Player Matchup

Sol
Sol
Gold I
 
Sol
Gold I
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Gold I
BabbieSnek
Sun Wukong
Gold I
Level 159
God Stats
60W - 55L
1,615 SR
Queue Stats
274W - 258L
1,696 MMR
Party 4
Yemoja
Yemoja
Gold III
Murkaba
Yemoja
Gold III
Level 158
God Stats
6W - 12L
1,462 SR
Queue Stats
270W - 260L
1,548 MMR
Party 4
Arachne
Arachne
Silver I
Sopoforic
Arachne
Silver I
Level 114
God Stats
4W - 2L
1,608 SR
Queue Stats
5W - 13L
1,554 MMR
Party 3
Thoth
Thoth
Silver I
Starfleet
Thoth
Silver I
Level 99
God Stats
1W - 1L
1,534 SR
Queue Stats
5W - 13L
1,554 MMR
Party 3
Team Averages
Gold III
Gold III
Average Tier
Level 132
1,544 SR
1,570 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 119
1,548 SR
1,565 MMR
King Arthur
King Arthur
Gold II
Bigcountry6399
King Arthur
Gold II
Level 148
God Stats
4W - 6L
1,560 SR
Queue Stats
338W - 332L
1,554 MMR
Party 1
Apollo
Apollo
Gold I
Fyshbites04
Apollo
Gold I
Level 126
God Stats
6W - 3L
1,760 SR
Queue Stats
194W - 201L
1,619 MMR
Party 1
Chang'e
Chang'e
Gold I
ItsMrelk
Chang'e
Gold I
Level 128
God Stats
6W - 6L
1,559 SR
Queue Stats
459W - 450L
1,742 MMR
Party 2
Tsukuyomi
Tsukuyomi
Gold V
JstJsh
Tsukuyomi
Gold V
Level 107
God Stats
4W - 3L
1,692 SR
Queue Stats
255W - 256L
1,296 MMR
Party 2
Sylvanus
Sylvanus
Gold II
MineeWeets
Sylvanus
Gold II
Level 88
God Stats
0W - 2L
1,169 SR
Queue Stats
65W - 64L
1,616 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
18
17 / 4 / 6
12,183
677
20,595
13,525
5,359
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Sun Wukong
BabbieSnek
Sun Wukong
16
6 / 0 / 9
10,579
588
18,576
17,520
16,492
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Yemoja
Murkaba
Yemoja
13
0 / 1 / 18
9,158
509
5,497
12,981
13,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Arachne
Sopoforic
Arachne
18
10 / 5 / 12
12,007
667
13,449
17,569
7,898
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Thoth
Starfleet
Thoth
16
6 / 3 / 8
10,535
585
10,475
12,021
5,356
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
Morgan Le FayGilgameshTiamatSetArtemis

VS

Bans
AthenaIzanamiKaliChironCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Bigcountry6399
King Arthur
14
0 / 7 / 3
8,527
474
9,924
19,704
15,379
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Apollo
15
3 / 7 / 2
9,383
521
8,924
13,705
5,839
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Chang'e
ItsMrelk
Chang'e
16
6 / 9 / 6
10,394
577
12,209
16,585
6,448
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tsukuyomi
JstJsh
Tsukuyomi
14
3 / 8 / 7
9,190
511
10,206
14,647
5,023
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Sylvanus
MineeWeets
Sylvanus
10
1 / 8 / 6
7,463
415
6,349
19,124
16,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
37
39
Kills
13
13
Deaths
39
53
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
17
4
6
5
W
Sun Wukong
BabbieSnek
Sun Wukong
6
0
9
10.5
L
King Arthur
Bigcountry6399
King Arthur
0
7
3
0.21
L
Apollo
3
7
2
0.57
L
Chang'e
ItsMrelk
Chang'e
6
9
6
1
L
Tsukuyomi
JstJsh
Tsukuyomi
3
8
7
0.81
L
Sylvanus
MineeWeets
Sylvanus
1
8
6
0.5
W
Yemoja
Murkaba
Yemoja
0
1
18
9
W
Arachne
Sopoforic
Arachne
10
5
12
3.2
W
Thoth
Starfleet
Thoth
6
3
8
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,592
Damage
47,612
73,616
Taken
83,765
48,241
Mitigated
48,710
25,823
Healing
20,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
20,595
8,754
0
5,456
13,525
5,359
3,524
3,243
10,150
81,609
10,360
W
Sun Wukong
BabbieSnek
Sun Wukong
18,576
3,250
0
6,286
17,520
16,492
395
4,429
12,936
8,500
53,589
L
King Arthur
Bigcountry6399
King Arthur
9,924
946
0
2,528
19,704
15,379
0
6,741
11,546
0
53,625
L
Apollo
8,924
5,118
0
3,111
13,705
5,839
0
6,313
7,293
0
60,210
L
Chang'e
ItsMrelk
Chang'e
12,209
794
2,668
4,887
16,585
6,448
0
6,974
9,514
47,282
0
L
Tsukuyomi
JstJsh
Tsukuyomi
10,206
2,465
0
379
14,647
5,023
0
7,377
7,119
0
51,725
L
Sylvanus
MineeWeets
Sylvanus
6,349
2,071
2,865
3,711
19,124
16,021
0
11,023
7,899
19,821
0
W
Yemoja
Murkaba
Yemoja
5,497
1,574
2,317
3,323
12,981
13,136
397
3,215
9,636
24,161
0
W
Arachne
Sopoforic
Arachne
13,449
7,714
0
5,408
17,569
7,898
1,352
4,020
13,325
0
73,538
W
Thoth
Starfleet
Thoth
10,475
929
183
2,850
12,021
5,356
521
3,840
8,033
66,862
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,462
Gold Earned
44,957
486
Minions Killed
394
0
Camps Cleared
0
1,731,518
Distance Traveled
1,623,451
17
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
12,183
677
134
7
0
319,376
5
W
Sun Wukong
10,579
588
100
6
0
373,115
0
L
King Arthur
8,527
474
97
5
0
357,204
0
L
Apollo
9,383
521
102
6
0
326,958
1
L
Chang'e
10,394
577
80
4
0
333,674
3
L
Tsukuyomi
9,190
511
76
4
0
313,069
6
L
Sylvanus
7,463
415
39
2
0
292,546
5
W
Yemoja
9,158
509
26
1
0
337,013
7
W
Arachne
12,007
667
118
7
0
355,130
0
W
Thoth
10,535
585
108
6
0
346,884
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role