Player Matchup

Guan Yu
Guan Yu
Bronze III
Dmoreno26_
Guan Yu
Bronze III
Level 127
God Stats
2W - 0L
1,617 SR
Queue Stats
16W - 7L
1,511 MMR
Solo
Khepri
Khepri
Gold IV
OpportuneHook9
Khepri
Gold IV
Level 137
God Stats
36W - 17L
1,620 SR
Queue Stats
224W - 219L
1,397 MMR
Party 1
Bakasura
Bakasura
Gold IV
TheeAdresia
Bakasura
Gold IV
Level 45
God Stats
2W - 1L
1,265 SR
Queue Stats
68W - 64L
1,479 MMR
Solo
Scylla
Scylla
Gold III
Whos X Next
Scylla
Gold III
Level 125
God Stats
2W - 1L
1,882 SR
Queue Stats
137W - 133L
1,518 MMR
Party 1
Danzaburou
Danzaburou
Gold IV
dookieblossom
Danzaburou
Gold IV
Level 129
God Stats
4W - 9L
1,602 SR
Queue Stats
364W - 362L
1,449 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 113
1,597 SR
1,471 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 97
1,513 SR
1,472 MMR
Chaac
Chaac
Bronze III
 
Chaac
Bronze III
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Arachne
Arachne
Gold IV
IgneousFlame1
Arachne
Gold IV
Level 67
God Stats
25W - 13L
1,705 SR
Queue Stats
138W - 126L
1,437 MMR
Solo
Yemoja
Yemoja
Bronze III
TiredChunk19374
Yemoja
Bronze III
Level 85
God Stats
0W - 3L
1,531 SR
Queue Stats
3W - 4L
1,482 MMR
Solo
Izanami
Izanami
Silver I
XSECXAGGIEX12X
Izanami
Silver I
Level 38
God Stats
6W - 7L
1,393 SR
Queue Stats
13W - 15L
1,501 MMR
Solo
Thoth
Thoth
Gold II
xXRikuSpardaXx
Thoth
Gold II
Level 154
God Stats
0W - 1L
1,436 SR
Queue Stats
296W - 301L
1,441 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Dmoreno26_
Guan Yu
15
7 / 1 / 0
9,735
649
8,241
8,690
10,819
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
1 / 1 / 7
7,274
485
2,951
9,202
8,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bakasura
TheeAdresia
Bakasura
15
6 / 3 / 6
9,104
607
5,046
11,740
5,790
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Scylla
12
2 / 2 / 7
7,649
510
9,036
5,260
1,785
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
dookieblossom
Danzaburou
16
5 / 0 / 1
9,760
651
7,944
9,314
3,704
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
Morgan Le FayTiamatGilgameshAthenaSkadi

VS

Bans
ArtemisTsukuyomiKumbhakarnaAresJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
14
0 / 5 / 0
7,545
503
4,304
12,374
8,130
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Arachne
12
4 / 7 / 2
7,298
487
5,706
12,836
5,127
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 3 / 1
6,880
459
3,302
10,884
7,823
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
0 / 3 / 0
7,373
492
3,675
8,064
2,624
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

12
2 / 3 / 1
7,173
478
6,178
7,053
2,462
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
11
21
Kills
7
7
Deaths
21
21
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
5
0
0
W
Guan Yu
Dmoreno26_
Guan Yu
7
1
0
7
L
Arachne
4
7
2
0.71
W
1
1
7
4.5
W
Bakasura
TheeAdresia
Bakasura
6
3
6
3
L
1
3
1
0.5
W
Scylla
2
2
7
2.75
L
0
3
0
0
W
Danzaburou
dookieblossom
Danzaburou
5
0
1
5.5
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,218
Damage
23,165
44,206
Taken
51,211
30,277
Mitigated
26,166
16,902
Healing
14,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
4,304
889
0
4,835
12,374
8,130
0
0
12,010
0
47,686
W
Guan Yu
Dmoreno26_
Guan Yu
8,241
1,928
284
4,083
8,690
10,819
359
0
8,690
0
51,205
L
Arachne
5,706
4,027
0
4,307
12,836
5,127
71
1,236
11,450
0
45,323
W
2,951
130
0
1,932
9,202
8,179
575
4,959
4,243
15,104
0
W
Bakasura
TheeAdresia
Bakasura
5,046
3,200
0
3,819
11,740
5,790
1,348
1,599
10,141
0
51,281
L
3,302
699
520
2,357
10,884
7,823
28
4,975
5,669
21,429
0
W
Scylla
9,036
886
0
375
5,260
1,785
1,257
2,446
2,814
45,484
0
L
3,675
1,776
0
1,366
8,064
2,624
0
1,081
6,983
0
61,651
W
Danzaburou
dookieblossom
Danzaburou
7,944
3,771
0
6,409
9,314
3,704
656
767
8,547
0
77,377
L
6,178
878
0
1,451
7,053
2,462
104
4,695
2,268
52,068
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,522
Gold Earned
36,269
472
Minions Killed
433
0
Camps Cleared
0
1,452,194
Distance Traveled
1,313,145
23
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,545
503
116
8
0
271,125
5
W
Guan Yu
9,735
649
123
8
0
286,906
4
L
Arachne
7,298
487
57
4
0
323,484
4
W
Khepri
7,274
485
34
2
0
280,146
2
W
Bakasura
9,104
607
110
7
0
339,844
6
L
Yemoja
6,880
459
34
2
0
237,945
3
W
Scylla
7,649
510
68
5
0
251,246
6
L
Izanami
7,373
492
130
9
0
233,869
2
W
Danzaburou
9,760
651
137
9
0
294,052
5
L
Thoth
7,173
478
96
6
0
246,722
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role