782
678
6,442
6,198
2,400
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bastet
TinTin7797
Bastet
9
3 / 2 / 4
5,716
572
4,845
7,189
2,045
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artio
8
3 / 1 / 4
5,837
584
3,307
10,587
5,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 1
5,422
542
5,275
8,643
2,732
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chang'e
MamaPinGa_7
Chang'e
6
0 / 7 / 0
4,421
442
3,385
6,653
1,843
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cu Chulainn
Mazen1king
Cu Chulainn
9
1 / 1 / 0
5,462
546
2,654
6,341
4,517
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Artemis
SneaKyLokiZz
Artemis
7
1 / 3 / 0
4,592
459
5,467
5,493
1,431
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

6
0 / 5 / 0
4,037
404
3,249
7,978
3,778
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
4
18
Kills
3
3
Deaths
18
18
Assists
1
Player
Kills
Deaths
Assists
KDA
L
1
2
1
0.75
L
Chang'e
MamaPinGa_7
Chang'e
0
7
0
0
L
Cu Chulainn
Mazen1king
Cu Chulainn
1
1
0
1
W
Scylla
5
0
5
7.5
W
Rama
OShulkO
Rama
1
0
3
2.5
W
6
0
2
7
L
Artemis
SneaKyLokiZz
Artemis
1
3
0
0.33
W
Bastet
TinTin7797
Bastet
3
2
4
2.5
L
0
5
0
0
W
Artio
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,080
Damage
20,030
32,359
Taken
35,108
12,677
Mitigated
14,301
11,578
Healing
10,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,275
2,364
0
3,343
8,643
2,732
0
1,768
6,859
0
28,057
L
Chang'e
MamaPinGa_7
Chang'e
3,385
380
272
817
6,653
1,843
0
3,408
3,069
19,502
0
L
Cu Chulainn
Mazen1king
Cu Chulainn
2,654
220
0
2,229
6,341
4,517
0
0
6,341
3,211
20,186
W
Scylla
5,185
575
53
992
4,021
1,223
256
1,862
2,159
36,398
0
W
Rama
OShulkO
Rama
4,301
3,121
0
1,423
4,364
1,596
630
167
3,712
0
35,526
W
6,442
2,361
0
2,647
6,198
2,400
0
1,065
5,133
33,861
5,868
L
Artemis
SneaKyLokiZz
Artemis
5,467
3,830
0
1,246
5,493
1,431
0
3,964
1,485
0
19,791
W
Bastet
TinTin7797
Bastet
4,845
1,570
0
960
7,189
2,045
0
715
6,430
0
27,449
L
3,249
262
40
2,190
7,978
3,778
0
4,659
3,211
15,017
0
W
Artio
3,307
873
1,095
4,408
10,587
5,413
0
3,055
7,532
13,943
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,524
Gold Earned
23,934
298
Minions Killed
183
0
Camps Cleared
0
988,475
Distance Traveled
969,936
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,422
542
62
6
0
217,441
0
L
Chang'e
4,421
442
34
3
0
183,024
1
L
Cu Chulainn
5,462
546
45
5
0
201,680
1
W
Scylla
6,763
676
79
8
0
198,195
2
W
Rama
6,426
643
76
8
0
191,961
1
W
Freya
6,782
678
76
8
0
188,556
0
L
Artemis
4,592
459
27
3
0
169,915
1
W
Bastet
5,716
572
47
5
0
214,361
3
L
Cthulhu
4,037
404
15
2
0
197,876
0
W
Artio
5,837
584
20
2
0
195,402
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role