Player Matchup

Bacchus
Bacchus
Beesbowls
Bacchus
Level 84
God Stats
17W - 15L
1,596 SR
Queue Stats
60W - 73L
1,532 Elo+
Party 2
Cernunnos
Cernunnos
KingOTRing
Cernunnos
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
186W - 206L
1,341 Elo+
Solo
Merlin
Merlin
smokemoreweed
Merlin
Level 94
God Stats
4W - 8L
1,479 SR
Queue Stats
40W - 58L
1,457 Elo+
Party 2
Team Averages
Level 101
1,525 SR
1,443 Elo+

VS

Team Averages
Level 72
1,567 SR
1,513 Elo+
Neith
Neith
LeoWindrider
Neith
Level 70
God Stats
9W - 5L
1,788 SR
Queue Stats
42W - 45L
1,511 Elo+
Solo
Ymir
Ymir
Tate7201
Ymir
Level 85
God Stats
1W - 2L
1,423 SR
Queue Stats
24W - 26L
1,488 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
redmoonmight
Morgan Le Fay
Level 62
God Stats
19W - 25L
1,489 SR
Queue Stats
42W - 41L
1,540 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Beesbowls
Bacchus
10
0 / 5 / 0
7,221
516
3,033
11,567
12,340
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cernunnos
KingOTRing
Cernunnos
11
0 / 5 / 0
7,622
544
4,085
9,261
2,861
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
0 / 3 / 0
7,761
554
5,565
7,242
2,338
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 6
8,940
639
6,332
3,596
1,416
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ymir
14
1 / 0 / 11
9,336
667
3,235
10,818
10,269
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Morgan Le Fay
redmoonmight
Morgan Le Fay
15
9 / 0 / 4
10,223
730
14,360
7,141
2,810
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
34
0
Kills
13
13
Deaths
0
0
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Beesbowls
Bacchus
0
5
0
0
L
Cernunnos
KingOTRing
Cernunnos
0
5
0
0
W
3
0
6
6
W
Ymir
1
0
11
6.5
W
Morgan Le Fay
redmoonmight
Morgan Le Fay
9
0
4
11
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,683
Damage
23,927
28,070
Taken
21,555
17,539
Mitigated
14,495
4,664
Healing
7,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Beesbowls
Bacchus
3,033
34
726
939
11,567
12,340
0
6,334
4,919
12,285
0
L
Cernunnos
KingOTRing
Cernunnos
4,085
945
279
1,413
9,261
2,861
174
5,890
2,909
0
32,742
W
6,332
1,356
0
1,581
3,596
1,416
82
1,626
1,970
0
24,064
W
Ymir
3,235
275
0
3,240
10,818
10,269
0
3,910
6,908
31,588
0
W
Morgan Le Fay
redmoonmight
Morgan Le Fay
14,360
403
229
2,941
7,141
2,810
81
3,062
4,079
47,327
0
L
5,565
248
0
1,307
7,242
2,338
47
4,357
2,647
28,252
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,604
Gold Earned
28,499
145
Minions Killed
177
0
Camps Cleared
0
641,905
Distance Traveled
784,140
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,221
516
18
1
0
202,849
0
L
Cernunnos
7,622
544
77
6
0
203,263
2
W
Neith
8,940
639
45
3
0
255,623
3
W
Ymir
9,336
667
54
4
0
242,562
0
W
Morgan Le Fay
10,223
730
78
6
0
285,955
1
L
Merlin
7,761
554
50
4
0
235,793
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role