Player Matchup

Kali
Kali
CARLO0S 01
Kali
Level 15
God Stats
26W - 16L
1,746 SR
Queue Stats
108W - 66L
1,692 Elo+
Party 1
Jormungandr
Jormungandr
JosueTG
Jormungandr
Level 97
God Stats
2W - 5L
1,303 SR
Queue Stats
462W - 424L
1,504 Elo+
Party 1
Nu Wa
Nu Wa
lac3bolla
Nu Wa
Level 64
God Stats
2W - 3L
1,346 SR
Queue Stats
248W - 234L
1,494 Elo+
Party 1
Artemis
Artemis
magg0tbr4in
Artemis
Level 120
God Stats
24W - 18L
1,633 SR
Queue Stats
325W - 310L
1,509 Elo+
Solo
Sylvanus
Sylvanus
nitorico14
Sylvanus
Level 84
God Stats
44W - 37L
1,494 SR
Queue Stats
339W - 321L
1,533 Elo+
Party 1
Team Averages
Level 76
1,504 SR
1,546 Elo+

VS

Team Averages
Level 63
1,539 SR
1,569 Elo+
Guan Yu
Guan Yu
Benshapiro2020x
Guan Yu
Level 104
God Stats
8W - 6L
1,585 SR
Queue Stats
281W - 271L
1,505 Elo+
Party 3
Awilix
Awilix
EvolveRenegade
Awilix
Level 128
God Stats
9W - 7L
1,633 SR
Queue Stats
118W - 100L
1,566 Elo+
Party 2
Janus
Janus
SinisterGoat
Janus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 32L
1,684 Elo+
Party 3
Medusa
Medusa
Vespor
Medusa
Level 40
God Stats
1W - 5L
1,356 SR
Queue Stats
37W - 60L
1,489 Elo+
Solo
Cthulhu
Cthulhu
uglythick
Cthulhu
Level 27
God Stats
7W - 5L
1,624 SR
Queue Stats
49W - 44L
1,602 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
13 / 1 / 1
8,615
783
7,314
8,373
3,672
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jormungandr
JosueTG
Jormungandr
11
2 / 1 / 3
6,630
603
6,416
6,833
4,954
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nu Wa
lac3bolla
Nu Wa
13
2 / 0 / 6
7,151
650
4,707
3,508
1,092
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
magg0tbr4in
Artemis
10
2 / 0 / 2
5,909
537
5,555
4,271
1,343
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sylvanus
nitorico14
Sylvanus
9
0 / 1 / 4
5,627
512
1,752
6,711
3,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 0
5,532
503
3,776
10,500
8,281
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

8
0 / 6 / 1
5,185
471
3,071
8,291
2,128
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 5 / 1
5,508
501
1,122
4,725
1,146
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
Vespor
Medusa
9
1 / 2 / 0
5,046
459
2,788
4,648
1,059
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
uglythick
Cthulhu
8
0 / 2 / 1
4,962
451
3,855
9,051
3,018
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
5
19
Kills
2
3
Deaths
19
16
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
W
13
1
1
13.5
L
0
6
1
0.08
W
Jormungandr
JosueTG
Jormungandr
2
1
3
3.5
L
0
5
1
0.1
L
Medusa
Vespor
Medusa
1
2
0
0.5
W
Nu Wa
lac3bolla
Nu Wa
2
0
6
5
W
Artemis
magg0tbr4in
Artemis
2
0
2
3
W
Sylvanus
nitorico14
Sylvanus
0
1
4
2
L
Cthulhu
uglythick
Cthulhu
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,744
Damage
14,612
29,696
Taken
37,215
15,029
Mitigated
15,632
12,492
Healing
8,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,776
830
0
4,557
10,500
8,281
0
5,323
5,153
0
26,623
W
7,314
3,449
0
4,116
8,373
3,672
0
293
8,035
0
40,681
L
3,071
1,458
0
1,560
8,291
2,128
0
3,387
4,830
0
26,856
W
Jormungandr
JosueTG
Jormungandr
6,416
2,587
0
2,048
6,833
4,954
264
0
5,963
39,285
0
L
1,122
36
0
60
4,725
1,146
0
1,110
3,485
30,963
0
L
Medusa
Vespor
Medusa
2,788
1,355
0
1,137
4,648
1,059
0
929
3,695
0
22,322
W
Nu Wa
lac3bolla
Nu Wa
4,707
1,655
0
539
3,508
1,092
536
1,036
2,378
41,944
0
W
Artemis
magg0tbr4in
Artemis
5,555
2,901
0
2,025
4,271
1,343
525
1,689
2,582
0
34,609
W
Sylvanus
nitorico14
Sylvanus
1,752
743
1,082
2,682
6,711
3,968
135
1,863
4,848
16,214
0
L
Cthulhu
uglythick
Cthulhu
3,855
194
0
1,460
9,051
3,018
0
1,804
7,177
20,569
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,932
Gold Earned
26,233
332
Minions Killed
257
0
Camps Cleared
0
987,668
Distance Traveled
967,068
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
5,532
503
48
4
0
201,420
2
W
Kali
8,615
783
69
6
0
241,639
0
L
Awilix
5,185
471
57
5
0
208,109
1
W
Jormungandr
6,630
603
78
7
0
198,020
0
L
Janus
5,508
501
67
6
0
169,720
2
L
Medusa
5,046
459
50
5
0
191,208
3
W
Nu Wa
7,151
650
81
7
0
201,488
0
W
Artemis
5,909
537
80
7
0
194,268
4
W
Sylvanus
5,627
512
24
2
0
152,253
1
L
Cthulhu
4,962
451
35
3
0
196,611
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role