Player Matchup

Fenrir
Fenrir
AdamIsMyGrandson
Fenrir
Level 21
God Stats
5W - 4L
1,409 SR
Queue Stats
45W - 51L
1,456 Elo+
Party 3
Zhong Kui
Zhong Kui
Astadaddy
Zhong Kui
Level 24
God Stats
3W - 4L
1,494 SR
Queue Stats
65W - 71L
1,444 Elo+
Party 3
Nemesis
Nemesis
DxstinyPk
Nemesis
Level 26
God Stats
3W - 3L
1,281 SR
Queue Stats
48W - 48L
1,474 Elo+
Party 3
Danzaburou
Danzaburou
GalaxiesNinja
Danzaburou
Level 31
God Stats
35W - 27L
1,568 SR
Queue Stats
125W - 129L
1,469 Elo+
Party 3
Ymir
Ymir
chubbylumpkins12
Ymir
Level 16
God Stats
4W - 1L
1,801 SR
Queue Stats
35W - 36L
1,465 Elo+
Solo
Team Averages
Level 24
1,511 SR
1,462 Elo+

VS

Team Averages
Level 12
1,581 SR
1,307 Elo+
Guan Yu
Guan Yu
Arch1techt
Guan Yu
Level 6
God Stats
2W - 1L
1,807 SR
Queue Stats
3W - 4L
1,285 Elo+
Party 1
Jormungandr
Jormungandr
B1ACKOUT099
Jormungandr
Level 7
God Stats
1W - 1L
1,754 SR
Queue Stats
38W - 46L
1,323 Elo+
Party 2
Thor
Thor
Loyal156
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,028 Elo+
Party 1
Olorun
Olorun
SageAnastasio
Olorun
Level 27
God Stats
11W - 10L
1,577 SR
Queue Stats
15W - 16L
1,531 Elo+
Solo
Zeus
Zeus
lilbrownbean57
Zeus
Level 18
God Stats
0W - 3L
1,268 SR
Queue Stats
139W - 161L
1,370 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 0 / 1
6,636
664
6,533
5,013
1,717
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Zhong Kui
Astadaddy
Zhong Kui
11
3 / 2 / 4
6,357
636
4,634
7,186
5,013
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nemesis
DxstinyPk
Nemesis
11
9 / 0 / 3
7,072
707
4,656
5,278
1,898
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Danzaburou
GalaxiesNinja
Danzaburou
11
10 / 0 / 3
7,362
736
9,624
4,439
1,382
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
1 / 0 / 12
6,254
625
2,295
7,112
5,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Arch1techt
Guan Yu
6
0 / 7 / 0
4,534
453
2,432
9,482
2,889
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Jormungandr
B1ACKOUT099
Jormungandr
5
0 / 5 / 0
4,083
408
1,535
7,650
4,242
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Thor
6
0 / 3 / 1
4,507
451
291
6,779
1,523
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

9
2 / 6 / 0
5,719
572
6,414
9,237
3,649
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

7
0 / 9 / 0
4,522
452
3,197
6,363
907
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
3
29
Kills
2
2
Deaths
30
23
Assists
1
Player
Kills
Deaths
Assists
KDA
W
6
0
1
6.5
L
Guan Yu
Arch1techt
Guan Yu
0
7
0
0
W
Zhong Kui
Astadaddy
Zhong Kui
3
2
4
2.5
L
Jormungandr
B1ACKOUT099
Jormungandr
0
5
0
0
W
Nemesis
DxstinyPk
Nemesis
9
0
3
10.5
W
Danzaburou
GalaxiesNinja
Danzaburou
10
0
3
11.5
L
Thor
0
3
1
0.17
L
2
6
0
0.33
W
1
0
12
7
L
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,742
Damage
13,869
29,028
Taken
39,511
15,410
Mitigated
13,210
12,398
Healing
5,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,533
2,153
0
2,168
5,013
1,717
798
0
5,013
0
29,223
L
Guan Yu
Arch1techt
Guan Yu
2,432
640
0
468
9,482
2,889
0
0
9,482
0
11,810
W
Zhong Kui
Astadaddy
Zhong Kui
4,634
1,140
0
3,942
7,186
5,013
1,139
5,184
2,002
26,295
0
L
Jormungandr
B1ACKOUT099
Jormungandr
1,535
332
0
250
7,650
4,242
0
1,744
5,906
7,725
0
W
Nemesis
DxstinyPk
Nemesis
4,656
2,041
0
1,739
5,278
1,898
164
1,098
4,180
0
33,241
W
Danzaburou
GalaxiesNinja
Danzaburou
9,624
5,281
0
2,528
4,439
1,382
951
995
3,444
0
47,414
L
Thor
291
151
0
2,180
6,779
1,523
0
519
6,260
0
14,800
L
6,414
2,675
0
2,204
9,237
3,649
742
4,115
5,122
35,108
0
W
2,295
561
0
2,021
7,112
5,400
85
3,869
3,243
13,197
0
L
3,197
735
0
0
6,363
907
66
551
5,812
21,653
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,681
Gold Earned
23,365
279
Minions Killed
184
0
Camps Cleared
0
1,024,385
Distance Traveled
856,277
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,636
664
65
7
0
202,384
2
L
Guan Yu
4,534
453
30
3
0
175,113
0
W
Zhong Kui
6,357
636
43
4
0
189,424
0
L
Jormungandr
4,083
408
13
1
0
186,293
1
W
Nemesis
7,072
707
62
6
0
245,631
0
W
Danzaburou
7,362
736
85
9
0
200,217
3
L
Thor
4,507
451
34
3
0
156,340
0
L
Olorun
5,719
572
66
7
0
167,112
0
W
Ymir
6,254
625
24
2
0
186,729
1
L
Zeus
4,522
452
41
4
0
171,419
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role