Player Matchup

Nu Wa
Nu Wa
Day_A_Hippie
Nu Wa
Level 13
God Stats
4W - 4L
1,524 SR
Queue Stats
12W - 14L
1,614 Elo+
Solo
Neith
Neith
MyPetUniqua
Neith
Level 11
God Stats
2W - 1L
1,545 SR
Queue Stats
10W - 5L
1,625 Elo+
Solo
Ne Zha
Ne Zha
Tacodebirria342
Ne Zha
Level 27
God Stats
67W - 59L
1,533 SR
Queue Stats
178W - 191L
1,497 Elo+
Solo
Kali
Kali
ThtBoyKobe
Kali
Level 15
God Stats
29W - 14L
1,629 SR
Queue Stats
89W - 64L
1,585 Elo+
Solo
Ao Kuang
Ao Kuang
carth30
Ao Kuang
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,791 Elo+
Solo
Team Averages
Level 15
1,546 SR
1,622 Elo+

VS

Team Averages
Level 18
1,603 SR
1,583 Elo+
Mulan
Mulan
Can_Of_Corn_
Mulan
Level 6
God Stats
1W - 2L
1,773 SR
Queue Stats
3W - 3L
1,783 Elo+
Solo
Anubis
Anubis
Evelence
Anubis
Level 28
God Stats
2W - 1L
1,774 SR
Queue Stats
145W - 72L
1,548 Elo+
Solo
Ra
Ra
Gibber gubber
Ra
Level 8
God Stats
1W - 1L
1,709 SR
Queue Stats
23W - 19L
1,582 Elo+
Party 1
Ne Zha
Ne Zha
I KOS ZBRA I
Ne Zha
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 72L
1,513 Elo+
Party 1
Jormungandr
Jormungandr
mychapryme
Jormungandr
Level 22
God Stats
1W - 9L
1,261 SR
Queue Stats
49W - 43L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 1 / 14
10,420
1,158
10,923
4,354
942
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
1 / 2 / 7
8,269
919
4,073
5,265
1,301
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
2 / 6 / 14
9,667
1,074
11,161
13,612
4,635
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
12 / 8 / 5
11,941
1,327
20,522
15,928
5,204
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ao Kuang
carth30
Ao Kuang
16
6 / 7 / 6
10,127
1,125
11,006
13,685
3,413
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

246

VS

Team 2 Tickets

181

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
11 / 7 / 10
12,152
1,350
14,627
16,631
14,062
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Anubis
Evelence
Anubis
16
3 / 2 / 16
10,271
1,141
12,395
11,441
6,665
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 0 / 0
7,168
796
0
1,036
369
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
16
4 / 10 / 14
9,882
1,098
9,911
16,092
6,485
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
mychapryme
Jormungandr
17
6 / 3 / 18
11,347
1,261
10,135
17,951
17,560
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
82
22
Kills
24
24
Deaths
22
46
Assists
58
Player
Kills
Deaths
Assists
KDA
L
11
7
10
2.29
W
1
1
14
8
L
Anubis
Evelence
Anubis
3
2
16
5.5
L
0
0
0
0
L
Ne Zha
4
10
14
1.1
W
1
2
7
2.25
W
2
6
14
1.5
W
12
8
5
1.81
W
Ao Kuang
carth30
Ao Kuang
6
7
6
1.29
L
Jormungandr
mychapryme
Jormungandr
6
3
18
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,685
Damage
47,068
52,844
Taken
63,151
15,495
Mitigated
45,141
9,257
Healing
5,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,627
4,745
0
1,445
16,631
14,062
0
6,153
10,478
69
31,342
W
10,923
2,587
56
856
4,354
942
0
2,249
2,105
42,412
0
L
Anubis
Evelence
Anubis
12,395
733
0
3,565
11,441
6,665
0
2,333
9,108
34,244
0
L
0
0
0
0
1,036
369
0
1,036
0
150
0
L
Ne Zha
9,911
3,470
0
430
16,092
6,485
0
4,971
11,121
0
16,866
W
4,073
1,522
0
788
5,265
1,301
0
2,109
3,156
0
10,230
W
11,161
4,192
0
2,865
13,612
4,635
0
5,365
8,247
0
20,787
W
20,522
12,206
0
3,004
15,928
5,204
0
6,705
9,223
0
26,536
W
Ao Kuang
carth30
Ao Kuang
11,006
3,958
0
1,688
13,685
3,413
0
6,171
7,514
22,694
0
L
Jormungandr
mychapryme
Jormungandr
10,135
3,502
0
256
17,951
17,560
0
7,436
10,515
31,754
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,424
Gold Earned
50,820
127
Minions Killed
146
6
Camps Cleared
6
722,207
Distance Traveled
632,685
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
12,152
1,350
43
5
3
153,304
0
W
Nu Wa
10,420
1,158
65
7
0
161,964
0
L
Anubis
10,271
1,141
49
5
3
153,708
0
L
Ra
7,168
796
0
0
0
9,237
0
L
Ne Zha
9,882
1,098
11
1
0
159,536
0
W
Neith
8,269
919
14
2
0
101,657
1
W
Ne Zha
9,667
1,074
16
2
0
154,280
0
W
Kali
11,941
1,327
13
1
5
152,400
0
W
Ao Kuang
10,127
1,125
19
2
1
151,906
0
L
Jormungandr
11,347
1,261
43
5
0
156,900
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role