Player Matchup

Cthulhu
Cthulhu
KhanDuctile
Cthulhu
Level 8
God Stats
2W - 2L
1,301 SR
Queue Stats
2W - 3L
1,099 Elo+
Solo
Fenrir
Fenrir
Michael22268
Fenrir
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Neith
Neith
The-Ripjaw
Neith
Level 26
God Stats
5W - 3L
1,544 SR
Queue Stats
5W - 6L
1,339 Elo+
Solo
Merlin
Merlin
WereLock344
Merlin
Level 20
God Stats
2W - 7L
1,394 SR
Queue Stats
10W - 23L
1,214 Elo+
Solo
Bakasura
Bakasura
tu-fiesta-212
Bakasura
Level 19
God Stats
11W - 19L
1,331 SR
Queue Stats
31W - 31L
1,288 Elo+
Solo
Team Averages
Level 16
1,414 SR
1,288 Elo+

VS

Team Averages
Level 11
1,498 SR
1,365 Elo+
Tsukuyomi
Tsukuyomi
BSAPhotographyNY
Tsukuyomi
Level 13
God Stats
1W - 4L
1,273 SR
Queue Stats
19W - 26L
1,309 Elo+
Solo
Artemis
Artemis
eknock93
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ymir
Ymir
gui031012
Ymir
Level 0
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cupid
Cupid
joaosanpa
Cupid
Level 15
God Stats
1W - 1L
1,718 SR
Queue Stats
15W - 13L
1,338 Elo+
Solo
Olorun
Olorun
nando5galle
Olorun
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,178 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
KhanDuctile
Cthulhu
18
5 / 2 / 10
11,738
435
10,936
23,570
30,536
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Fenrir
7
0 / 4 / 3
7,991
296
1,171
5,215
1,401
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
20
9 / 6 / 4
13,762
510
23,987
17,179
7,648
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Merlin
18
2 / 1 / 4
11,779
436
7,090
11,924
8,544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bakasura
tu-fiesta-212
Bakasura
19
10 / 8 / 5
13,623
505
14,999
26,159
13,244
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
14
4 / 5 / 6
10,990
407
7,669
16,812
6,601
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Artemis
eknock93
Artemis
15
3 / 7 / 6
10,895
404
12,443
17,280
6,050
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
8
0 / 7 / 2
8,358
310
1,936
7,090
6,009
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cupid
joaosanpa
Cupid
20
7 / 4 / 3
13,753
509
17,298
20,256
9,516
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Olorun
19
6 / 4 / 2
13,312
493
17,604
20,900
11,955
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
39
26
Kills
20
21
Deaths
27
26
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
4
5
6
1.4
W
Cthulhu
KhanDuctile
Cthulhu
5
2
10
5
W
Fenrir
0
4
3
0.38
W
Neith
9
6
4
1.83
W
Merlin
2
1
4
4
L
Artemis
eknock93
Artemis
3
7
6
0.86
L
Ymir
0
7
2
0.14
L
Cupid
joaosanpa
Cupid
7
4
3
2.13
L
Olorun
6
4
2
1.75
W
Bakasura
tu-fiesta-212
Bakasura
10
8
5
1.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,183
Damage
56,950
84,047
Taken
82,338
61,373
Mitigated
40,131
15,426
Healing
22,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
7,669
1,421
0
1,493
16,812
6,601
2,594
2,302
14,470
0
40,929
W
Cthulhu
KhanDuctile
Cthulhu
10,936
1,591
137
250
23,570
30,536
228
9,525
14,045
36,249
0
W
Fenrir
1,171
589
0
1,356
5,215
1,401
21
774
4,441
0
18,501
W
Neith
23,987
12,674
0
4,649
17,179
7,648
3,221
2,879
14,300
0
82,547
W
Merlin
7,090
503
0
1,727
11,924
8,544
610
2,668
9,256
90,151
0
L
Artemis
eknock93
Artemis
12,443
7,310
515
2,360
17,280
6,050
2,626
4,728
12,270
0
35,322
L
Ymir
1,936
653
0
299
7,090
6,009
13
1,106
5,842
13,557
0
L
Cupid
joaosanpa
Cupid
17,298
9,431
650
8,718
20,256
9,516
1,299
3,194
16,952
0
82,547
L
Olorun
17,604
10,024
693
8,152
20,900
11,955
3,654
6,696
14,204
99,170
0
W
Bakasura
tu-fiesta-212
Bakasura
14,999
12,725
0
7,307
26,159
13,244
2,230
3,694
22,465
0
65,576

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,893
Gold Earned
57,308
456
Minions Killed
454
0
Camps Cleared
0
2,070,736
Distance Traveled
1,851,152
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
10,990
407
69
3
0
430,733
0
W
Cthulhu
11,738
435
49
2
0
501,382
4
W
Fenrir
7,991
296
28
1
0
188,826
2
W
Neith
13,762
510
122
5
0
457,635
0
W
Merlin
11,779
436
144
5
0
441,981
3
L
Artemis
10,895
404
42
2
0
383,240
1
L
Ymir
8,358
310
22
1
0
184,682
0
L
Cupid
13,753
509
135
5
0
432,519
0
L
Olorun
13,312
493
186
7
0
419,978
0
W
Bakasura
13,623
505
113
4
0
480,912
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role