Player Matchup

Fenrir
Fenrir
JungleHokage
Fenrir
Level 17
God Stats
3W - 7L
1,204 SR
Queue Stats
78W - 61L
1,625 Elo+
Solo
Hel
Hel
KirbyLegend
Hel
Level 28
God Stats
10W - 7L
1,894 SR
Queue Stats
219W - 216L
1,594 Elo+
Party 1
Izanami
Izanami
LittleZombo
Izanami
Level 28
God Stats
4W - 2L
1,969 SR
Queue Stats
107W - 106L
1,578 Elo+
Party 1
Kuzenbo
Kuzenbo
Wilhelm4444
Kuzenbo
Level 29
God Stats
7W - 4L
1,642 SR
Queue Stats
250W - 225L
1,614 Elo+
Party 1
Cu Chulainn
Cu Chulainn
la_digrisita
Cu Chulainn
Level 28
God Stats
4W - 1L
1,537 SR
Queue Stats
147W - 130L
1,592 Elo+
Solo
Team Averages
Level 26
1,649 SR
1,601 Elo+

VS

Team Averages
Level 16
1,565 SR
1,594 Elo+
Bakasura
Bakasura
ClinicallyFried
Bakasura
Level 13
God Stats
2W - 1L
1,864 SR
Queue Stats
34W - 35L
1,682 Elo+
Solo
Yemoja
Yemoja
Gakusei12
Yemoja
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,640 Elo+
Solo
Discordia
Discordia
MajesticTortuga
Discordia
Level 15
God Stats
1W - 4L
1,425 SR
Queue Stats
14W - 17L
1,503 Elo+
Solo
Ullr
Ullr
SolidGurn
Ullr
Level 27
God Stats
18W - 12L
1,638 SR
Queue Stats
206W - 194L
1,642 Elo+
Solo
Ymir
Ymir
TiltedTowers396
Ymir
Level 18
God Stats
5W - 5L
1,396 SR
Queue Stats
57W - 62L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
15
12 / 0 / 4
9,538
681
7,947
9,810
4,725
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
4 / 5 / 6
8,335
595
4,247
9,040
2,981
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Izanami
LittleZombo
Izanami
13
6 / 0 / 3
8,271
591
6,843
5,349
1,630
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Kuzenbo
Wilhelm4444
Kuzenbo
13
2 / 2 / 1
7,940
567
5,528
10,185
9,588
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
la_digrisita
Cu Chulainn
11
1 / 0 / 8
7,399
529
3,282
9,855
8,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
11
3 / 9 / 1
7,283
520
8,087
13,528
4,479
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yemoja
Gakusei12
Yemoja
10
0 / 4 / 0
6,081
434
1,939
7,447
6,332
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Discordia
MajesticTortuga
Discordia
12
3 / 8 / 0
7,084
506
7,345
9,662
2,601
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ullr
13
0 / 3 / 0
7,576
541
2,380
7,473
2,412
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 2 / 0
7,550
539
5,776
10,487
6,579
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
8
25
Kills
7
7
Deaths
26
22
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Bakasura
3
9
1
0.39
L
Yemoja
Gakusei12
Yemoja
0
4
0
0
W
Fenrir
12
0
4
14
W
4
5
6
1.4
W
Izanami
LittleZombo
Izanami
6
0
3
7.5
L
Discordia
MajesticTortuga
Discordia
3
8
0
0.38
L
Ullr
0
3
0
0
L
1
2
0
0.5
W
Kuzenbo
Wilhelm4444
Kuzenbo
2
2
1
1.25
W
Cu Chulainn
la_digrisita
Cu Chulainn
1
0
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,847
Damage
25,527
44,239
Taken
48,597
27,351
Mitigated
22,403
12,970
Healing
8,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
8,087
6,225
0
1,716
13,528
4,479
235
897
12,631
0
34,956
L
Yemoja
Gakusei12
Yemoja
1,939
144
336
55
7,447
6,332
145
1,632
5,776
15,500
0
W
Fenrir
7,947
3,179
0
2,702
9,810
4,725
0
1,627
7,545
215
54,726
W
4,247
764
499
3,401
9,040
2,981
775
3,482
4,552
42,346
0
W
Izanami
LittleZombo
Izanami
6,843
4,889
0
1,074
5,349
1,630
449
1,067
4,272
0
56,934
L
Discordia
MajesticTortuga
Discordia
7,345
416
0
1,574
9,662
2,601
705
2,010
7,652
36,313
0
L
Ullr
2,380
807
0
2,197
7,473
2,412
0
0
7,473
0
57,603
L
5,776
2,029
0
2,806
10,487
6,579
0
4,765
5,134
55,078
0
W
Kuzenbo
Wilhelm4444
Kuzenbo
5,528
1,923
0
3,216
10,185
9,588
844
6,631
3,431
37,441
0
W
Cu Chulainn
la_digrisita
Cu Chulainn
3,282
218
0
2,078
9,855
8,427
0
1,488
8,261
0
27,455

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,483
Gold Earned
35,574
395
Minions Killed
396
0
Camps Cleared
0
1,421,809
Distance Traveled
1,272,912
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
7,283
520
61
4
0
275,781
0
L
Yemoja
6,081
434
24
2
0
274,082
0
W
Fenrir
9,538
681
92
7
0
305,020
3
W
Hel
8,335
595
85
6
0
256,843
1
W
Izanami
8,271
591
110
8
0
285,544
0
L
Discordia
7,084
506
70
5
0
247,944
2
L
Ullr
7,576
541
128
9
0
249,524
8
L
Ymir
7,550
539
113
8
0
225,581
1
W
Kuzenbo
7,940
567
69
5
0
280,585
2
W
Cu Chulainn
7,399
529
39
3
0
293,817
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role