Player Matchup

Eset
Eset
KayKazoo
Eset
Level 29
God Stats
12W - 17L
1,480 SR
Queue Stats
177W - 194L
1,428 Elo+
Solo
Olorun
Olorun
beanyben3333
Olorun
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
152W - 168L
1,391 Elo+
Solo
Cerberus
Cerberus
darkout2190
Cerberus
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,218 Elo+
Solo
Bakasura
Bakasura
far5ris
Bakasura
Level 25
God Stats
21W - 24L
1,434 SR
Queue Stats
71W - 57L
1,420 Elo+
Solo
Loki
Loki
tutudoziriguidum
Loki
Level 26
God Stats
7W - 5L
1,634 SR
Queue Stats
62W - 74L
1,403 Elo+
Solo
Team Averages
Level 27
1,510 SR
1,372 Elo+

VS

Team Averages
Level 27
1,558 SR
1,468 Elo+
Zeus
Zeus
B Side 077
Zeus
Level 27
God Stats
49W - 58L
1,489 SR
Queue Stats
166W - 213L
1,396 Elo+
Party 1
Neith
Neith
Blaystor
Neith
Level 27
God Stats
10W - 9L
1,535 SR
Queue Stats
186W - 196L
1,471 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
BonesZlayer
Morgan Le Fay
Level 29
God Stats
25W - 24L
1,602 SR
Queue Stats
86W - 100L
1,519 Elo+
Solo
Mercury
Mercury
THAWOOD27
Mercury
Level 26
God Stats
70W - 54L
1,594 SR
Queue Stats
166W - 156L
1,493 Elo+
Solo
Artio
Artio
burdturglar1
Artio
Level 28
God Stats
30W - 17L
1,569 SR
Queue Stats
334W - 340L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
17
2 / 3 / 2
11,340
945
7,115
10,308
5,789
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Olorun
17
1 / 5 / 2
10,723
894
7,076
17,375
5,848
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
darkout2190
Cerberus
17
1 / 8 / 3
10,779
898
9,613
25,885
27,115
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bakasura
far5ris
Bakasura
17
5 / 14 / 2
11,596
966
15,419
26,665
9,960
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

17
0 / 7 / 6
10,602
884
9,053
21,619
7,991
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Team 1 Tickets

61

VS

Team 2 Tickets

254

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 3 / 12
12,526
1,044
14,888
8,671
3,217
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Neith
Blaystor
Neith
20
14 / 1 / 12
14,126
1,177
29,906
11,824
4,756
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Morgan Le Fay
BonesZlayer
Morgan Le Fay
19
5 / 2 / 18
12,211
1,018
21,422
9,714
4,331
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
THAWOOD27
Mercury
19
10 / 3 / 12
12,609
1,051
20,120
11,792
5,584
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
1 / 0 / 17
12,379
1,032
7,547
12,821
15,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
108
9
Kills
37
37
Deaths
9
15
Assists
71
Player
Kills
Deaths
Assists
KDA
W
7
3
12
4.33
W
Neith
Blaystor
Neith
14
1
12
20
W
Morgan Le Fay
BonesZlayer
Morgan Le Fay
5
2
18
7
L
Eset
2
3
2
1
W
Mercury
THAWOOD27
Mercury
10
3
12
5.33
L
Olorun
1
5
2
0.4
W
1
0
17
9.5
L
Cerberus
darkout2190
Cerberus
1
8
3
0.31
L
Bakasura
far5ris
Bakasura
5
14
2
0.43
L
0
7
6
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,276
Damage
93,883
101,852
Taken
54,822
56,703
Mitigated
33,112
9,497
Healing
16,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,888
2,476
0
527
8,671
3,217
0
4,069
4,462
36,706
0
W
Neith
Blaystor
Neith
29,906
22,743
0
7,354
11,824
4,756
0
4,924
6,326
0
54,039
W
Morgan Le Fay
BonesZlayer
Morgan Le Fay
21,422
3,306
312
1,104
9,714
4,331
0
4,113
5,326
40,422
0
L
Eset
7,115
592
266
549
10,308
5,789
0
4,587
5,721
39,130
0
W
Mercury
THAWOOD27
Mercury
20,120
12,879
0
0
11,792
5,584
0
2,007
9,240
0
29,174
L
Olorun
7,076
3,210
572
1,879
17,375
5,848
0
10,224
7,151
32,266
0
W
7,547
1,097
2,916
3,953
12,821
15,224
0
8,691
3,725
18,414
0
L
Cerberus
darkout2190
Cerberus
9,613
572
0
3,528
25,885
27,115
0
11,988
13,897
21,268
0
L
Bakasura
far5ris
Bakasura
15,419
12,384
0
1,192
26,665
9,960
0
9,448
17,217
0
21,057
L
9,053
2,867
0
1,511
21,619
7,991
0
7,610
14,009
0
22,721

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,040
Gold Earned
63,851
208
Minions Killed
207
8
Camps Cleared
8
1,096,663
Distance Traveled
1,174,414
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
12,526
1,044
60
5
2
186,756
0
W
Neith
14,126
1,177
68
6
2
201,622
0
W
Morgan Le Fay
12,211
1,018
41
3
0
241,317
0
L
Eset
11,340
945
84
7
1
220,307
0
W
Mercury
12,609
1,051
22
2
3
280,089
0
L
Olorun
10,723
894
49
4
1
205,132
0
W
Artio
12,379
1,032
16
1
1
264,630
0
L
Cerberus
10,779
898
38
3
0
199,631
0
L
Bakasura
11,596
966
18
2
1
228,737
0
L
Loki
10,602
884
19
2
5
242,856
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role