Player Matchup

Guan Yu
Guan Yu
DeepnanX
Guan Yu
Level 29
God Stats
7W - 5L
1,495 SR
Queue Stats
43W - 57L
1,393 Elo+
Solo
Arachne
Arachne
Emjay15
Arachne
Level 22
God Stats
27W - 18L
1,571 SR
Queue Stats
323W - 333L
1,399 Elo+
Party 1
Tiamat
Tiamat
MommyMakima
Tiamat
Level 22
God Stats
8W - 7L
1,642 SR
Queue Stats
358W - 388L
1,338 Elo+
Party 1
Artemis
Artemis
Nickeverd
Artemis
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 8L
1,223 Elo+
Party 3
Cerberus
Cerberus
dwermen
Cerberus
Level 21
God Stats
0W - 2L
1,303 SR
Queue Stats
4W - 10L
1,303 Elo+
Party 3
Team Averages
Level 20
1,502 SR
1,331 Elo+

VS

Team Averages
Level 27
1,395 SR
1,495 Elo+
Izanami
Izanami
 
Izanami
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
 
Loki
Level 34
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
aFrogonalog
Kukulkan
Level 4
God Stats
1W - 0L
1,294 SR
Queue Stats
2W - 2L
1,706 Elo+
Party 2
Bellona
Bellona
kkiller10
Bellona
Level 24
God Stats
4W - 10L
1,203 SR
Queue Stats
27W - 24L
1,415 Elo+
Solo
Ymir
Ymir
reqkix
Ymir
Level 29
God Stats
3W - 3L
1,480 SR
Queue Stats
46W - 41L
1,352 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
DeepnanX
Guan Yu
2
0 / 1 / 0
3,473
386
351
757
228
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Arachne
Emjay15
Arachne
9
4 / 0 / 0
5,914
657
3,255
4,804
1,959
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tiamat
9
0 / 1 / 1
5,371
597
1,067
4,132
1,569
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Artemis
Nickeverd
Artemis
6
0 / 6 / 1
4,098
455
1,485
5,857
1,087
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
dwermen
Cerberus
6
0 / 4 / 1
4,336
482
788
6,161
2,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
10
6 / 1 / 4
6,231
692
5,397
3,247
896
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Loki
 
Loki
9
2 / 0 / 0
5,484
609
1,794
4,099
1,069
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
aFrogonalog
Kukulkan
10
0 / 2 / 1
5,508
612
2,003
3,289
997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
kkiller10
Bellona
11
1 / 1 / 0
6,436
715
1,871
4,812
2,781
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ymir
reqkix
Ymir
9
3 / 0 / 6
6,099
678
2,995
4,166
2,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
23
4
Kills
12
12
Deaths
4
3
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
6
1
4
8
W
Loki
 
Loki
2
0
0
2
L
Guan Yu
DeepnanX
Guan Yu
0
1
0
0
L
Arachne
Emjay15
Arachne
4
0
0
4
L
Tiamat
0
1
1
0.5
L
Artemis
Nickeverd
Artemis
0
6
1
0.08
W
Kukulkan
aFrogonalog
Kukulkan
0
2
1
0.25
L
Cerberus
dwermen
Cerberus
0
4
1
0.13
W
Bellona
kkiller10
Bellona
1
1
0
1
W
Ymir
reqkix
Ymir
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,946
Damage
14,060
21,711
Taken
19,613
7,401
Mitigated
8,020
5,859
Healing
5,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
5,397
3,524
0
1,421
3,247
896
834
433
2,814
0
36,420
W
Loki
 
Loki
1,794
713
0
1,938
4,099
1,069
0
320
3,779
0
22,419
L
Guan Yu
DeepnanX
Guan Yu
351
268
0
50
757
228
0
0
757
0
1,327
L
Arachne
Emjay15
Arachne
3,255
1,809
0
2,341
4,804
1,959
0
45
4,672
0
27,190
L
Tiamat
1,067
260
0
1,558
4,132
1,569
99
2,003
2,129
24,980
0
L
Artemis
Nickeverd
Artemis
1,485
788
0
687
5,857
1,087
0
1,462
4,395
0
10,410
W
Kukulkan
aFrogonalog
Kukulkan
2,003
259
0
250
3,289
997
222
747
2,542
27,279
0
L
Cerberus
dwermen
Cerberus
788
0
0
1,223
6,161
2,558
0
1,401
4,760
10,703
0
W
Bellona
kkiller10
Bellona
1,871
798
0
980
4,812
2,781
2,242
0
4,812
0
31,768
W
Ymir
reqkix
Ymir
2,995
788
0
1,081
4,166
2,277
305
402
3,764
19,016
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,192
Gold Earned
29,758
153
Minions Killed
302
0
Camps Cleared
0
696,241
Distance Traveled
908,969
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,231
692
71
8
0
160,149
2
W
Loki
5,484
609
54
6
0
209,510
0
L
Guan Yu
3,473
386
6
1
0
20,716
0
L
Arachne
5,914
657
52
6
0
222,993
3
L
Tiamat
5,371
597
62
7
0
175,749
2
L
Artemis
4,098
455
14
2
0
134,792
0
W
Kukulkan
5,508
612
64
7
0
171,949
0
L
Cerberus
4,336
482
19
2
0
141,991
1
W
Bellona
6,436
715
88
10
0
187,588
0
W
Ymir
6,099
678
25
3
0
179,773
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role