Player Matchup

Chiron
Chiron
Benevolant1
Chiron
Level 26
God Stats
3W - 6L
1,145 SR
Queue Stats
14W - 23L
1,384 Elo+
Party 1
Odin
Odin
KillSpree2020
Odin
Level 5
God Stats
1W - 1L
1,157 SR
Queue Stats
3W - 2L
1,719 Elo+
Party 1
Anubis
Anubis
LastStrategist
Anubis
Level 23
God Stats
4W - 2L
1,582 SR
Queue Stats
19W - 23L
1,435 Elo+
Party 1
Ymir
Ymir
YoungJuell
Ymir
Level 13
God Stats
2W - 2L
1,082 SR
Queue Stats
2W - 4L
1,250 Elo+
Party 1
Loki
Loki
xxWILLxx43
Loki
Level 32
God Stats
2W - 6L
1,282 SR
Queue Stats
12W - 15L
1,414 Elo+
Party 1
Team Averages
Level 20
1,250 SR
1,440 Elo+

VS

Team Averages
Level 12
1,453 SR
1,351 Elo+
Merlin
Merlin
CanineSpace5629
Merlin
Level 15
God Stats
2W - 2L
1,500 SR
Queue Stats
127W - 144L
1,405 Elo+
Party 2
Ne Zha
Ne Zha
LeusBaboon
Ne Zha
Level 26
God Stats
17W - 25L
1,316 SR
Queue Stats
75W - 116L
1,337 Elo+
Solo
Guan Yu
Guan Yu
TheBarta19
Guan Yu
Level 8
God Stats
1W - 2L
1,696 SR
Queue Stats
5W - 8L
1,361 Elo+
Solo
Ganesha
Ganesha
bamç12
Ganesha
Level 4
God Stats
0W - 2L
1,252 SR
Queue Stats
2W - 2L
1,209 Elo+
Solo
Arachne
Arachne
tresaurus
Arachne
Level 8
God Stats
2W - 2L
1,500 SR
Queue Stats
16W - 16L
1,445 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
18
6 / 2 / 15
12,442
479
19,471
17,186
6,394
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
2 / 2 / 11
11,852
456
12,697
15,652
19,523
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

20
20 / 1 / 8
14,203
546
28,113
16,998
9,191
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 3 / 10
10,429
401
3,797
17,647
14,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
4 / 4 / 13
11,873
457
9,622
15,460
7,638
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 10 / 1
9,966
383
16,077
17,844
6,201
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ne Zha
LeusBaboon
Ne Zha
18
5 / 4 / 4
12,135
467
6,572
18,942
6,847
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Guan Yu
TheBarta19
Guan Yu
19
1 / 5 / 2
12,088
465
8,173
21,149
23,991
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ganesha
bamç12
Ganesha
15
0 / 6 / 4
9,902
381
5,626
23,004
18,676
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Arachne
tresaurus
Arachne
17
6 / 7 / 2
11,569
445
15,996
19,953
8,468
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
25
32
Kills
12
12
Deaths
32
57
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Chiron
6
2
15
6.75
L
0
10
1
0.05
W
2
2
11
3.75
W
20
1
8
24
L
Ne Zha
LeusBaboon
Ne Zha
5
4
4
1.75
L
Guan Yu
TheBarta19
Guan Yu
1
5
2
0.4
W
0
3
10
1.67
L
Ganesha
bamç12
Ganesha
0
6
4
0.33
L
Arachne
tresaurus
Arachne
6
7
2
1
W
4
4
13
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,700
Damage
52,444
82,943
Taken
100,892
57,731
Mitigated
64,183
31,235
Healing
15,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
19,471
4,996
4,102
11,235
17,186
6,394
3,173
5,623
11,563
0
92,982
L
16,077
1,544
0
2,966
17,844
6,201
1,131
9,207
8,637
67,166
0
W
12,697
2,519
0
281
15,652
19,523
383
3,968
11,684
0
64,956
W
28,113
2,235
0
9,643
16,998
9,191
1,934
6,066
10,932
87,697
0
L
Ne Zha
LeusBaboon
Ne Zha
6,572
2,355
0
1,164
18,942
6,847
0
3,868
15,074
0
102,297
L
Guan Yu
TheBarta19
Guan Yu
8,173
1,764
0
3,188
21,149
23,991
374
6,964
14,185
0
68,091
W
3,797
769
515
2,244
17,647
14,985
368
5,760
11,887
19,550
0
L
Ganesha
bamç12
Ganesha
5,626
435
0
2,562
23,004
18,676
173
8,279
14,725
20,650
0
L
Arachne
tresaurus
Arachne
15,996
12,120
0
5,949
19,953
8,468
377
4,439
15,514
0
54,194
W
9,622
3,299
816
2,399
15,460
7,638
668
5,032
10,428
0
44,175

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,799
Gold Earned
55,660
434
Minions Killed
464
0
Camps Cleared
0
2,400,432
Distance Traveled
2,302,121
10
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
12,442
479
137
5
0
521,242
2
L
Merlin
9,966
383
103
4
0
386,781
4
W
Odin
11,852
456
118
5
0
491,105
2
W
Anubis
14,203
546
99
4
0
460,528
3
L
Ne Zha
12,135
467
151
6
0
536,503
0
L
Guan Yu
12,088
465
115
4
0
464,622
0
W
Ymir
10,429
401
26
1
0
428,769
2
L
Ganesha
9,902
381
12
0
0
449,522
11
L
Arachne
11,569
445
83
3
0
464,693
6
W
Loki
11,873
457
54
2
0
498,788
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role