Player Matchup

Ra
Ra
Pandacoustic
Ra
Level 125
God Stats
4W - 6L
1,368 SR
Queue Stats
63W - 84L
1,430 Elo+
Solo
Izanami
Izanami
V1p3r O9
Izanami
Level 119
God Stats
149W - 152L
1,508 SR
Queue Stats
366W - 455L
1,438 Elo+
Solo
Ymir
Ymir
Val1787
Ymir
Level 103
God Stats
1W - 1L
1,706 SR
Queue Stats
112W - 100L
1,495 Elo+
Solo
Team Averages
Level 116
1,527 SR
1,454 Elo+

VS

Team Averages
Level 60
1,646 SR
1,485 Elo+
Susano
Susano
Brokenmops
Susano
Level 66
God Stats
1W - 3L
1,245 SR
Queue Stats
33W - 31L
1,308 Elo+
Party 1
Scylla
Scylla
Ninja_Dogz3000
Scylla
Level 12
God Stats
4W - 3L
1,862 SR
Queue Stats
78W - 50L
1,569 Elo+
Party 1
Gilgamesh
Gilgamesh
onesock
Gilgamesh
Level 102
God Stats
24W - 12L
1,830 SR
Queue Stats
85W - 52L
1,577 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 5 / 7
11,199
747
9,696
9,938
3,988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
V1p3r O9
Izanami
16
6 / 3 / 6
11,520
768
17,241
13,121
5,295
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
Val1787
Ymir
13
1 / 5 / 10
10,412
694
3,917
17,600
16,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Brokenmops
Susano
14
2 / 7 / 9
10,132
675
10,759
14,243
4,591
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
2 / 2 / 9
9,821
655
9,398
8,262
3,054
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
onesock
Gilgamesh
14
9 / 3 / 1
11,002
733
13,622
18,130
17,221
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
32
12
Kills
13
13
Deaths
12
23
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Susano
Brokenmops
Susano
2
7
9
0.93
L
2
2
9
3.25
W
5
5
7
1.7
W
Izanami
V1p3r O9
Izanami
6
3
6
3
W
Ymir
Val1787
Ymir
1
5
10
1.2
L
Gilgamesh
onesock
Gilgamesh
9
3
1
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,854
Damage
33,779
40,659
Taken
40,635
25,786
Mitigated
24,866
11,441
Healing
5,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
Brokenmops
Susano
10,759
2,435
33
395
14,243
4,591
44
3,676
10,567
0
33,093
L
9,398
1,434
0
2,150
8,262
3,054
0
2,765
5,497
39,654
0
W
9,696
1,226
3,663
2,286
9,938
3,988
566
2,557
7,121
49,251
0
W
Izanami
V1p3r O9
Izanami
17,241
13,067
0
4,556
13,121
5,295
2,336
3,252
9,567
0
64,211
W
Ymir
Val1787
Ymir
3,917
837
0
936
17,600
16,503
111
6,875
10,144
14,494
0
L
Gilgamesh
onesock
Gilgamesh
13,622
1,777
382
2,311
18,130
17,221
0
7,172
10,958
7,987
23,258

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,131
Gold Earned
30,955
192
Minions Killed
126
0
Camps Cleared
0
797,236
Distance Traveled
824,899
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
10,132
675
30
2
0
288,518
0
L
Scylla
9,821
655
62
4
0
241,878
0
W
Ra
11,199
747
85
6
0
274,998
3
W
Izanami
11,520
768
85
6
0
258,066
4
W
Ymir
10,412
694
22
1
0
264,172
0
L
Gilgamesh
11,002
733
34
2
0
294,503
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role