Player Matchup

Tyr
Tyr
BlondeTiller
Tyr
Level 18
God Stats
1W - 4L
1,723 SR
Queue Stats
48W - 52L
1,584 Elo+
Solo
Olorun
Olorun
LoneFusionnV2
Olorun
Level 24
God Stats
8W - 2L
1,992 SR
Queue Stats
40W - 38L
1,781 Elo+
Solo
Bellona
Bellona
TheW6rstPlayer
Bellona
Level 11
God Stats
4W - 0L
1,802 SR
Queue Stats
24W - 17L
1,595 Elo+
Solo
Danzaburou
Danzaburou
Tobibh
Danzaburou
Level 29
God Stats
4W - 4L
1,315 SR
Queue Stats
252W - 254L
1,525 Elo+
Solo
Ymir
Ymir
sanguinarra
Ymir
Level 8
God Stats
3W - 6L
1,736 SR
Queue Stats
66W - 71L
1,524 Elo+
Solo
Team Averages
Level 18
1,714 SR
1,602 Elo+

VS

Team Averages
Level 14
1,513 SR
1,591 Elo+
Danzaburou
Danzaburou
Amanzo
Danzaburou
Level 17
God Stats
18W - 11L
1,808 SR
Queue Stats
154W - 132L
1,622 Elo+
Party 1
Fafnir
Fafnir
BloodIncantation
Fafnir
Level 17
God Stats
1W - 5L
1,227 SR
Queue Stats
164W - 138L
1,627 Elo+
Party 1
Osiris
Osiris
Neitanss5
Osiris
Level 5
God Stats
4W - 5L
1,673 SR
Queue Stats
6W - 10L
1,629 Elo+
Solo
Cu Chulainn
Cu Chulainn
micarisblue01
Cu Chulainn
Level 13
God Stats
1W - 3L
1,182 SR
Queue Stats
15W - 22L
1,491 Elo+
Solo
Loki
Loki
thommysLab
Loki
Level 17
God Stats
16W - 26L
1,674 SR
Queue Stats
220W - 237L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 0 / 1
6,168
617
3,832
6,533
3,181
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
3 / 0 / 1
6,521
652
3,947
3,609
1,446
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
2 / 1 / 1
6,085
609
3,784
5,239
3,252
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Danzaburou
Tobibh
Danzaburou
10
2 / 0 / 0
5,857
586
3,849
3,848
1,010
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

8
0 / 3 / 3
5,051
505
2,053
5,979
3,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Amanzo
Danzaburou
9
3 / 1 / 0
5,627
563
3,475
4,179
1,146
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

7
0 / 1 / 4
5,191
519
2,787
5,755
3,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Osiris
Neitanss5
Osiris
8
0 / 4 / 0
4,728
473
3,223
7,360
4,935
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cu Chulainn
micarisblue01
Cu Chulainn
8
0 / 3 / 1
4,863
486
2,383
7,533
2,904
Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

10
1 / 2 / 1
5,337
534
1,320
4,677
1,296
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
10
11
Kills
4
4
Deaths
11
6
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Amanzo
Danzaburou
3
1
0
3
W
4
0
1
4.5
L
0
1
4
2
W
3
0
1
3.5
L
Osiris
Neitanss5
Osiris
0
4
0
0
W
2
1
1
2.5
W
Danzaburou
Tobibh
Danzaburou
2
0
0
2
L
Cu Chulainn
micarisblue01
Cu Chulainn
0
3
1
0.17
W
0
3
3
0.5
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,465
Damage
13,188
25,208
Taken
29,504
12,383
Mitigated
13,732
10,400
Healing
9,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Amanzo
Danzaburou
3,475
1,972
0
1,877
4,179
1,146
0
765
3,414
0
29,389
W
3,832
675
0
3,266
6,533
3,181
0
0
6,533
0
27,869
L
2,787
975
0
2,548
5,755
3,451
0
1,141
4,614
11,017
0
W
3,947
1,938
55
2,411
3,609
1,446
0
0
3,609
40,130
3,839
L
Osiris
Neitanss5
Osiris
3,223
1,392
0
2,442
7,360
4,935
0
0
7,360
0
19,621
W
3,784
1,381
0
2,159
5,239
3,252
0
128
5,111
0
43,185
W
Danzaburou
Tobibh
Danzaburou
3,849
2,219
0
1,144
3,848
1,010
0
1,238
2,610
0
29,912
L
Cu Chulainn
micarisblue01
Cu Chulainn
2,383
671
0
825
7,533
2,904
0
2,948
4,585
0
24,983
W
2,053
768
0
1,365
5,979
3,494
0
1,421
4,558
11,267
0
L
1,320
212
0
1,474
4,677
1,296
0
759
3,918
0
21,503

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,682
Gold Earned
25,746
318
Minions Killed
227
0
Camps Cleared
0
981,588
Distance Traveled
887,434
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
5,627
563
70
7
0
160,991
0
W
Tyr
6,168
617
60
6
0
216,551
2
L
Fafnir
5,191
519
13
1
0
178,269
1
W
Olorun
6,521
652
86
9
0
181,933
8
L
Osiris
4,728
473
50
5
0
179,630
1
W
Bellona
6,085
609
92
9
0
209,956
0
W
Danzaburou
5,857
586
55
6
0
188,118
1
L
Cu Chulainn
4,863
486
48
5
0
176,524
0
W
Ymir
5,051
505
25
3
0
185,030
2
L
Loki
5,337
534
46
5
0
192,020
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role