Player Matchup

Khepri
Khepri
Diamond V
 
Khepri
Diamond V
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Guan Yu
Guan Yu
Diamond IV
DudeWith1kPing
Guan Yu
Diamond IV
Level 157
God Stats
3W - 9L
1,508 SR
Queue Stats
307W - 299L
2,167 MMR
Party 2
Heimdallr
Heimdallr
Diamond I
EUFated
Heimdallr
Diamond I
Level 123
God Stats
15W - 10L
1,637 SR
Queue Stats
159W - 137L
2,461 MMR
Solo
Scylla
Scylla
Diamond I
SnoekieSpoekie
Scylla
Diamond I
Level 68
God Stats
1W - 2L
1,765 SR
Queue Stats
40W - 21L
2,387 MMR
Party 2
Nemesis
Nemesis
Diamond IV
supergt
Nemesis
Diamond IV
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 30L
2,212 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 125
1,582 SR
2,145 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 154
1,603 SR
2,079 MMR
Hel
Hel
Masters
 
Hel
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Ganesha
Ganesha
Diamond III
DiesoX
Ganesha
Diamond III
Level 132
God Stats
71W - 83L
1,520 SR
Queue Stats
238W - 227L
2,217 MMR
Party 1
Artio
Artio
Diamond II
FartEaters
Artio
Diamond II
Level 160
God Stats
12W - 13L
1,737 SR
Queue Stats
505W - 482L
2,326 MMR
Party 3
Ullr
Ullr
Diamond II
LucaRaul10
Ullr
Diamond II
Level 156
God Stats
13W - 10L
1,515 SR
Queue Stats
428W - 410L
2,184 MMR
Solo
Loki
Loki
Diamond IV
ZETTOGi
Loki
Diamond IV
Level 160
God Stats
100W - 61L
1,745 SR
Queue Stats
359W - 359L
2,166 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
15
1 / 2 / 12
9,889
430
7,790
15,465
17,875
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

17
2 / 6 / 6
10,742
467
7,914
19,985
20,447
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Heimdallr
EUFated
Heimdallr
20
5 / 5 / 7
12,429
540
26,265
19,859
10,029
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

18
3 / 3 / 12
11,717
509
25,785
13,391
5,560
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
supergt
Nemesis
18
6 / 5 / 3
11,563
503
15,199
20,507
12,652
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bans
Morgan Le FayGilgameshTiamatSetAthena

VS

Bans
OdinOsirisErlang ShenSerqetFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
19
4 / 4 / 8
12,924
562
14,583
23,582
21,891
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ganesha
DiesoX
Ganesha
18
0 / 3 / 15
11,534
501
6,736
22,675
26,464
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Artio
19
10 / 2 / 8
13,948
606
17,344
30,997
43,505
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
5 / 3 / 9
13,320
579
15,387
19,118
8,777
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Loki
ZETTOGi
Loki
20
2 / 5 / 9
13,711
596
10,912
21,506
12,376
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
70
17
Kills
21
21
Deaths
17
40
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
1
2
12
3.5
W
Hel
 
Hel
4
4
8
2
W
Ganesha
DiesoX
Ganesha
0
3
15
2.5
L
2
6
6
0.83
L
Heimdallr
EUFated
Heimdallr
5
5
7
1.7
W
Artio
10
2
8
7
W
5
3
9
3.17
L
3
3
12
3
W
Loki
ZETTOGi
Loki
2
5
9
1.3
L
Nemesis
supergt
Nemesis
6
5
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,953
Damage
64,962
89,207
Taken
117,878
66,563
Mitigated
113,013
24,722
Healing
64,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
7,790
913
0
1,537
15,465
17,875
22
7,481
7,984
25,260
0
W
Hel
 
Hel
14,583
2,117
14,343
16,416
23,582
21,891
1,500
9,742
13,467
75,887
0
W
Ganesha
DiesoX
Ganesha
6,736
549
0
2,745
22,675
26,464
1,663
6,114
16,370
35,991
0
L
7,914
1,225
1,398
5,698
19,985
20,447
253
8,231
11,658
0
62,679
L
Heimdallr
EUFated
Heimdallr
26,265
15,657
0
7,181
19,859
10,029
0
7,615
12,244
0
124,855
W
Artio
17,344
1,305
2,800
13,482
30,997
43,505
250
8,639
22,064
70,141
0
W
15,387
7,299
0
4,719
19,118
8,777
8,437
3,309
15,594
0
99,768
L
25,785
5,003
336
3,703
13,391
5,560
0
6,478
6,723
98,570
0
W
Loki
ZETTOGi
Loki
10,912
2,736
0
9,797
21,506
12,376
0
6,401
15,029
0
125,672
L
Nemesis
supergt
Nemesis
15,199
6,883
0
4,869
20,507
12,652
0
9,176
11,019
0
88,445

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,340
Gold Earned
65,437
583
Minions Killed
651
0
Camps Cleared
0
2,292,962
Distance Traveled
2,444,762
39
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
9,889
430
28
1
0
468,153
9
W
Hel
12,924
562
160
7
0
477,041
4
W
Ganesha
11,534
501
5
0
0
460,840
7
L
Guan Yu
10,742
467
112
5
0
474,592
6
L
Heimdallr
12,429
540
166
7
0
398,446
10
W
Artio
13,948
606
143
6
0
511,660
5
W
Ullr
13,320
579
160
7
0
464,805
3
L
Scylla
11,717
509
156
7
0
457,318
7
W
Loki
13,711
596
183
8
0
530,416
2
L
Nemesis
11,563
503
121
5
0
494,453
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role