Player Matchup

Ra
Ra
BrightSativa
Ra
Level 29
God Stats
35W - 40L
1,499 SR
Queue Stats
186W - 196L
1,495 Elo+
Solo
Hercules
Hercules
Dabbin Daxit
Hercules
Level 19
God Stats
1W - 1L
1,248 SR
Queue Stats
7W - 6L
1,380 Elo+
Solo
Arachne
Arachne
DirtThePresident
Arachne
Level 29
God Stats
14W - 6L
1,706 SR
Queue Stats
127W - 132L
1,424 Elo+
Party 2
Yemoja
Yemoja
DrakuleLaw
Yemoja
Level 18
God Stats
3W - 0L
1,249 SR
Queue Stats
16W - 14L
1,425 Elo+
Solo
Chiron
Chiron
stormy_mainstay4
Chiron
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
120W - 111L
1,427 Elo+
Party 2
Team Averages
Level 25
1,440 SR
1,430 Elo+

VS

Team Averages
Level 22
1,458 SR
1,421 Elo+
Da Ji
Da Ji
 
Da Ji
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Abyss_llord
Aphrodite
Level 17
God Stats
4W - 12L
1,363 SR
Queue Stats
15W - 32L
1,385 Elo+
Solo
Anubis
Anubis
Gus_L2R2
Anubis
Level 18
God Stats
10W - 14L
1,415 SR
Queue Stats
16W - 23L
1,356 Elo+
Party 1
Scylla
Scylla
Xcdxcdx
Scylla
Level 28
God Stats
15W - 10L
1,513 SR
Queue Stats
15W - 10L
1,516 Elo+
Solo
Guan Yu
Guan Yu
tuyaya21
Guan Yu
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 22L
1,349 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 3 / 12
13,826
576
12,958
14,699
7,571
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Hercules
Dabbin Daxit
Hercules
16
0 / 2 / 3
10,730
447
2,018
14,714
11,415
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

20
23 / 6 / 6
14,292
596
35,934
23,106
11,053
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Yemoja
DrakuleLaw
Yemoja
16
1 / 0 / 9
11,404
475
4,502
10,086
12,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
10 / 4 / 3
12,205
509
17,397
16,917
6,393
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
16
6 / 9 / 3
11,199
467
15,329
21,276
7,746
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Aphrodite
Abyss_llord
Aphrodite
12
1 / 10 / 1
8,101
338
4,804
17,577
10,543
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Anubis
Gus_L2R2
Anubis
17
1 / 5 / 3
10,062
419
10,234
11,271
4,442
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Scylla
Xcdxcdx
Scylla
18
3 / 9 / 0
11,272
470
6,886
16,109
4,631
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Guan Yu
tuyaya21
Guan Yu
18
4 / 7 / 1
11,580
483
8,715
26,655
15,320
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
23
40
Kills
15
15
Deaths
40
33
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
6
9
3
0.83
L
Aphrodite
Abyss_llord
Aphrodite
1
10
1
0.15
W
6
3
12
4
W
Hercules
Dabbin Daxit
Hercules
0
2
3
0.75
W
23
6
6
4.33
W
Yemoja
DrakuleLaw
Yemoja
1
0
9
5.5
L
Anubis
Gus_L2R2
Anubis
1
5
3
0.5
L
Scylla
Xcdxcdx
Scylla
3
9
0
0.33
W
10
4
3
2.88
L
Guan Yu
tuyaya21
Guan Yu
4
7
1
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,809
Damage
45,968
79,522
Taken
92,888
49,180
Mitigated
42,682
32,069
Healing
20,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
15,329
3,846
0
3,841
21,276
7,746
0
4,118
17,158
0
59,639
L
Aphrodite
Abyss_llord
Aphrodite
4,804
744
1,334
4,272
17,577
10,543
160
5,785
11,792
33,998
0
W
12,958
861
3,704
7,485
14,699
7,571
3,159
5,262
9,437
100,431
0
W
Hercules
Dabbin Daxit
Hercules
2,018
1,128
0
2,481
14,714
11,415
633
1,083
13,631
0
47,709
W
35,934
24,165
0
6,193
23,106
11,053
1,203
5,339
17,767
0
109,704
W
Yemoja
DrakuleLaw
Yemoja
4,502
920
5,413
2,501
10,086
12,748
874
4,239
5,847
27,146
0
L
Anubis
Gus_L2R2
Anubis
10,234
0
0
3,213
11,271
4,442
0
1,916
9,355
53,392
0
L
Scylla
Xcdxcdx
Scylla
6,886
510
107
1,834
16,109
4,631
312
1,960
14,069
70,295
0
W
17,397
7,668
751
3,541
16,917
6,393
5,212
6,001
10,914
0
74,500
L
Guan Yu
tuyaya21
Guan Yu
8,715
2,439
462
5,109
26,655
15,320
1,824
3,552
23,054
0
53,645

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,457
Gold Earned
52,214
549
Minions Killed
455
0
Camps Cleared
0
2,179,611
Distance Traveled
1,831,709
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
11,199
467
75
3
0
383,431
4
L
Aphrodite
8,101
338
68
3
0
330,704
0
W
Ra
13,826
576
186
8
0
471,160
1
W
Hercules
10,730
447
79
3
0
414,475
0
W
Arachne
14,292
596
124
5
0
487,481
0
W
Yemoja
11,404
475
34
1
0
411,661
4
L
Anubis
10,062
419
88
4
0
331,967
1
L
Scylla
11,272
470
121
5
0
373,035
1
W
Chiron
12,205
509
126
5
0
394,834
3
L
Guan Yu
11,580
483
103
4
0
412,572
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role