Player Matchup

Danzaburou
Danzaburou
DieToTheRhythm
Danzaburou
Level 6
God Stats
1W - 3L
1,307 SR
Queue Stats
105W - 100L
1,402 Elo+
Solo
Sobek
Sobek
Sebe917
Sobek
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,431 Elo+
Solo
Sol
Sol
wudiidastump
Sol
Level 25
God Stats
2W - 2L
1,177 SR
Queue Stats
10W - 11L
1,361 Elo+
Solo
Team Averages
Level 13
1,328 SR
1,398 Elo+

VS

Team Averages
Level 70
1,518 SR
1,497 Elo+
Ra
Ra
 
Ra
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
MLGMATT2
Artemis
Level 128
God Stats
1W - 0L
1,471 SR
Queue Stats
282W - 293L
1,463 Elo+
Party 1
Ares
Ares
StoriedSkate
Ares
Level 14
God Stats
14W - 16L
1,582 SR
Queue Stats
221W - 238L
1,529 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DieToTheRhythm
Danzaburou
11
4 / 3 / 1
7,450
745
8,293
8,877
3,172
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sobek
Sebe917
Sobek
10
1 / 7 / 4
6,512
651
2,100
11,583
5,808
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
1 / 4 / 4
6,623
662
10,049
7,631
2,167
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
3 / 3 / 8
7,871
787
5,654
7,877
3,106
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
MLGMATT2
Artemis
13
8 / 1 / 5
8,676
868
11,736
5,996
2,757
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

11
3 / 2 / 10
8,520
852
4,261
11,824
11,651
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
37
6
Kills
14
14
Deaths
6
9
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
3
3
8
2.33
L
Danzaburou
DieToTheRhythm
Danzaburou
4
3
1
1.5
W
Artemis
MLGMATT2
Artemis
8
1
5
10.5
L
Sobek
Sebe917
Sobek
1
7
4
0.43
W
3
2
10
4
L
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,442
Damage
21,651
28,091
Taken
25,697
11,147
Mitigated
17,514
6,581
Healing
7,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
5,654
323
1,494
2,325
7,877
3,106
430
2,246
5,631
27,080
0
L
Danzaburou
DieToTheRhythm
Danzaburou
8,293
3,067
0
1,792
8,877
3,172
70
3,060
5,659
0
23,461
W
Artemis
MLGMATT2
Artemis
11,736
7,072
0
500
5,996
2,757
689
3,428
2,568
0
31,842
L
Sobek
Sebe917
Sobek
2,100
76
219
1,584
11,583
5,808
0
4,147
7,194
8,683
0
W
4,261
459
277
2,517
11,824
11,651
206
6,475
5,349
10,142
0
L
10,049
3,882
138
2,848
7,631
2,167
0
2,262
5,323
28,401
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,585
Gold Earned
25,067
88
Minions Killed
124
0
Camps Cleared
0
485,615
Distance Traveled
517,747
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,871
787
55
6
0
179,788
0
L
Danzaburou
7,450
745
33
3
0
163,838
1
W
Artemis
8,676
868
54
5
0
167,042
1
L
Sobek
6,512
651
11
1
0
159,909
0
W
Ares
8,520
852
15
2
0
170,917
0
L
Sol
6,623
662
44
4
0
161,868
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role