Player Matchup

Sol
Sol
Kianye
Sol
Level 107
God Stats
9W - 3L
1,320 SR
Queue Stats
234W - 178L
1,545 Elo+
Party 2
Mulan
Mulan
Muhh guff
Mulan
Level 138
God Stats
3W - 6L
1,526 SR
Queue Stats
171W - 244L
1,476 Elo+
Party 3
Sun Wukong
Sun Wukong
The Wood Inc
Sun Wukong
Level 129
God Stats
23W - 22L
1,614 SR
Queue Stats
402W - 490L
1,530 Elo+
Party 3
Bakasura
Bakasura
VGZephyii
Bakasura
Level 105
God Stats
1W - 1L
1,320 SR
Queue Stats
168W - 155L
1,451 Elo+
Party 2
Medusa
Medusa
essentialc
Medusa
Level 155
God Stats
40W - 32L
1,521 SR
Queue Stats
566W - 616L
1,491 Elo+
Party 3
Team Averages
Level 127
1,460 SR
1,499 Elo+

VS

Team Averages
Level 135
1,503 SR
1,558 Elo+
Apollo
Apollo
BobbyFromWWI
Apollo
Level 123
God Stats
2W - 3L
1,350 SR
Queue Stats
233W - 204L
1,587 Elo+
Party 1
Ah Puch
Ah Puch
GregDaGodson
Ah Puch
Level 144
God Stats
27W - 22L
1,656 SR
Queue Stats
188W - 163L
1,529 Elo+
Solo
Cu Chulainn
Cu Chulainn
LargerMoon08805
Cu Chulainn
Level 126
God Stats
2W - 4L
1,319 SR
Queue Stats
332W - 288L
1,509 Elo+
Solo
Khepri
Khepri
anthonygalvez200
Khepri
Level 126
God Stats
6W - 9L
1,631 SR
Queue Stats
233W - 205L
1,595 Elo+
Party 1
Ne Zha
Ne Zha
temp-951724
Ne Zha
Level 154
God Stats
2W - 3L
1,558 SR
Queue Stats
71W - 55L
1,568 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Kianye
Sol
20
10 / 4 / 8
17,644
630
29,545
28,775
10,170
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mulan
Muhh guff
Mulan
20
8 / 5 / 13
14,272
510
18,741
27,577
28,539
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
The Wood Inc
Sun Wukong
20
5 / 6 / 10
16,309
582
13,915
28,198
25,356
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bakasura
VGZephyii
Bakasura
20
9 / 9 / 7
17,245
616
20,001
24,605
10,653
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Medusa
essentialc
Medusa
20
6 / 4 / 7
15,588
557
13,547
19,417
8,229
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
19
3 / 8 / 7
12,675
453
16,482
29,287
9,766
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ah Puch
GregDaGodson
Ah Puch
20
3 / 7 / 4
14,659
524
17,872
18,717
7,982
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
LargerMoon08805
Cu Chulainn
20
14 / 9 / 6
16,934
605
21,042
26,047
18,559
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

19
1 / 6 / 5
12,358
441
3,941
21,960
26,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ne Zha
20
7 / 9 / 3
15,313
547
20,914
25,707
11,287
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
53
38
Kills
28
28
Deaths
39
45
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Apollo
3
8
7
0.81
L
Ah Puch
GregDaGodson
Ah Puch
3
7
4
0.71
W
Sol
Kianye
Sol
10
4
8
3.5
L
Cu Chulainn
LargerMoon08805
Cu Chulainn
14
9
6
1.89
W
Mulan
Muhh guff
Mulan
8
5
13
2.9
W
Sun Wukong
The Wood Inc
Sun Wukong
5
6
10
1.67
W
Bakasura
VGZephyii
Bakasura
9
9
7
1.39
L
1
6
5
0.58
W
Medusa
essentialc
Medusa
6
4
7
2.38
L
Ne Zha
7
9
3
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,749
Damage
80,251
128,572
Taken
121,718
82,947
Mitigated
73,963
44,085
Healing
21,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
16,482
12,270
0
8,448
29,287
9,766
825
9,205
19,732
0
95,528
L
Ah Puch
GregDaGodson
Ah Puch
17,872
117
0
3,135
18,717
7,982
68
2,697
15,274
115,630
0
W
Sol
Kianye
Sol
29,545
13,977
0
17,173
28,775
10,170
4,607
3,239
25,536
152,049
0
L
Cu Chulainn
LargerMoon08805
Cu Chulainn
21,042
8,195
0
3,663
26,047
18,559
369
5,528
19,623
0
122,272
W
Mulan
Muhh guff
Mulan
18,741
1,601
1,073
9,715
27,577
28,539
1,126
3,832
23,745
608
65,360
W
Sun Wukong
The Wood Inc
Sun Wukong
13,915
2,350
0
10,937
28,198
25,356
1,542
3,833
24,365
416
97,966
W
Bakasura
VGZephyii
Bakasura
20,001
14,085
0
2,829
24,605
10,653
0
4,566
20,039
0
145,616
L
3,941
733
0
667
21,960
26,369
82
10,168
11,260
47,290
0
W
Medusa
essentialc
Medusa
13,547
4,531
0
2,358
19,417
8,229
5,041
6,411
13,006
0
98,421
L
Ne Zha
20,914
6,517
0
5,490
25,707
11,287
1,060
2,084
23,005
0
112,825

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,058
Gold Earned
71,939
826
Minions Killed
752
0
Camps Cleared
0
2,639,964
Distance Traveled
2,508,086
10
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
12,675
453
138
5
0
486,973
2
L
Ah Puch
14,659
524
194
7
0
455,241
11
W
Sol
17,644
630
197
7
0
492,427
1
L
Cu Chulainn
16,934
605
172
6
0
528,600
3
W
Mulan
14,272
510
70
3
0
499,850
0
W
Sun Wukong
16,309
582
154
6
0
488,896
4
W
Bakasura
17,245
616
215
8
0
608,255
1
L
Khepri
12,358
441
72
3
0
513,907
2
W
Medusa
15,588
557
190
7
0
550,536
4
L
Ne Zha
15,313
547
176
6
0
523,365
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role