Player Matchup

Merlin
Merlin
Piratek215
Merlin
Level 47
God Stats
2W - 4L
1,424 SR
Queue Stats
60W - 65L
1,486 Elo+
Party 1
Danzaburou
Danzaburou
Siphirose
Danzaburou
Level 43
God Stats
7W - 3L
1,428 SR
Queue Stats
65W - 76L
1,434 Elo+
Solo
Terra
Terra
Totgesagte
Terra
Level 25
God Stats
30W - 25L
1,554 SR
Queue Stats
40W - 38L
1,494 Elo+
Party 1
Odin
Odin
YODA3228
Odin
Level 42
God Stats
7W - 2L
1,572 SR
Queue Stats
33W - 33L
1,485 Elo+
Party 1
Arachne
Arachne
Zzetsu
Arachne
Level 45
God Stats
8W - 9L
1,593 SR
Queue Stats
50W - 61L
1,416 Elo+
Party 1
Team Averages
Level 40
1,514 SR
1,463 Elo+

VS

Team Averages
Level 35
1,508 SR
1,351 Elo+
Set
Set
Addmin
Set
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 32L
1,290 Elo+
Party 2
Poseidon
Poseidon
FranchuXIX
Poseidon
Level 39
God Stats
16W - 20L
1,513 SR
Queue Stats
105W - 102L
1,436 Elo+
Party 2
Amaterasu
Amaterasu
ZakiLameck
Amaterasu
Level 44
God Stats
23W - 12L
1,703 SR
Queue Stats
91W - 74L
1,502 Elo+
Solo
Ymir
Ymir
toonyy11
Ymir
Level 27
God Stats
3W - 3L
1,564 SR
Queue Stats
21W - 44L
1,287 Elo+
Party 2
Rama
Rama
witchname
Rama
Level 14
God Stats
7W - 20L
1,260 SR
Queue Stats
12W - 31L
1,241 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Piratek215
Merlin
20
10 / 1 / 7
12,703
605
16,854
10,582
5,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
Siphirose
Danzaburou
18
9 / 0 / 11
12,634
602
15,322
12,199
5,274
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Terra
16
5 / 1 / 14
11,131
530
8,509
22,561
26,949
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Odin
17
7 / 3 / 9
11,289
538
9,809
15,327
13,399
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Arachne
Zzetsu
Arachne
19
6 / 3 / 10
12,044
574
8,563
16,858
11,010
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
Addmin
Set
15
4 / 6 / 3
9,988
476
8,252
15,642
9,027
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Poseidon
FranchuXIX
Poseidon
16
2 / 8 / 1
10,106
481
12,175
13,262
4,417
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Amaterasu
ZakiLameck
Amaterasu
17
1 / 3 / 4
10,948
521
11,272
14,858
15,841
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ymir
11
0 / 9 / 2
7,793
371
4,348
19,151
13,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Rama
13
0 / 11 / 1
8,614
410
3,000
15,513
4,824
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
18
37
Kills
7
8
Deaths
37
51
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Set
Addmin
Set
4
6
3
0.92
L
Poseidon
FranchuXIX
Poseidon
2
8
1
0.31
W
Merlin
Piratek215
Merlin
10
1
7
13.5
W
Danzaburou
Siphirose
Danzaburou
9
0
11
14.5
W
Terra
5
1
14
12
W
Odin
7
3
9
3.83
L
Amaterasu
ZakiLameck
Amaterasu
1
3
4
1
W
Arachne
Zzetsu
Arachne
6
3
10
3.67
L
Ymir
0
9
2
0.11
L
Rama
0
11
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,057
Damage
39,047
77,527
Taken
78,426
61,704
Mitigated
47,540
32,234
Healing
12,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
Addmin
Set
8,252
2,996
0
5,091
15,642
9,027
0
5,754
9,710
0
57,096
L
Poseidon
FranchuXIX
Poseidon
12,175
1,518
0
250
13,262
4,417
92
4,978
8,054
73,435
0
W
Merlin
Piratek215
Merlin
16,854
676
654
3,061
10,582
5,072
2,279
1,915
8,563
112,143
0
W
Danzaburou
Siphirose
Danzaburou
15,322
8,530
0
5,058
12,199
5,274
1,629
3,459
8,641
0
88,604
W
Terra
8,509
1,326
2,291
9,792
22,561
26,949
298
4,346
18,109
31,574
0
W
Odin
9,809
2,114
0
3,484
15,327
13,399
825
3,694
11,503
9,726
30,535
L
Amaterasu
ZakiLameck
Amaterasu
11,272
3,027
0
3,927
14,858
15,841
54
4,671
9,323
612
71,241
W
Arachne
Zzetsu
Arachne
8,563
5,775
0
7,894
16,858
11,010
1,203
2,846
13,856
0
100,545
L
Ymir
4,348
681
0
1,650
19,151
13,431
0
6,773
12,342
30,258
0
L
Rama
3,000
1,994
0
1,550
15,513
4,824
972
5,197
10,265
0
41,906

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,801
Gold Earned
47,449
576
Minions Killed
517
0
Camps Cleared
0
2,082,526
Distance Traveled
1,794,225
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
9,988
476
85
4
0
385,610
1
L
Poseidon
10,106
481
132
6
0
369,706
2
W
Merlin
12,703
605
176
8
0
394,726
0
W
Danzaburou
12,634
602
136
6
0
379,929
4
W
Terra
11,131
530
42
2
0
419,663
0
W
Odin
11,289
538
81
4
0
437,880
2
L
Amaterasu
10,948
521
160
8
0
389,738
4
W
Arachne
12,044
574
141
7
0
450,328
1
L
Ymir
7,793
371
51
2
0
333,433
0
L
Rama
8,614
410
89
4
0
315,738
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role