Player Matchup

Da Ji
Da Ji
BigSam67
Da Ji
Level 86
God Stats
12W - 4L
1,488 SR
Queue Stats
484W - 491L
1,406 Elo+
Party 1
Neith
Neith
DraiZinG
Neith
Level 46
God Stats
11W - 10L
1,548 SR
Queue Stats
157W - 166L
1,429 Elo+
Party 1
Ymir
Ymir
Scp 4217
Ymir
Level 14
God Stats
6W - 2L
1,738 SR
Queue Stats
8W - 5L
1,591 Elo+
Party 1
Ra
Ra
YKM-Brodyyy
Ra
Level 65
God Stats
25W - 15L
1,682 SR
Queue Stats
85W - 93L
1,456 Elo+
Party 2
Bellona
Bellona
YKM-Scottyyy
Bellona
Level 37
God Stats
10W - 9L
1,358 SR
Queue Stats
102W - 104L
1,405 Elo+
Party 2
Team Averages
Level 50
1,563 SR
1,457 Elo+

VS

Team Averages
Level 37
1,505 SR
1,404 Elo+
Cerberus
Cerberus
ASAF_tuxx
Cerberus
Level 27
God Stats
15W - 21L
1,525 SR
Queue Stats
389W - 414L
1,379 Elo+
Party 3
Achilles
Achilles
Dr philswift883
Achilles
Level 49
God Stats
4W - 6L
1,280 SR
Queue Stats
107W - 148L
1,330 Elo+
Solo
Rama
Rama
Kodaa187
Rama
Level 46
God Stats
15W - 12L
1,628 SR
Queue Stats
246W - 259L
1,460 Elo+
Party 3
Zeus
Zeus
Shmackyyy
Zeus
Level 10
God Stats
17W - 13L
1,598 SR
Queue Stats
18W - 14L
1,472 Elo+
Party 3
Arachne
Arachne
TrvpJesus8971
Arachne
Level 51
God Stats
62W - 55L
1,492 SR
Queue Stats
371W - 401L
1,381 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
BigSam67
Da Ji
11
7 / 0 / 3
6,711
746
5,452
4,536
1,691
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
DraiZinG
Neith
8
1 / 0 / 1
5,090
566
2,461
4,543
981
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ymir
8
0 / 3 / 1
4,573
508
701
4,379
1,601
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
3 / 2 / 1
6,281
698
2,030
3,782
1,326
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
YKM-Scottyyy
Bellona
10
6 / 1 / 0
6,075
675
4,983
4,409
2,292
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ASAF_tuxx
Cerberus
7
2 / 1 / 1
4,665
518
2,114
5,409
3,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Achilles
5
1 / 7 / 0
4,300
478
1,649
6,761
2,598
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rama
6
0 / 1 / 2
4,125
458
1,352
2,358
439
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Zeus
9
2 / 5 / 0
4,886
543
1,232
4,362
928
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
8
1 / 3 / 2
5,014
557
2,777
5,943
2,012
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
11
17
Kills
6
6
Deaths
17
6
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cerberus
ASAF_tuxx
Cerberus
2
1
1
2.5
W
Da Ji
BigSam67
Da Ji
7
0
3
8.5
L
Achilles
1
7
0
0.14
W
Neith
DraiZinG
Neith
1
0
1
1.5
L
Rama
0
1
2
1
W
Ymir
0
3
1
0.17
L
Zeus
2
5
0
0.4
L
Arachne
1
3
2
0.67
W
3
2
1
1.75
W
Bellona
YKM-Scottyyy
Bellona
6
1
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,627
Damage
9,124
21,649
Taken
24,833
7,891
Mitigated
9,065
7,720
Healing
5,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
ASAF_tuxx
Cerberus
2,114
0
0
2,180
5,409
3,088
0
504
4,905
16,105
0
W
Da Ji
BigSam67
Da Ji
5,452
1,850
0
1,609
4,536
1,691
0
103
4,403
0
40,396
L
Achilles
1,649
740
0
871
6,761
2,598
0
0
6,761
0
12,176
W
Neith
DraiZinG
Neith
2,461
960
0
2,194
4,543
981
834
1,207
3,336
0
22,875
L
Rama
1,352
1,163
0
873
2,358
439
0
41
2,317
0
11,471
W
Ymir
701
169
0
484
4,379
1,601
220
868
3,511
7,633
0
L
Zeus
1,232
189
0
283
4,362
928
0
647
3,563
13,049
0
L
Arachne
2,777
1,944
0
1,643
5,943
2,012
0
1,251
4,556
0
20,310
W
2,030
16
280
1,233
3,782
1,326
134
846
2,848
30,862
0
W
Bellona
YKM-Scottyyy
Bellona
4,983
1,355
0
1,920
4,409
2,292
531
164
4,205
0
24,372

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,730
Gold Earned
22,990
259
Minions Killed
149
0
Camps Cleared
0
869,780
Distance Traveled
780,778
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
4,665
518
33
4
0
169,149
5
W
Da Ji
6,711
746
72
8
0
184,308
1
L
Achilles
4,300
478
21
2
0
152,685
0
W
Neith
5,090
566
51
6
0
149,532
2
L
Rama
4,125
458
22
2
0
102,308
2
W
Ymir
4,573
508
17
2
0
142,588
0
L
Zeus
4,886
543
30
3
0
148,936
4
L
Arachne
5,014
557
43
5
0
207,700
1
W
Ra
6,281
698
67
7
0
177,701
1
W
Bellona
6,075
675
52
6
0
215,651
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role