Player Matchup

Yemoja
Yemoja
LunarMajesty
Yemoja
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 20L
1,438 Elo+
Solo
Freya
Freya
Mufasa_72
Freya
Level 26
God Stats
20W - 24L
1,493 SR
Queue Stats
405W - 440L
1,474 Elo+
Solo
Danzaburou
Danzaburou
ROSEEE BLINK97
Danzaburou
Level 27
God Stats
14W - 7L
1,576 SR
Queue Stats
22W - 22L
1,537 Elo+
Party 2
Cupid
Cupid
TheMindMaster15
Cupid
Level 28
God Stats
5W - 6L
1,473 SR
Queue Stats
153W - 150L
1,515 Elo+
Party 2
Ra
Ra
blysteam
Ra
Level 27
God Stats
8W - 6L
1,488 SR
Queue Stats
545W - 573L
1,363 Elo+
Solo
Team Averages
Level 23
1,506 SR
1,466 Elo+

VS

Team Averages
Level 25
1,744 SR
1,585 Elo+
Medusa
Medusa
 
Medusa
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Dookie Whop
Sobek
Level 27
God Stats
6W - 1L
1,531 SR
Queue Stats
62W - 61L
1,400 Elo+
Solo
Hercules
Hercules
Nicktoon2003
Hercules
Level 28
God Stats
2W - 0L
1,921 SR
Queue Stats
29W - 11L
1,671 Elo+
Party 1
Tiamat
Tiamat
iTheMostErratic
Tiamat
Level 14
God Stats
6W - 2L
1,840 SR
Queue Stats
40W - 12L
1,752 Elo+
Party 1
Fenrir
Fenrir
iTheMostHated
Fenrir
Level 27
God Stats
5W - 0L
1,928 SR
Queue Stats
66W - 43L
1,603 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
16
1 / 2 / 7
9,801
891
6,079
14,060
15,874
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Freya
Mufasa_72
Freya
16
1 / 6 / 4
9,390
854
9,917
11,607
4,608
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Danzaburou
ROSEEE BLINK97
Danzaburou
16
2 / 2 / 6
10,602
964
16,040
16,734
6,293
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
4 / 7 / 3
10,455
950
14,223
15,555
6,237
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

16
2 / 6 / 6
10,097
918
11,745
15,398
6,081
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

167

VS

Team 2 Tickets

228

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
17
4 / 3 / 13
10,932
994
17,110
9,908
4,010
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
2 / 4 / 9
10,374
943
6,837
15,303
18,866
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hercules
Nicktoon2003
Hercules
18
4 / 1 / 16
11,216
1,020
11,199
17,180
22,585
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

18
9 / 1 / 10
12,524
1,139
26,852
11,091
9,900
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

17
4 / 1 / 6
10,282
935
7,120
10,434
7,768
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
77
10
Kills
23
23
Deaths
10
26
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
4
3
13
3.5
W
2
4
9
1.63
L
Yemoja
1
2
7
2.25
L
Freya
Mufasa_72
Freya
1
6
4
0.5
W
Hercules
Nicktoon2003
Hercules
4
1
16
12
L
Danzaburou
ROSEEE BLINK97
Danzaburou
2
2
6
2.5
L
4
7
3
0.79
L
2
6
6
0.83
W
9
1
10
14
W
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,004
Damage
69,118
73,354
Taken
63,916
39,093
Mitigated
63,129
9,994
Healing
15,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
17,110
10,021
0
0
9,908
4,010
0
4,686
5,222
0
38,726
W
6,837
193
0
2,490
15,303
18,866
0
7,635
7,668
34,536
0
L
Yemoja
6,079
1,495
1,620
785
14,060
15,874
0
6,626
6,723
16,161
0
L
Freya
Mufasa_72
Freya
9,917
3,071
0
1,008
11,607
4,608
0
2,663
8,525
25,847
0
W
Hercules
Nicktoon2003
Hercules
11,199
1,733
0
7,304
17,180
22,585
0
5,488
11,692
0
18,049
L
Danzaburou
ROSEEE BLINK97
Danzaburou
16,040
6,236
0
1,650
16,734
6,293
0
10,776
5,446
0
45,046
L
14,223
9,244
180
582
15,555
6,237
0
4,958
9,951
0
32,610
L
11,745
1,760
1,902
2,267
15,398
6,081
0
7,398
7,347
26,594
0
W
26,852
1,725
0
4,932
11,091
9,900
0
5,218
5,873
45,728
0
W
7,120
946
0
462
10,434
7,768
0
4,714
5,720
0
13,759

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,345
Gold Earned
55,328
203
Minions Killed
193
5
Camps Cleared
6
960,864
Distance Traveled
1,072,799
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,932
994
48
4
0
190,485
0
W
Sobek
10,374
943
52
5
1
213,365
4
L
Yemoja
9,801
891
25
2
0
175,911
1
L
Freya
9,390
854
26
2
1
181,297
3
W
Hercules
11,216
1,020
23
2
2
231,034
0
L
Danzaburou
10,602
964
68
6
0
193,095
0
L
Cupid
10,455
950
47
4
4
187,360
0
L
Ra
10,097
918
37
3
0
223,201
1
W
Tiamat
12,524
1,139
59
5
1
215,316
0
W
Fenrir
10,282
935
11
1
2
222,599
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role