Player Matchup

Arachne
Arachne
NuBz_Ferreira
Arachne
Level 24
God Stats
3W - 5L
1,500 SR
Queue Stats
38W - 36L
1,457 Elo+
Party 2
Anubis
Anubis
NuBz_Pico
Anubis
Level 8
God Stats
5W - 7L
1,642 SR
Queue Stats
32W - 28L
1,534 Elo+
Party 2
Khepri
Khepri
ZRaptorX99
Khepri
Level 26
God Stats
2W - 9L
1,357 SR
Queue Stats
152W - 162L
1,467 Elo+
Solo
Izanami
Izanami
itz_Tiago2004
Izanami
Level 28
God Stats
25W - 16L
1,639 SR
Queue Stats
33W - 27L
1,567 Elo+
Party 2
Ra
Ra
squiddielegans
Ra
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 6L
1,745 Elo+
Solo
Team Averages
Level 18
1,528 SR
1,554 Elo+

VS

Team Averages
Level 24
1,557 SR
1,462 Elo+
Chaac
Chaac
KrnaageQlf
Chaac
Level 27
God Stats
13W - 15L
1,743 SR
Queue Stats
19W - 25L
1,598 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Saitix19
Morgan Le Fay
Level 8
God Stats
10W - 6L
1,584 SR
Queue Stats
11W - 6L
1,527 Elo+
Solo
Loki
Loki
Sheytankiller72
Loki
Level 29
God Stats
10W - 11L
1,489 SR
Queue Stats
100W - 100L
1,460 Elo+
Solo
Ymir
Ymir
jolobe13
Ymir
Level 29
God Stats
51W - 36L
1,531 SR
Queue Stats
97W - 116L
1,360 Elo+
Party 1
Neith
Neith
terminator4-isla
Neith
Level 28
God Stats
20W - 19L
1,438 SR
Queue Stats
72W - 78L
1,365 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
6
1 / 5 / 0
4,740
431
2,603
7,204
1,509
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anubis
NuBz_Pico
Anubis
10
0 / 2 / 0
6,029
548
3,234
4,244
2,203
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Khepri
ZRaptorX99
Khepri
7
0 / 6 / 4
5,222
475
2,525
9,431
2,725
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
8
4 / 3 / 0
5,880
535
6,573
5,373
1,450
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
0 / 3 / 0
5,705
519
1,401
6,212
1,914
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
11
2 / 1 / 2
6,280
571
3,495
7,042
3,386
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Morgan Le Fay
Saitix19
Morgan Le Fay
12
3 / 1 / 2
6,731
612
5,767
5,045
1,738
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
5 / 0 / 3
6,991
636
2,901
4,916
1,517
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ymir
10
4 / 3 / 5
6,273
570
3,980
8,394
3,750
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

12
5 / 1 / 3
6,785
617
6,397
6,570
1,824
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
34
5
Kills
19
19
Deaths
6
4
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Chaac
2
1
2
3
L
Arachne
1
5
0
0.2
L
Anubis
NuBz_Pico
Anubis
0
2
0
0
W
Morgan Le Fay
Saitix19
Morgan Le Fay
3
1
2
4
W
5
0
3
6.5
L
Khepri
ZRaptorX99
Khepri
0
6
4
0.33
L
Izanami
4
3
0
1.33
W
Ymir
4
3
5
2.17
L
0
3
0
0
W
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,336
Damage
22,540
32,464
Taken
31,967
9,801
Mitigated
12,215
6,837
Healing
13,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
3,495
615
0
3,935
7,042
3,386
850
2,838
4,204
0
31,994
L
Arachne
2,603
1,784
0
961
7,204
1,509
0
905
6,217
0
14,669
L
Anubis
NuBz_Pico
Anubis
3,234
631
0
1,735
4,244
2,203
418
0
4,244
34,682
0
W
Morgan Le Fay
Saitix19
Morgan Le Fay
5,767
354
0
1,296
5,045
1,738
1,062
1,456
3,589
34,055
0
W
2,901
894
0
3,418
4,916
1,517
0
611
4,305
0
40,892
L
Khepri
ZRaptorX99
Khepri
2,525
480
0
820
9,431
2,725
234
3,138
6,293
11,596
0
L
Izanami
6,573
5,224
0
1,152
5,373
1,450
278
1,450
3,891
0
27,525
W
Ymir
3,980
775
0
1,140
8,394
3,750
286
1,275
6,911
19,471
0
L
1,401
222
40
2,129
6,212
1,914
0
3,806
2,072
31,174
0
W
6,397
3,099
0
3,535
6,570
1,824
166
844
5,600
0
38,642

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,576
Gold Earned
33,060
252
Minions Killed
318
0
Camps Cleared
0
945,722
Distance Traveled
1,030,054
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,280
571
59
5
0
215,265
2
L
Arachne
4,740
431
27
2
0
189,869
0
L
Anubis
6,029
548
95
9
0
174,825
2
W
Morgan Le Fay
6,731
612
70
6
0
198,400
4
W
Loki
6,991
636
90
8
0
238,740
1
L
Khepri
5,222
475
12
1
0
190,947
6
L
Izanami
5,880
535
53
5
0
185,969
0
W
Ymir
6,273
570
40
4
0
193,324
0
L
Ra
5,705
519
65
6
0
204,112
0
W
Neith
6,785
617
59
5
0
184,325
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role