Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hel
Hel
HeroForSale
Hel
Level 118
God Stats
0W - 2L
1,794 SR
Queue Stats
294W - 285L
1,651 Elo+
Party 1
Cthulhu
Cthulhu
MomsNewBoyfriend
Cthulhu
Level 73
God Stats
26W - 18L
1,698 SR
Queue Stats
605W - 520L
1,586 Elo+
Party 3
Izanami
Izanami
VALEN257
Izanami
Level 109
God Stats
47W - 41L
1,739 SR
Queue Stats
195W - 201L
1,612 Elo+
Party 1
Chaac
Chaac
zmusiclover
Chaac
Level 104
God Stats
18W - 13L
1,598 SR
Queue Stats
142W - 150L
1,597 Elo+
Party 1
Team Averages
Level 111
1,666 SR
1,589 Elo+

VS

Team Averages
Level 122
1,633 SR
1,589 Elo+
Rama
Rama
AkAw3some
Rama
Level 153
God Stats
3W - 3L
1,663 SR
Queue Stats
127W - 100L
1,550 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
BeeYourself3721
Morgan Le Fay
Level 69
God Stats
2W - 4L
1,480 SR
Queue Stats
102W - 91L
1,568 Elo+
Party 2
Achilles
Achilles
SoulBison
Achilles
Level 155
God Stats
12W - 11L
1,614 SR
Queue Stats
186W - 116L
1,660 Elo+
Party 2
Gilgamesh
Gilgamesh
Speccz
Gilgamesh
Level 145
God Stats
10W - 6L
1,762 SR
Queue Stats
221W - 175L
1,625 Elo+
Party 2
Thoth
Thoth
WilloTheWisp91
Thoth
Level 88
God Stats
52W - 33L
1,648 SR
Queue Stats
103W - 100L
1,542 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
10
3 / 3 / 1
6,083
608
6,300
9,277
3,008
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
0 / 3 / 1
5,087
509
2,722
6,783
2,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

8
1 / 4 / 1
5,131
513
2,737
8,577
2,814
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
VALEN257
Izanami
9
0 / 1 / 1
5,198
520
3,276
6,059
1,455
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 3 / 0
5,174
517
2,221
6,472
2,652
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
10
2 / 2 / 1
6,083
608
3,317
6,405
1,653
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morgan Le Fay
BeeYourself3721
Morgan Le Fay
10
5 / 1 / 2
6,521
652
5,904
7,135
2,056
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Achilles
SoulBison
Achilles
9
2 / 0 / 5
5,573
557
5,624
7,768
2,497
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gilgamesh
Speccz
Gilgamesh
12
3 / 0 / 1
6,959
696
4,304
5,335
2,995
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

11
2 / 1 / 3
6,444
644
5,569
3,427
854
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
26
4
Kills
14
14
Deaths
4
4
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
3
3
1
1.17
W
Rama
2
2
1
1.25
W
Morgan Le Fay
BeeYourself3721
Morgan Le Fay
5
1
2
6
L
0
3
1
0.17
L
1
4
1
0.38
W
Achilles
SoulBison
Achilles
2
0
5
4.5
W
Gilgamesh
Speccz
Gilgamesh
3
0
1
3.5
L
Izanami
VALEN257
Izanami
0
1
1
0.5
W
2
1
3
3.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,256
Damage
24,718
37,168
Taken
30,070
11,969
Mitigated
10,055
9,599
Healing
10,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
6,300
1,633
0
2,342
9,277
3,008
0
3,728
5,431
0
33,035
W
Rama
3,317
2,945
0
3,212
6,405
1,653
177
1,004
5,401
0
36,623
W
Morgan Le Fay
BeeYourself3721
Morgan Le Fay
5,904
1,101
0
3,324
7,135
2,056
0
871
6,264
29,523
0
L
2,722
72
1,058
2,784
6,783
2,040
0
4,416
1,979
26,349
0
L
2,737
283
0
610
8,577
2,814
0
2,654
5,851
13,340
0
W
Achilles
SoulBison
Achilles
5,624
1,365
0
2,254
7,768
2,497
0
2,669
5,072
0
15,572
W
Gilgamesh
Speccz
Gilgamesh
4,304
1,526
0
1,263
5,335
2,995
366
0
5,335
0
39,901
L
Izanami
VALEN257
Izanami
3,276
2,117
0
980
6,059
1,455
0
97
5,962
0
31,917
W
5,569
192
0
747
3,427
854
0
1,046
2,381
32,277
0
L
2,221
363
0
1,825
6,472
2,652
0
0
6,472
0
27,268

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,673
Gold Earned
31,580
261
Minions Killed
324
0
Camps Cleared
0
1,023,828
Distance Traveled
1,046,759
15
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
6,083
608
59
6
0
213,474
1
W
Rama
6,083
608
76
8
0
188,153
0
W
Morgan Le Fay
6,521
652
52
5
0
205,146
6
L
Hel
5,087
509
49
5
0
202,946
2
L
Cthulhu
5,131
513
23
2
0
206,559
3
W
Achilles
5,573
557
24
2
0
231,240
6
W
Gilgamesh
6,959
696
91
9
0
215,702
5
L
Izanami
5,198
520
69
7
0
191,359
5
W
Thoth
6,444
644
81
8
0
206,518
3
L
Chaac
5,174
517
61
6
0
209,490
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role