Player Matchup

Arachne
Arachne
JungleHokage
Arachne
Level 17
God Stats
4W - 5L
1,664 SR
Queue Stats
78W - 61L
1,636 Elo+
Solo
Heimdallr
Heimdallr
LoneFusionnV2
Heimdallr
Level 24
God Stats
2W - 2L
1,570 SR
Queue Stats
40W - 38L
1,801 Elo+
Solo
Geb
Geb
SheLikeCarti
Geb
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
190W - 174L
1,619 Elo+
Solo
Discordia
Discordia
Yovoxi
Discordia
Level 24
God Stats
1W - 2L
1,841 SR
Queue Stats
40W - 27L
1,697 Elo+
Solo
Cthulhu
Cthulhu
la_digrisita
Cthulhu
Level 28
God Stats
8W - 6L
1,600 SR
Queue Stats
147W - 130L
1,602 Elo+
Solo
Team Averages
Level 22
1,635 SR
1,671 Elo+

VS

Team Averages
Level 19
1,539 SR
1,667 Elo+
Apollo
Apollo
SmurfingForFun
Apollo
Level 28
God Stats
24W - 29L
1,569 SR
Queue Stats
263W - 237L
1,658 Elo+
Solo
Chronos
Chronos
SolidGurn
Chronos
Level 27
God Stats
4W - 4L
1,855 SR
Queue Stats
206W - 194L
1,630 Elo+
Solo
Hera
Hera
Th3Dawg
Hera
Level 13
God Stats
2W - 0L
1,500 SR
Queue Stats
38W - 6L
1,949 Elo+
Solo
Hercules
Hercules
TheW6rstPlayer
Hercules
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 17L
1,612 Elo+
Solo
Cu Chulainn
Cu Chulainn
TiltedTowers396
Cu Chulainn
Level 18
God Stats
1W - 1L
1,270 SR
Queue Stats
57W - 62L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
JungleHokage
Arachne
10
4 / 2 / 1
6,117
680
1,813
6,946
2,734
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heimdallr
LoneFusionnV2
Heimdallr
8
0 / 4 / 1
4,658
518
1,777
6,723
1,806
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

5
0 / 4 / 0
3,968
441
923
6,039
1,391
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Discordia
Yovoxi
Discordia
11
2 / 0 / 2
6,046
672
4,290
2,927
801
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
la_digrisita
Cthulhu
11
1 / 0 / 1
6,063
674
3,975
3,387
2,013
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 3 / 0
5,702
634
1,989
5,933
1,687
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chronos
SolidGurn
Chronos
10
6 / 0 / 2
5,961
662
6,500
4,187
1,207
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hera
Th3Dawg
Hera
11
0 / 1 / 3
5,775
642
4,106
4,190
1,157
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
7
1 / 1 / 6
4,824
536
3,716
4,668
1,926
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Cu Chulainn
TiltedTowers396
Cu Chulainn
9
0 / 2 / 0
4,842
538
1,797
6,648
2,848
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
21
7
Kills
10
10
Deaths
7
5
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Arachne
JungleHokage
Arachne
4
2
1
2.25
L
Heimdallr
LoneFusionnV2
Heimdallr
0
4
1
0.13
L
0
4
0
0
W
3
3
0
1
W
Chronos
SolidGurn
Chronos
6
0
2
7
W
Hera
Th3Dawg
Hera
0
1
3
1.5
W
Hercules
1
1
6
4
W
Cu Chulainn
TiltedTowers396
Cu Chulainn
0
2
0
0
L
Discordia
Yovoxi
Discordia
2
0
2
3
L
Cthulhu
la_digrisita
Cthulhu
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,778
Damage
18,108
26,022
Taken
25,626
8,745
Mitigated
8,825
8,508
Healing
5,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
JungleHokage
Arachne
1,813
1,183
0
2,943
6,946
2,734
0
1,661
5,285
0
28,308
L
Heimdallr
LoneFusionnV2
Heimdallr
1,777
733
0
1,287
6,723
1,806
0
4,156
2,567
0
14,587
L
923
124
270
871
6,039
1,391
0
3,592
2,447
5,504
0
W
1,989
524
0
520
5,933
1,687
0
1,954
3,813
0
20,785
W
Chronos
SolidGurn
Chronos
6,500
2,424
0
2,769
4,187
1,207
1,096
472
3,715
32,578
0
W
Hera
Th3Dawg
Hera
4,106
1,679
0
500
4,190
1,157
0
1,766
2,215
40,733
0
W
Hercules
3,716
1,337
105
1,029
4,668
1,926
0
835
3,791
0
12,940
W
Cu Chulainn
TiltedTowers396
Cu Chulainn
1,797
364
0
795
6,648
2,848
0
3,312
2,904
3,232
22,018
L
Discordia
Yovoxi
Discordia
4,290
376
0
1,271
2,927
801
0
1,156
1,771
32,052
0
L
Cthulhu
la_digrisita
Cthulhu
3,975
819
58
1,808
3,387
2,013
0
155
3,232
33,414
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,852
Gold Earned
27,104
257
Minions Killed
279
0
Camps Cleared
0
850,748
Distance Traveled
899,927
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,117
680
64
7
0
191,895
3
L
Heimdallr
4,658
518
29
3
0
158,440
2
L
Geb
3,968
441
6
1
0
114,097
2
W
Apollo
5,702
634
49
5
0
183,459
4
W
Chronos
5,961
662
63
7
0
194,456
4
W
Hera
5,775
642
92
10
0
182,888
0
W
Hercules
4,824
536
17
2
0
186,372
4
W
Cu Chulainn
4,842
538
58
6
0
152,752
0
L
Discordia
6,046
672
75
8
0
194,404
3
L
Cthulhu
6,063
674
83
9
0
191,912
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role